RimWorld

RimWorld

57 ratings
Vanilla plus loot expirence for ancient urban ruins
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
462.765 KB
27 Jul @ 3:38pm
12 Oct @ 4:57pm
18 Change Notes ( view )

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Vanilla plus loot expirence for ancient urban ruins

In 1 collection by Bean
All my mods
15 items
Description
ancient urban ruins is one of the best exploration mods in rimworld.
However, the default setting introduce a lot of bloat, while the vanilla loot setting has lack-luster vanilla only loot.
This mod Re-works the loot tables for ancient urban ruins. Focusing on minimizing bloat, and using extensive mod integrations.

Important Note
This mod requires the vanilla loot setting to be enabled in ancient urban ruins mod settings




The following mods/DLCS will spawn items:

• Royalty
• Ideology
• Biotech
• Anomaly
• Odyssey (very small chance for unique weapons)

Vanilla Apparel Expanded
Vanilla Armour Expanded
VAE - More Gloves and Boots
Cat's Boot's and gloves

Vanilla Brewing Expanded

Vanilla Weapons Expanded
Vanilla Weapons Expanded - Makeshift
Vanilla Weapons Expanded - Quickdraw
Vanilla Weapons Expanded - Bioferrite

Vanilla Arsenal
Impact Weaponry - Reloaded
Volt Weaponry
Det's Battle Med's

Rimsenal Faction Pack - Spacer
Rimsenal - Augmented Vanilla Pack

The Dead Man's Switch
The Dead Man's Switch - AncientCorps

Combat Extended
Local's CE Guns



[ko-fi.com]

Bugs?? Thoughts?
: Let me know below!

Credits
to the ancient urban ruins for the mod itself of course - this is just some smallish patches on top of all of their wonderful content

also to Gtek for their GTek's Arsenal Ancient Urban Ruins Loot Replacement, which this mod is inspired by
41 Comments
Monkeyishi 2 Oct @ 6:11am 
hello i would like to submit a reaquest to weapon customization mods to be found in it. i understand there is a mod that already add it but i am unsure if this one and that one are compatible. From the way it is described i believe it just add it to the normal loot table.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3555209325&searchtext=ancient+urban+runins
galesdeloscien 23 Sep @ 1:21pm 
Hey man, can u pls add a patch for "Weapon Tech" pls.
Its my favourite moddd pls!.
veoba 22 Sep @ 4:24pm 
Thank you!
Bean  [author] 22 Sep @ 4:21pm 
no interaction at all as far as I know

the ancient urban ruins mod uses custom spawn, which this overites

FSF mods touch vanilla spawn tables

Therefore, no interaction sideloading should be fine / encournaged TBH
veoba 21 Sep @ 9:58am 
how this mod interacts with FSF better loot and etc mods?
Bean  [author] 21 Sep @ 9:22am 
added Vanilla expanded brewing support

also a small chance to find some bionics
Bean  [author] 16 Sep @ 6:41pm 
Currently suffering from a condition known as playing silk song

I can look into this! I'll be more active when I start my next rimworld playthrough, waiting on some mods at the moment
Eclipse 13 Sep @ 5:28pm 
I second Vanilla expanded brewing, cooking and alpha crafts
AtomicCrater20 9 Sep @ 9:34pm 
Brother, I know you likely have a lot of other things to worry about, but..... I would LOVE IT if you added Rimmu-Nation^2 Firearms, Clothing, and Security equipment to the Spawn-table, I would be SO grateful!
:steamhappy:
Hope you've been well regardless though!
Brindav 9 Sep @ 8:48am 
Could also be fun to patch vanilla brewing/cooking expanded and alpha crafts to give some variety in the food containers instead of only survival meals but that would most likely be very annoying to patch for a really minor thing