Garry's Mod
Deathrun Portal
กำลังแสดง 1-9 จาก 9 รายการ
อัปเดต: 21 ม.ค. 2019 @ 7: 09pm

01/22/2019 Final Update with some fixes about soundscapes, exploits and wrong materials application. Add new details, ambient sounds, and reworked Incinerator Specs Zone.

อัปเดต: 5 ส.ค. 2018 @ 10: 47am

08/05/2018 Packing Nodegraph into the map and last update of the day i hope plz

อัปเดต: 5 ส.ค. 2018 @ 10: 20am

08/05/2018 Fixing soundscapes and glass_refract texture packing

อัปเดต: 5 ส.ค. 2018 @ 9: 47am

08/05/2018 Just a simple update to remove Node Graph Rebuilding loop when you launch the map ( Hunt Down the Node Graph part 2 )

อัปเดต: 5 ส.ค. 2018 @ 3: 44am

08/05/2018 Add reflections using env_cubemaps, fixing soundscapes, new ambient sounds and add some new details ( don't expect too much about it )

อัปเดต: 4 ส.ค. 2018 @ 5: 03am

08/04/2018 - Back to old version because of some issues with shadows and lightning on the newest version

อัปเดต: 31 ก.ค. 2018 @ 10: 57pm

08/01/2018 - Increasing visibility on trap 2 observation zone, new timer delay for the anti afk trigger ( 30 > 60 ) TPs improvement, and reducing Light Spot intensity on trap 12 observation zone

อัปเดต: 31 ก.ค. 2018 @ 1: 16pm

07/31/2018 - Add a doors fix to prevent player to blocking them

อัปเดต: 31 ก.ค. 2018 @ 9: 03am

07/31/2018 - Inital version