FortressCraft Evolved

FortressCraft Evolved

Paste Builder
Viser 31–40 av 94 bidrag
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Oppdatering: 14. feb. 2019 @ 19.49

- Fix paste builder digging of machine placement blocks.

Oppdatering: 14. feb. 2019 @ 18.17

- Paste Builders will now treat Room Detail and Light Reflector cubes as decorative.
- Add Shaft mode (shaft without a wall).
- Add finished outline color to indicate completion. Useful for when the outline is set to be visible always.

Oppdatering: 9. feb. 2019 @ 20.12

Fix issues with excluded areas.

Oppdatering: 9. feb. 2019 @ 18.45

Fix issue with action state transmission the clients that causes exceptions and odd drone behavior.

Oppdatering: 7. feb. 2019 @ 18.25

- Paste builders tasks will now longer be done direct above downsloped conveyors on the Y axis.
- Fix argument of the range exception that can occur and gets logged during scanning.

Oppdatering: 6. feb. 2019 @ 17.59

Fix regression bug with drill laser angle.

Oppdatering: 6. feb. 2019 @ 5.11

Re-push for missing library DLL.

Oppdatering: 5. feb. 2019 @ 19.49

- Re-push to make sure files are in sync to Steam.

Oppdatering: 3. feb. 2019 @ 17.25

- Add interface for setting exclusion areas from other mods, see Paste Builder Mod Interfaces.txt for details.
- Lift shafts can now be detected and will avoided up to the maximum extent plus 5m.
- Fix issue with segment request queuing that causes site marker to get stuck at waiting for segment load for prolonged periods.
- Segment load wait now shows the coordinate of the segment being waited on.
- Changes minimum task start wait to 250.

Oppdatering: 27. jan. 2019 @ 11.05

Fix incorrect displayed total cubes to scan and percent on walled shafts.