FortressCraft Evolved

FortressCraft Evolved

Paste Builder
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更新于:2019 年 2 月 14 日 下午 7:49

- Fix paste builder digging of machine placement blocks.

更新于:2019 年 2 月 14 日 下午 6:17

- Paste Builders will now treat Room Detail and Light Reflector cubes as decorative.
- Add Shaft mode (shaft without a wall).
- Add finished outline color to indicate completion. Useful for when the outline is set to be visible always.

更新于:2019 年 2 月 9 日 下午 8:12

Fix issues with excluded areas.

更新于:2019 年 2 月 9 日 下午 6:45

Fix issue with action state transmission the clients that causes exceptions and odd drone behavior.

更新于:2019 年 2 月 7 日 下午 6:25

- Paste builders tasks will now longer be done direct above downsloped conveyors on the Y axis.
- Fix argument of the range exception that can occur and gets logged during scanning.

更新于:2019 年 2 月 6 日 下午 5:59

Fix regression bug with drill laser angle.

更新于:2019 年 2 月 6 日 上午 5:11

Re-push for missing library DLL.

更新于:2019 年 2 月 5 日 下午 7:49

- Re-push to make sure files are in sync to Steam.

更新于:2019 年 2 月 3 日 下午 5:25

- Add interface for setting exclusion areas from other mods, see Paste Builder Mod Interfaces.txt for details.
- Lift shafts can now be detected and will avoided up to the maximum extent plus 5m.
- Fix issue with segment request queuing that causes site marker to get stuck at waiting for segment load for prolonged periods.
- Segment load wait now shows the coordinate of the segment being waited on.
- Changes minimum task start wait to 250.

更新于:2019 年 1 月 27 日 上午 11:05

Fix incorrect displayed total cubes to scan and percent on walled shafts.