Stellaris

Stellaris

Scientist Level Extension
Menampilkan31-40 dari 68 kiriman
< 1  2  3  4  5  6  7 >
Pembaruan: 29 Okt 2020 @ 11:53pm

*Updated to 2.8.

Pembaruan: 2 Sep 2020 @ 11:31pm

*Eureka status now generate slower, and give one tech option or research points only.

Pembaruan: 14 Jul 2020 @ 8:03pm

*Eureka Status now will no longer ignore the pre-requirement of the technologies, neither gives progress of them. (Was caused silly issues such as normal empire gain hive mind tech options)

Pembaruan: 17 Jun 2020 @ 7:59pm

*Minor error fixes.

Pembaruan: 17 Jun 2020 @ 6:13pm

*Add Eureka Status for scientist leading research, which increase by their corresponds research level skills based on their heading research area. Once reached 100%, will grant six month research points and one research option in the next month.

*Increase research level skills to 15 from 10.

*Update research level skills icons.

Pembaruan: 7 Jun 2020 @ 4:48am

*Fix a small bug that 1 research corp not having effect at all.

Pembaruan: 14 Mei 2020 @ 3:29am

*Update to 2.7.

Pembaruan: 19 Mar 2020 @ 4:15am

*Made recruited scientists have less RNG.

*Scientists with expertise traits are now more likely to level their corresponded level bar.

Pembaruan: 17 Mar 2020 @ 7:42pm

*Updated to 2.6.

*Fixed a bug of pre-skill leaders have less skills that they were supposed to be.

Pembaruan: 1 Nov 2019 @ 10:02pm

Initial Upload