Stellaris

Stellaris

Scientist Level Extension
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Uppdatering: 29 okt, 2020 @ 23:53

*Updated to 2.8.

Uppdatering: 2 sep, 2020 @ 23:31

*Eureka status now generate slower, and give one tech option or research points only.

Uppdatering: 14 jul, 2020 @ 20:03

*Eureka Status now will no longer ignore the pre-requirement of the technologies, neither gives progress of them. (Was caused silly issues such as normal empire gain hive mind tech options)

Uppdatering: 17 jun, 2020 @ 19:59

*Minor error fixes.

Uppdatering: 17 jun, 2020 @ 18:13

*Add Eureka Status for scientist leading research, which increase by their corresponds research level skills based on their heading research area. Once reached 100%, will grant six month research points and one research option in the next month.

*Increase research level skills to 15 from 10.

*Update research level skills icons.

Uppdatering: 7 jun, 2020 @ 4:48

*Fix a small bug that 1 research corp not having effect at all.

Uppdatering: 14 maj, 2020 @ 3:29

*Update to 2.7.

Uppdatering: 19 mar, 2020 @ 4:15

*Made recruited scientists have less RNG.

*Scientists with expertise traits are now more likely to level their corresponded level bar.

Uppdatering: 17 mar, 2020 @ 19:42

*Updated to 2.6.

*Fixed a bug of pre-skill leaders have less skills that they were supposed to be.

Uppdatering: 1 nov, 2019 @ 22:02

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