Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World
Viser 21–30 av 48 bidrag
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Oppdatering: 30. apr. 2021 @ 3.22

1. Bugfix: new world scenario criteria assigned. [DEVNOTE]
2. Complete scoring text.
3. Altered AI behaviour to favor Preserve districts and not aim for culture, science and religious victories.

Oppdatering: 29. apr. 2021 @ 16.37

1. Changed Eco Victory to build 20 Sanctuaries
2. Added World Rankings

Oppdatering: 29. apr. 2021 @ 14.40

Added support for the Preserve (along with a dependency for Vietnam & Kublai Khan Pack)

Oppdatering: 25. mars 2021 @ 12.31

Added Portugal.

Oppdatering: 8. jan. 2021 @ 23.11

Adding horses requirement for Rough Rider.

Oppdatering: 8. jan. 2021 @ 7.17

Rough Rider can build parks for balance. (To match Canada and vs. Bull Moose Teddy).

Oppdatering: 5. jan. 2021 @ 14.42

Added Maya and Gran Colombia (at expense of an additional DLC requirement).

Oppdatering: 5. jan. 2021 @ 4.16

1. Conquistadors can settle cities.
2. Support for New Frontier Pass persona packs for Teddy and Catherine.

Oppdatering: 4. jan. 2021 @ 6.15

1. Doubled eco scoring VP.
2. SP Score victory thresholds shown in scenario setup blurb.

Oppdatering: 4. jan. 2021 @ 4.25

1. Re-buff Naturalist to cost same as in GS. (I didn't know Naturalists were still same cost in Standard Rules and R&F).