Sid Meier's Civilization VI

Sid Meier's Civilization VI

CIVITAS Seleucid
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Pembaruan: 13 Apr 2018 @ 6:08pm

- Fixed a bug with the Elephantarchia getting more defensive bonuses than it should

Pembaruan: 20 Mar 2018 @ 4:23pm

- Fixed an issue that made it crash when the Argyraspides unit was in play (circa classical / renaissance eras)

Pembaruan: 7 Mar 2018 @ 1:02pm

- Fixed "Susa" city name localisation bug that was introduced with R&F
- New Historic Moment art

Pembaruan: 17 Feb 2018 @ 6:44am

Base Changes
- The Agora unique district now provides +1 Food on outgoing Trade Routes for each building constructed within in it, so that it scales better with game progression.

Rise & Fall
- Added compatibility
- The Antioch City-State that replaced Amsterdam has itself been replaced by Ormus as Antioch is the Capital of Seleucid. The City-State suzerain bonuses have not been tampered, only text and icons.

Pembaruan: 1 Jan 2018 @ 11:29am

- Fixed the Palace graphics bug

Pembaruan: 9 Des 2017 @ 8:50am

- Localisation fixes

Pembaruan: 9 Des 2017 @ 4:44am

Minor Fix - Agora now adjusts trade route capacity like the Commercial Hub

Pembaruan: 8 Des 2017 @ 8:47pm