Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World
11-20 van 48 items weergegeven
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Update: 26 mei 2021 om 2:19

Attach AI strategy to Ecologist agenda to improve bias to constructing Preserves and its buildings.

Update: 25 mei 2021 om 7:22

Chateau minor buff giving it defensive bonus.

Update: 24 mei 2021 om 1:43

1. Minor bugfix: adjust text to say 175 turns (instead of 125).
2. Fix for Ecologist agenda.

Update: 23 mei 2021 om 12:20

1. Colossal Head nerf. (Can't be built on forest)
2. Added Ecologist agenda.
3. Maya buff: Maya's bonus extends to 9 tiles from capital (instead of 6).

Update: 20 mei 2021 om 4:20

BUGFIX: feitoria gold bonus was being added at reload.

Update: 19 mei 2021 om 6:22

1. Constructing a feitoria grants 500 gold.
2. Increased max religions to 4.

Update: 2 mei 2021 om 13:10

Add Armagh city state (along with wonders from Vikings DLC).

Update: 1 mei 2021 om 16:35

15 Sanctuaries for Eco Victory (instead of 20).

Update: 30 apr 2021 om 5:50

BugFix: Show all 9 civs in the World Rankings UI.

Update: 30 apr 2021 om 4:15

Update World Rankings and Scoring text.