Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World
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Uppdatering: 30 apr, 2021 @ 3:22

1. Bugfix: new world scenario criteria assigned. [DEVNOTE]
2. Complete scoring text.
3. Altered AI behaviour to favor Preserve districts and not aim for culture, science and religious victories.

Uppdatering: 29 apr, 2021 @ 16:37

1. Changed Eco Victory to build 20 Sanctuaries
2. Added World Rankings

Uppdatering: 29 apr, 2021 @ 14:40

Added support for the Preserve (along with a dependency for Vietnam & Kublai Khan Pack)

Uppdatering: 25 mar, 2021 @ 12:31

Added Portugal.

Uppdatering: 8 jan, 2021 @ 23:11

Adding horses requirement for Rough Rider.

Uppdatering: 8 jan, 2021 @ 7:17

Rough Rider can build parks for balance. (To match Canada and vs. Bull Moose Teddy).

Uppdatering: 5 jan, 2021 @ 14:42

Added Maya and Gran Colombia (at expense of an additional DLC requirement).

Uppdatering: 5 jan, 2021 @ 4:16

1. Conquistadors can settle cities.
2. Support for New Frontier Pass persona packs for Teddy and Catherine.

Uppdatering: 4 jan, 2021 @ 6:15

1. Doubled eco scoring VP.
2. SP Score victory thresholds shown in scenario setup blurb.

Uppdatering: 4 jan, 2021 @ 4:25

1. Re-buff Naturalist to cost same as in GS. (I didn't know Naturalists were still same cost in Standard Rules and R&F).