Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World
Visar 11–20 av 48 poster
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Uppdatering: 26 maj, 2021 @ 2:19

Attach AI strategy to Ecologist agenda to improve bias to constructing Preserves and its buildings.

Uppdatering: 25 maj, 2021 @ 7:22

Chateau minor buff giving it defensive bonus.

Uppdatering: 24 maj, 2021 @ 1:43

1. Minor bugfix: adjust text to say 175 turns (instead of 125).
2. Fix for Ecologist agenda.

Uppdatering: 23 maj, 2021 @ 12:20

1. Colossal Head nerf. (Can't be built on forest)
2. Added Ecologist agenda.
3. Maya buff: Maya's bonus extends to 9 tiles from capital (instead of 6).

Uppdatering: 20 maj, 2021 @ 4:20

BUGFIX: feitoria gold bonus was being added at reload.

Uppdatering: 19 maj, 2021 @ 6:22

1. Constructing a feitoria grants 500 gold.
2. Increased max religions to 4.

Uppdatering: 2 maj, 2021 @ 13:10

Add Armagh city state (along with wonders from Vikings DLC).

Uppdatering: 1 maj, 2021 @ 16:35

15 Sanctuaries for Eco Victory (instead of 20).

Uppdatering: 30 apr, 2021 @ 5:50

BugFix: Show all 9 civs in the World Rankings UI.

Uppdatering: 30 apr, 2021 @ 4:15

Update World Rankings and Scoring text.