Sid Meier's Civilization VI

Sid Meier's Civilization VI

Rosetta - Dynamic City Names
Näytetään 31–40 / 56
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Päivitys: 7.2.2021 klo 18.09

Removed unused file reference

Päivitys: 7.2.2021 klo 16.57

Updated for Vietnam pack
Added compatibility for Gedemo's city-states

Päivitys: 24.11.2020 klo 18.04

Updated for ICN compatibility

Päivitys: 23.11.2020 klo 17.22

Updated for Babylon DLC

Päivitys: 29.9.2020 klo 13.41

Added Support for Byzantium and Gaul
Standardized Gallic orthography
Added support for Merrick's Serbia
Improved Telugu romanization

Päivitys: 26.7.2020 klo 18.24

Restored YnAMP compatibility plus a quick bugfix

Päivitys: 24.7.2020 klo 22.36

Updated for Ethiopia

Overhauled/Improved Ethiopian/Amharic translations
Improved Mapuche names
Added compatibility for Tongva and Gedemo's Timurids
Added a few more Maya names

Päivitys: 29.5.2020 klo 17.28

Added support for Merrick's Tlingit

Päivitys: 28.5.2020 klo 22.09

Fixed bug with Gran Colombian Names changing
Added support for GS Colonial Names
Added support for Merrick's Ashanti

Päivitys: 22.5.2020 klo 18.01

Complete code overhaul!
Names will no longer default to "base name" if a civ doesn't have a unique name.
Added several new languages as part of support for Gedemo (and other) civs

Old Localization included for backwards compatibility so that names don't break, but they may not rename correctly if playing from old saves.