Transport Fever

Transport Fever

Track Design Patterns
Näytetään 11–20 / 24
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Päivitys: 14.7.2019 klo 11.39

Added switch to toggle off/on free tracks

Päivitys: 4.1.2019 klo 0.42

Fix of crash when noise barrier is selected

Päivitys: 13.12.2018 klo 5.05

* Fixed crash in certain parameters (with support from the Final Patch)
* All tracks are modifiable free edges after construction (with support from the Final Patch)
* Change of menu entry from Rail Depot to Asset/track_design_patterns
* Crash under campaign mode should have been fixed

Päivitys: 29.10.2018 klo 13.45

Fine tune on tunnel entry

Päivitys: 27.10.2018 klo 3.47

* Rework on terrain implementation to have zig-zag-less and smooth terrain cutting
* New thinner and realistic wall models
* Improved model collision detecting to help construction easier
* Bugfix on slope model error on switches, crossover and track ladders
* Added brick tunnel entry

Päivitys: 18.9.2018 klo 11.22

Fixed crashes when choosing length x 1000 = 1

Päivitys: 17.9.2018 klo 15.21

* Added "Road stacking over tracks" pattern
* Added some extra spacing in Crossover pattern to adapt some other station mods
* Fixed crash bug when noise barrier is choosen

Päivitys: 2.9.2018 klo 16.04

* Fixed crashes on tunnel entry

Päivitys: 2.9.2018 klo 14.25

* Reimplementation of models and model positioning algorithm to have non-overlapping, non-flickering walls or bricks

Päivitys: 28.4.2018 klo 15.06

* CommonAPI support