FortressCraft Evolved

FortressCraft Evolved

Paste Builder
Mostrando 31-40 de 94 aportaciones
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Actualización: 14 FEB 2019 a las 7:49 p. m.

- Fix paste builder digging of machine placement blocks.

Actualización: 14 FEB 2019 a las 6:17 p. m.

- Paste Builders will now treat Room Detail and Light Reflector cubes as decorative.
- Add Shaft mode (shaft without a wall).
- Add finished outline color to indicate completion. Useful for when the outline is set to be visible always.

Actualización: 9 FEB 2019 a las 8:12 p. m.

Fix issues with excluded areas.

Actualización: 9 FEB 2019 a las 6:45 p. m.

Fix issue with action state transmission the clients that causes exceptions and odd drone behavior.

Actualización: 7 FEB 2019 a las 6:25 p. m.

- Paste builders tasks will now longer be done direct above downsloped conveyors on the Y axis.
- Fix argument of the range exception that can occur and gets logged during scanning.

Actualización: 6 FEB 2019 a las 5:59 p. m.

Fix regression bug with drill laser angle.

Actualización: 6 FEB 2019 a las 5:11 a. m.

Re-push for missing library DLL.

Actualización: 5 FEB 2019 a las 7:49 p. m.

- Re-push to make sure files are in sync to Steam.

Actualización: 3 FEB 2019 a las 5:25 p. m.

- Add interface for setting exclusion areas from other mods, see Paste Builder Mod Interfaces.txt for details.
- Lift shafts can now be detected and will avoided up to the maximum extent plus 5m.
- Fix issue with segment request queuing that causes site marker to get stuck at waiting for segment load for prolonged periods.
- Segment load wait now shows the coordinate of the segment being waited on.
- Changes minimum task start wait to 250.

Actualización: 27 ENE 2019 a las 11:05 a. m.

Fix incorrect displayed total cubes to scan and percent on walled shafts.