Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World
Показване на 11 — 20 от 48 постъпления
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Обновление: 26 май 2021 в 2:19

Attach AI strategy to Ecologist agenda to improve bias to constructing Preserves and its buildings.

Обновление: 25 май 2021 в 7:22

Chateau minor buff giving it defensive bonus.

Обновление: 24 май 2021 в 1:43

1. Minor bugfix: adjust text to say 175 turns (instead of 125).
2. Fix for Ecologist agenda.

Обновление: 23 май 2021 в 12:20

1. Colossal Head nerf. (Can't be built on forest)
2. Added Ecologist agenda.
3. Maya buff: Maya's bonus extends to 9 tiles from capital (instead of 6).

Обновление: 20 май 2021 в 4:20

BUGFIX: feitoria gold bonus was being added at reload.

Обновление: 19 май 2021 в 6:22

1. Constructing a feitoria grants 500 gold.
2. Increased max religions to 4.

Обновление: 2 май 2021 в 13:10

Add Armagh city state (along with wonders from Vikings DLC).

Обновление: 1 май 2021 в 16:35

15 Sanctuaries for Eco Victory (instead of 20).

Обновление: 30 апр. 2021 в 5:50

BugFix: Show all 9 civs in the World Rankings UI.

Обновление: 30 апр. 2021 в 4:15

Update World Rankings and Scoring text.