Sid Meier's Civilization VI

Sid Meier's Civilization VI

CIVITAS Seleucid
Mostrando 11-18 de 18 aportaciones
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Actualización: 13 ABR 2018 a las 18:08

- Fixed a bug with the Elephantarchia getting more defensive bonuses than it should

Actualización: 20 MAR 2018 a las 16:23

- Fixed an issue that made it crash when the Argyraspides unit was in play (circa classical / renaissance eras)

Actualización: 7 MAR 2018 a las 13:02

- Fixed "Susa" city name localisation bug that was introduced with R&F
- New Historic Moment art

Actualización: 17 FEB 2018 a las 6:44

Base Changes
- The Agora unique district now provides +1 Food on outgoing Trade Routes for each building constructed within in it, so that it scales better with game progression.

Rise & Fall
- Added compatibility
- The Antioch City-State that replaced Amsterdam has itself been replaced by Ormus as Antioch is the Capital of Seleucid. The City-State suzerain bonuses have not been tampered, only text and icons.

Actualización: 1 ENE 2018 a las 11:29

- Fixed the Palace graphics bug

Actualización: 9 DIC 2017 a las 8:50

- Localisation fixes

Actualización: 9 DIC 2017 a las 4:44

Minor Fix - Agora now adjusts trade route capacity like the Commercial Hub

Actualización: 8 DIC 2017 a las 20:47