Transport Fever

Transport Fever

Track Design Patterns
Zobrazuje se 11–20 z 24 položek
< 1  2  3 >
Aktualizace: 14. čvc. 2019 v 11.39

Added switch to toggle off/on free tracks

Aktualizace: 4. led. 2019 v 0.42

Fix of crash when noise barrier is selected

Aktualizace: 13. pro. 2018 v 5.05

* Fixed crash in certain parameters (with support from the Final Patch)
* All tracks are modifiable free edges after construction (with support from the Final Patch)
* Change of menu entry from Rail Depot to Asset/track_design_patterns
* Crash under campaign mode should have been fixed

Aktualizace: 29. říj. 2018 v 13.45

Fine tune on tunnel entry

Aktualizace: 27. říj. 2018 v 3.47

* Rework on terrain implementation to have zig-zag-less and smooth terrain cutting
* New thinner and realistic wall models
* Improved model collision detecting to help construction easier
* Bugfix on slope model error on switches, crossover and track ladders
* Added brick tunnel entry

Aktualizace: 18. zář. 2018 v 11.22

Fixed crashes when choosing length x 1000 = 1

Aktualizace: 17. zář. 2018 v 15.21

* Added "Road stacking over tracks" pattern
* Added some extra spacing in Crossover pattern to adapt some other station mods
* Fixed crash bug when noise barrier is choosen

Aktualizace: 2. zář. 2018 v 16.04

* Fixed crashes on tunnel entry

Aktualizace: 2. zář. 2018 v 14.25

* Reimplementation of models and model positioning algorithm to have non-overlapping, non-flickering walls or bricks

Aktualizace: 28. dub. 2018 v 15.06

* CommonAPI support