Sid Meier's Civilization VI

Sid Meier's Civilization VI

CIVITAS Seleucid
Viser 11–18 av 18 bidrag
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Oppdatering: 13. apr. 2018 @ 18.08

- Fixed a bug with the Elephantarchia getting more defensive bonuses than it should

Oppdatering: 20. mars 2018 @ 16.23

- Fixed an issue that made it crash when the Argyraspides unit was in play (circa classical / renaissance eras)

Oppdatering: 7. mars 2018 @ 13.02

- Fixed "Susa" city name localisation bug that was introduced with R&F
- New Historic Moment art

Oppdatering: 17. feb. 2018 @ 6.44

Base Changes
- The Agora unique district now provides +1 Food on outgoing Trade Routes for each building constructed within in it, so that it scales better with game progression.

Rise & Fall
- Added compatibility
- The Antioch City-State that replaced Amsterdam has itself been replaced by Ormus as Antioch is the Capital of Seleucid. The City-State suzerain bonuses have not been tampered, only text and icons.

Oppdatering: 1. jan. 2018 @ 11.29

- Fixed the Palace graphics bug

Oppdatering: 9. des. 2017 @ 8.50

- Localisation fixes

Oppdatering: 9. des. 2017 @ 4.44

Minor Fix - Agora now adjusts trade route capacity like the Commercial Hub

Oppdatering: 8. des. 2017 @ 20.47