Sid Meier's Civilization VI

Sid Meier's Civilization VI

CIVITAS Seleucid
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Aggiornamento: 13 apr 2018, 18:08

- Fixed a bug with the Elephantarchia getting more defensive bonuses than it should

Aggiornamento: 20 mar 2018, 16:23

- Fixed an issue that made it crash when the Argyraspides unit was in play (circa classical / renaissance eras)

Aggiornamento: 7 mar 2018, 13:02

- Fixed "Susa" city name localisation bug that was introduced with R&F
- New Historic Moment art

Aggiornamento: 17 feb 2018, 6:44

Base Changes
- The Agora unique district now provides +1 Food on outgoing Trade Routes for each building constructed within in it, so that it scales better with game progression.

Rise & Fall
- Added compatibility
- The Antioch City-State that replaced Amsterdam has itself been replaced by Ormus as Antioch is the Capital of Seleucid. The City-State suzerain bonuses have not been tampered, only text and icons.

Aggiornamento: 1 gen 2018, 11:29

- Fixed the Palace graphics bug

Aggiornamento: 9 dic 2017, 8:50

- Localisation fixes

Aggiornamento: 9 dic 2017, 4:44

Minor Fix - Agora now adjusts trade route capacity like the Commercial Hub

Aggiornamento: 8 dic 2017, 20:47