Garry's Mod

Garry's Mod

Deathrun Portal
Ergebnisse 1–9 von 9
Update: 21. Jan. 2019 um 19:09

01/22/2019 Final Update with some fixes about soundscapes, exploits and wrong materials application. Add new details, ambient sounds, and reworked Incinerator Specs Zone.

Update: 5. Aug. 2018 um 10:47

08/05/2018 Packing Nodegraph into the map and last update of the day i hope plz

Update: 5. Aug. 2018 um 10:20

08/05/2018 Fixing soundscapes and glass_refract texture packing

Update: 5. Aug. 2018 um 9:47

08/05/2018 Just a simple update to remove Node Graph Rebuilding loop when you launch the map ( Hunt Down the Node Graph part 2 )

Update: 5. Aug. 2018 um 3:44

08/05/2018 Add reflections using env_cubemaps, fixing soundscapes, new ambient sounds and add some new details ( don't expect too much about it )

Update: 4. Aug. 2018 um 5:03

08/04/2018 - Back to old version because of some issues with shadows and lightning on the newest version

Update: 31. Jul. 2018 um 22:57

08/01/2018 - Increasing visibility on trap 2 observation zone, new timer delay for the anti afk trigger ( 30 > 60 ) TPs improvement, and reducing Light Spot intensity on trap 12 observation zone

Update: 31. Jul. 2018 um 13:16

07/31/2018 - Add a doors fix to prevent player to blocking them

Update: 31. Jul. 2018 um 9:03

07/31/2018 - Inital version