Left 4 Dead 2
Water
Показване на 1 — 10 от 19 постъпления
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Обновление: 5 окт. в 22:28

$flashlighttint value all set to 0.01

Обновление: 4 февр. в 7:50

Обновление: 7 ян. в 11:12

Обновление: 26 окт. 2024 в 17:12

Changed some sewer/dirty ish looking water to be more green. Fucked around with fog distance.

Обновление: 10 авг. 2023 в 20:35

Added more underwater clarity. I forgot a few last time I tried to do that.

Added Bridge_Water, which I think is used for Tank Challenge. I'm not sure if it's used for official maps.

Обновление: 27 юни 2023 в 19:42

No Entity Reflection because it will SINK the entire fucking sun into the ground level.

As the Bauhaus said: The Sky's Gone Out

Обновление: 29 май 2023 в 21:54

Обновление: 29 май 2023 в 21:29

Added ruralwater_drainage_pretty, airport_water_lowend, and water_cheap_c6.

Changed flowmap for C5 waters to use those of C4, cause C5 water looked like ass on the surface.
Colors of C6 water is also adjusted to be closer to C4 water.

I honestly think Hard Rain waters look the best.

Обновление: 14 февр. 2023 в 7:48

Made C5 waters less blue.

Made C5 waters have very transparent underwater fog.

Обновление: 16 ноем. 2022 в 20:06

Removed the entity reflection though $reflectskyboxonly 1 should have disabled it anyway. idk.