Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World
Viser 11–20 av 48 bidrag
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Oppdatering: 26. mai 2021 @ 2.19

Attach AI strategy to Ecologist agenda to improve bias to constructing Preserves and its buildings.

Oppdatering: 25. mai 2021 @ 7.22

Chateau minor buff giving it defensive bonus.

Oppdatering: 24. mai 2021 @ 1.43

1. Minor bugfix: adjust text to say 175 turns (instead of 125).
2. Fix for Ecologist agenda.

Oppdatering: 23. mai 2021 @ 12.20

1. Colossal Head nerf. (Can't be built on forest)
2. Added Ecologist agenda.
3. Maya buff: Maya's bonus extends to 9 tiles from capital (instead of 6).

Oppdatering: 20. mai 2021 @ 4.20

BUGFIX: feitoria gold bonus was being added at reload.

Oppdatering: 19. mai 2021 @ 6.22

1. Constructing a feitoria grants 500 gold.
2. Increased max religions to 4.

Oppdatering: 2. mai 2021 @ 13.10

Add Armagh city state (along with wonders from Vikings DLC).

Oppdatering: 1. mai 2021 @ 16.35

15 Sanctuaries for Eco Victory (instead of 20).

Oppdatering: 30. apr. 2021 @ 5.50

BugFix: Show all 9 civs in the World Rankings UI.

Oppdatering: 30. apr. 2021 @ 4.15

Update World Rankings and Scoring text.