Stellaris

Stellaris

Scientist Level Extension
Ergebnisse 31–40 von 68
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Update: 29. Okt. 2020 um 23:53

*Updated to 2.8.

Update: 2. Sep. 2020 um 23:31

*Eureka status now generate slower, and give one tech option or research points only.

Update: 14. Jul. 2020 um 20:03

*Eureka Status now will no longer ignore the pre-requirement of the technologies, neither gives progress of them. (Was caused silly issues such as normal empire gain hive mind tech options)

Update: 17. Jun. 2020 um 19:59

*Minor error fixes.

Update: 17. Jun. 2020 um 18:13

*Add Eureka Status for scientist leading research, which increase by their corresponds research level skills based on their heading research area. Once reached 100%, will grant six month research points and one research option in the next month.

*Increase research level skills to 15 from 10.

*Update research level skills icons.

Update: 7. Jun. 2020 um 4:48

*Fix a small bug that 1 research corp not having effect at all.

Update: 14. Mai 2020 um 3:29

*Update to 2.7.

Update: 19. Mrz. 2020 um 4:15

*Made recruited scientists have less RNG.

*Scientists with expertise traits are now more likely to level their corresponded level bar.

Update: 17. Mrz. 2020 um 19:42

*Updated to 2.6.

*Fixed a bug of pre-skill leaders have less skills that they were supposed to be.

Update: 1. Nov. 2019 um 22:02

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