Sid Meier's Civilization VI

Sid Meier's Civilization VI

Rosetta - Dynamic City Names
56 sonuçtan 31 ile 40 arası gösteriliyor
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Güncelleme: 7 Şub 2021 @ 18:09

Removed unused file reference

Güncelleme: 7 Şub 2021 @ 16:57

Updated for Vietnam pack
Added compatibility for Gedemo's city-states

Güncelleme: 24 Kas 2020 @ 18:04

Updated for ICN compatibility

Güncelleme: 23 Kas 2020 @ 17:22

Updated for Babylon DLC

Güncelleme: 29 Eyl 2020 @ 13:41

Added Support for Byzantium and Gaul
Standardized Gallic orthography
Added support for Merrick's Serbia
Improved Telugu romanization

Güncelleme: 26 Tem 2020 @ 18:24

Restored YnAMP compatibility plus a quick bugfix

Güncelleme: 24 Tem 2020 @ 22:36

Updated for Ethiopia

Overhauled/Improved Ethiopian/Amharic translations
Improved Mapuche names
Added compatibility for Tongva and Gedemo's Timurids
Added a few more Maya names

Güncelleme: 29 May 2020 @ 17:28

Added support for Merrick's Tlingit

Güncelleme: 28 May 2020 @ 22:09

Fixed bug with Gran Colombian Names changing
Added support for GS Colonial Names
Added support for Merrick's Ashanti

Güncelleme: 22 May 2020 @ 18:01

Complete code overhaul!
Names will no longer default to "base name" if a civ doesn't have a unique name.
Added several new languages as part of support for Gedemo (and other) civs

Old Localization included for backwards compatibility so that names don't break, but they may not rename correctly if playing from old saves.