Sid Meier's Civilization VI

Sid Meier's Civilization VI

CIVITAS Seleucid
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Update: 13 apr 2018 om 18:08

- Fixed a bug with the Elephantarchia getting more defensive bonuses than it should

Update: 20 mrt 2018 om 16:23

- Fixed an issue that made it crash when the Argyraspides unit was in play (circa classical / renaissance eras)

Update: 7 mrt 2018 om 13:02

- Fixed "Susa" city name localisation bug that was introduced with R&F
- New Historic Moment art

Update: 17 feb 2018 om 6:44

Base Changes
- The Agora unique district now provides +1 Food on outgoing Trade Routes for each building constructed within in it, so that it scales better with game progression.

Rise & Fall
- Added compatibility
- The Antioch City-State that replaced Amsterdam has itself been replaced by Ormus as Antioch is the Capital of Seleucid. The City-State suzerain bonuses have not been tampered, only text and icons.

Update: 1 jan 2018 om 11:29

- Fixed the Palace graphics bug

Update: 9 dec 2017 om 8:50

- Localisation fixes

Update: 9 dec 2017 om 4:44

Minor Fix - Agora now adjusts trade route capacity like the Commercial Hub

Update: 8 dec 2017 om 20:47