Stellaris

Stellaris

Scientist Level Extension
Viser 31–40 av 68 bidrag
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Oppdatering: 29. okt. 2020 @ 23.53

*Updated to 2.8.

Oppdatering: 2. sep. 2020 @ 23.31

*Eureka status now generate slower, and give one tech option or research points only.

Oppdatering: 14. juli 2020 @ 20.03

*Eureka Status now will no longer ignore the pre-requirement of the technologies, neither gives progress of them. (Was caused silly issues such as normal empire gain hive mind tech options)

Oppdatering: 17. juni 2020 @ 19.59

*Minor error fixes.

Oppdatering: 17. juni 2020 @ 18.13

*Add Eureka Status for scientist leading research, which increase by their corresponds research level skills based on their heading research area. Once reached 100%, will grant six month research points and one research option in the next month.

*Increase research level skills to 15 from 10.

*Update research level skills icons.

Oppdatering: 7. juni 2020 @ 4.48

*Fix a small bug that 1 research corp not having effect at all.

Oppdatering: 14. mai 2020 @ 3.29

*Update to 2.7.

Oppdatering: 19. mars 2020 @ 4.15

*Made recruited scientists have less RNG.

*Scientists with expertise traits are now more likely to level their corresponded level bar.

Oppdatering: 17. mars 2020 @ 19.42

*Updated to 2.6.

*Fixed a bug of pre-skill leaders have less skills that they were supposed to be.

Oppdatering: 1. nov. 2019 @ 22.02

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