Sid Meier's Civilization VI

Sid Meier's Civilization VI

UN Earth Maps with TSL [RF+GS+NFP+LP]
Näytetään 11–20 / 48
< 1  2  3  4  5 >
Päivitys: 1.3.2022 klo 3.34

1. Fixed tundra generation.
2. Bugfix Anshan CS TSL.
3. Ice shelf gen update.

Päivitys: 10.1.2022 klo 9.31

Terrascaping 2.0 for better balance and aesthetics:
1. Use of radial variance fractal for terrain banding.
2. Geographically accurate terrain representation.

Päivitys: 28.4.2021 klo 9.15

1. Configured City States for the TSL maps. Now easy to use.
2. Bugfix TSL Ancient World map config.

Päivitys: 27.4.2021 klo 11.28

1. Added TSL for Portugal & Mogadishu from Portugal DLC pack
2. Fez TSL correction.

Päivitys: 21.2.2021 klo 1.19

Added TSL for Babylon, Vietnam and Kublai Khan

Päivitys: 2.1.2021 klo 5.15

1. Revised True Start Assignment. More robust. Less errors.
2. Fix for Singapore TSL on Standard Rules and R&F.

Päivitys: 31.12.2020 klo 13.37

1. TSL Ancient World (for all rulesets - base, R&F, GS).
2. True start logic asserts and throws errors for better info via Lua.log.

Päivitys: 30.12.2020 klo 13.57

1. Add TSL New World.

Päivitys: 30.12.2020 klo 0.41

1. Added TSL Oceania map for GS.

Päivitys: 29.12.2020 klo 14.22

1. GS climate system support (notably river flooding).
2. Disable TSL temporarily until it can be re-worked for GS+NFP civs.
3. Trimmed Ancient World map (of water) for game stability.