Left 4 Dead 2

Left 4 Dead 2

Water
Ergebnisse 1–10 von 19
< 1  2 >
Update: 5. Okt. um 22:28

$flashlighttint value all set to 0.01

Update: 4. Feb. um 7:50

Update: 7. Jan. um 11:12

Update: 26. Okt. 2024 um 17:12

Changed some sewer/dirty ish looking water to be more green. Fucked around with fog distance.

Update: 10. Aug. 2023 um 20:35

Added more underwater clarity. I forgot a few last time I tried to do that.

Added Bridge_Water, which I think is used for Tank Challenge. I'm not sure if it's used for official maps.

Update: 27. Jun. 2023 um 19:42

No Entity Reflection because it will SINK the entire fucking sun into the ground level.

As the Bauhaus said: The Sky's Gone Out

Update: 29. Mai 2023 um 21:54

Update: 29. Mai 2023 um 21:29

Added ruralwater_drainage_pretty, airport_water_lowend, and water_cheap_c6.

Changed flowmap for C5 waters to use those of C4, cause C5 water looked like ass on the surface.
Colors of C6 water is also adjusted to be closer to C4 water.

I honestly think Hard Rain waters look the best.

Update: 14. Feb. 2023 um 7:48

Made C5 waters less blue.

Made C5 waters have very transparent underwater fog.

Update: 16. Nov. 2022 um 20:06

Removed the entity reflection though $reflectskyboxonly 1 should have disabled it anyway. idk.