Sid Meier's Civilization VI

Sid Meier's Civilization VI

CIVITAS Seleucid
Wyświetlanie 11-18 z 18 pozycji
< 1  >
Aktualizacja: 13 kwietnia 2018 o godz. 18:08

- Fixed a bug with the Elephantarchia getting more defensive bonuses than it should

Aktualizacja: 20 marca 2018 o godz. 16:23

- Fixed an issue that made it crash when the Argyraspides unit was in play (circa classical / renaissance eras)

Aktualizacja: 7 marca 2018 o godz. 13:02

- Fixed "Susa" city name localisation bug that was introduced with R&F
- New Historic Moment art

Aktualizacja: 17 lutego 2018 o godz. 6:44

Base Changes
- The Agora unique district now provides +1 Food on outgoing Trade Routes for each building constructed within in it, so that it scales better with game progression.

Rise & Fall
- Added compatibility
- The Antioch City-State that replaced Amsterdam has itself been replaced by Ormus as Antioch is the Capital of Seleucid. The City-State suzerain bonuses have not been tampered, only text and icons.

Aktualizacja: 1 stycznia 2018 o godz. 11:29

- Fixed the Palace graphics bug

Aktualizacja: 9 grudnia 2017 o godz. 8:50

- Localisation fixes

Aktualizacja: 9 grudnia 2017 o godz. 4:44

Minor Fix - Agora now adjusts trade route capacity like the Commercial Hub

Aktualizacja: 8 grudnia 2017 o godz. 20:47