Stellaris

Stellaris

Scientist Level Extension
Ergebnisse 11–20 von 68
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Update: 12. Sep. 2023 um 2:24

Update: 22. Jul. 2023 um 23:54

*Update trait triggers for 3.8 traits.

Update: 6. Jul. 2023 um 0:11

*Fix a oversight that constantly trigger yearly event.

Update: 2. Jul. 2023 um 0:11

*Fix a bug that Eureka fails to trigger.

Update: 23. Jun. 2023 um 1:00

*Fix traits desc errors by vanilla settings (Needs new game).

Update: 13. Mai 2023 um 5:39

*Make that research corps only unlock at skill level 8.

*Adjusted the research skill level effects as it won't stack with many of them.

*make a use of leader event window.

Update: 9. Mai 2023 um 22:35

Update: 15. Mrz. 2023 um 3:44

Update: 14. Mrz. 2023 um 18:48

*Updated to 3.7.

*Makes additional Research Corps for computing, materials, and archaeostudies.

Update: 29. Nov. 2022 um 3:04

Small Rework for the mod:

Research Skill Level now scale from 0 to 100.
Research Corp effects now affected from Research Skill Level.

*Slightly improved the performance of the mod.
*AI now always gain research points from Eureka.
*Fix an edge bug from the mod that game will crash, as they don't like the invaild tech option.