Left 4 Dead 2

Left 4 Dead 2

Water
19 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 5 Eki @ 22:28
Güncelleyen: Henrietta

$flashlighttint value all set to 0.01

Güncelleme: 4 Şub @ 7:50
Güncelleyen: Henrietta

Güncelleme: 7 Oca @ 11:12
Güncelleyen: Henrietta

Güncelleme: 26 Eki 2024 @ 17:12
Güncelleyen: Henrietta

Changed some sewer/dirty ish looking water to be more green. Fucked around with fog distance.

Güncelleme: 10 Ağu 2023 @ 20:35

Added more underwater clarity. I forgot a few last time I tried to do that.

Added Bridge_Water, which I think is used for Tank Challenge. I'm not sure if it's used for official maps.

Güncelleme: 27 Haz 2023 @ 19:42

No Entity Reflection because it will SINK the entire fucking sun into the ground level.

As the Bauhaus said: The Sky's Gone Out

Güncelleme: 29 May 2023 @ 21:54

Güncelleme: 29 May 2023 @ 21:29

Added ruralwater_drainage_pretty, airport_water_lowend, and water_cheap_c6.

Changed flowmap for C5 waters to use those of C4, cause C5 water looked like ass on the surface.
Colors of C6 water is also adjusted to be closer to C4 water.

I honestly think Hard Rain waters look the best.

Güncelleme: 14 Şub 2023 @ 7:48

Made C5 waters less blue.

Made C5 waters have very transparent underwater fog.

Güncelleme: 16 Kas 2022 @ 20:06

Removed the entity reflection though $reflectskyboxonly 1 should have disabled it anyway. idk.