Stellaris

Stellaris

Scientist Level Extension
正在显示第 31 - 40 项,共 68 项条目
< 1  2  3  4  5  6  7 >
更新于:2020 年 10 月 29 日 下午 11:53

*Updated to 2.8.

更新于:2020 年 9 月 2 日 下午 11:31

*Eureka status now generate slower, and give one tech option or research points only.

更新于:2020 年 7 月 14 日 下午 8:03

*Eureka Status now will no longer ignore the pre-requirement of the technologies, neither gives progress of them. (Was caused silly issues such as normal empire gain hive mind tech options)

更新于:2020 年 6 月 17 日 下午 7:59

*Minor error fixes.

更新于:2020 年 6 月 17 日 下午 6:13

*Add Eureka Status for scientist leading research, which increase by their corresponds research level skills based on their heading research area. Once reached 100%, will grant six month research points and one research option in the next month.

*Increase research level skills to 15 from 10.

*Update research level skills icons.

更新于:2020 年 6 月 7 日 上午 4:48

*Fix a small bug that 1 research corp not having effect at all.

更新于:2020 年 5 月 14 日 上午 3:29

*Update to 2.7.

更新于:2020 年 3 月 19 日 上午 4:15

*Made recruited scientists have less RNG.

*Scientists with expertise traits are now more likely to level their corresponded level bar.

更新于:2020 年 3 月 17 日 下午 7:42

*Updated to 2.6.

*Fixed a bug of pre-skill leaders have less skills that they were supposed to be.

更新于:2019 年 11 月 1 日 下午 10:02

Initial Upload