Sid Meier's Civilization VI

Sid Meier's Civilization VI

Rosetta - Dynamic City Names
Zobrazuje se 31–40 z 56 položek
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Aktualizace: 7. úno. 2021 v 18.09

Removed unused file reference

Aktualizace: 7. úno. 2021 v 16.57

Updated for Vietnam pack
Added compatibility for Gedemo's city-states

Aktualizace: 24. lis. 2020 v 18.04

Updated for ICN compatibility

Aktualizace: 23. lis. 2020 v 17.22

Updated for Babylon DLC

Aktualizace: 29. zář. 2020 v 13.41

Added Support for Byzantium and Gaul
Standardized Gallic orthography
Added support for Merrick's Serbia
Improved Telugu romanization

Aktualizace: 26. čvc. 2020 v 18.24

Restored YnAMP compatibility plus a quick bugfix

Aktualizace: 24. čvc. 2020 v 22.36

Updated for Ethiopia

Overhauled/Improved Ethiopian/Amharic translations
Improved Mapuche names
Added compatibility for Tongva and Gedemo's Timurids
Added a few more Maya names

Aktualizace: 29. kvě. 2020 v 17.28

Added support for Merrick's Tlingit

Aktualizace: 28. kvě. 2020 v 22.09

Fixed bug with Gran Colombian Names changing
Added support for GS Colonial Names
Added support for Merrick's Ashanti

Aktualizace: 22. kvě. 2020 v 18.01

Complete code overhaul!
Names will no longer default to "base name" if a civ doesn't have a unique name.
Added several new languages as part of support for Gedemo (and other) civs

Old Localization included for backwards compatibility so that names don't break, but they may not rename correctly if playing from old saves.