RimWorld

RimWorld

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Description
jonning it
Items (57)
Auto Conduits
Created by Rabiosus
Select conduit. Hold Shift. Click on walls. Flood fill. Options: Door Behavior: • Default: Doors are treated as walls and the selected conduits are placed. • Skip Doors: Doors are treated as walls, but no conduits are placed on door cells. • Hidden Conduit...
Air Generator
Created by Neronix17
Ever wanted to generate power from the air itself without worrying about chopping down half the forest for a wind turbine? Ever thought it'd be great to have a little box generate enough power to keep a standard residential home running? Well now you can! ...
Antigrain (Continued)
Created by Mr.Rock23
Update of Neceros's mod. I do not claim any credit or ownership of the mod or code. This mod will be taken down if the original mod author requests it. Content Antigrain Warhead Crafted slowly at a machining table with a 15 crafing, 12 intellect colonist S...
Caravan Speed Upgrades
Created by SilkCircuit
Caravan speed upgrades for when 'just walk faster' isn't cutting it. Equip your pawns with hiking poles, all-terrain boots, and walkie-talkies to increase caravan movement speed. Remember, you're only as fast as your slowest pawn—make sure to pack enough c...
Colored deep resources
Created by Sarg Bjornson
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
Deep Water Bridges
Created by SilkCircuit
Adds two new bridges that can be built over deep, impassable water: a Deep Water Reinforced Bridge for stable construction and a Deep Water Garden Bridge that supports crops and plant life, enabling colony expansion and farming in water-covered areas. No m...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
GTG Orbital Traders
Created by Teiwaz
This is a simple mod that only adds 4 orbital traders and no new factions spawn, you can buy almost everything from it, including items from vanilla and other mods. Common items will be cheap, but some exotic items will be expensive. supported language: En...
FireFoam
Created by 999999999BlackHole
Fire Foam Turrets are massively buffed, now they no longer need firefoam refills and are fully automatic, no longer reqiuring someone to activate it, so have fun with your new fire suppression thing...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Hospitality
Created by Orion
No longer maintained Note that this mod is no longer maintained by Orion. There is a (continued) version available that does get maintained. ------ Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have...
Higher Power
Created by leion247
Adds leveled up power sources for power hog bases. Once Advanced Power is researched, all LV2 power sources can be created. Generators and Costs: Battery LV2 Health - 150 Energy Storage - 1200 Charging Efficiency - 70% Cost - 140 Steel and 4 Components Che...
Hospitality: Casino
Created by Adamas
Want to squeeze some more silver out of the pockets of your guests? Build your casino and let them have a happy stay while loading your slot machines. Note: Hospitality mod is not mandatory anymore, the mod can run standalone. Description: This mod adds 3 ...
I will be back
Created by 骸鸾
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld. In Vanilla, having a colonist kidnapped is almost as bad as being dead. Now “I will be back” gives your kidnapped colonists the chance to return to the colo...
Foundations (Continued)
Created by Zaljerem
Original mod by Lurmey and iforgotmysocks https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2133918278 Continued by ArtisticFumbles https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3019497616 If the original author requests it, I will remove thi...
MadnessWorld - Nevadean Arms
Created by lolkenator3k
Nevadean Arms - is a firearms and ammo manufacter from Madness: Project Nexus. MADNESS WORLD is a line of mods in which I create clothing and weapons for units from Madness:Project Nexus. The mod includes 23 Nevadan Arms weapons, without any new mechanics....
MadnessWorld - MERC
Created by lolkenator3k
The MERC (Matter and Energy Reclamation Corporation) - is a ragtag group of laborers, engineers, foremen, etc. MADNESS WORLD is a line of mods (I hope) in which I create clothing and weapons for units from Madness:Project Nexus. The mod includes 7 guns and...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
More and Better Deep Drill
Created by DarthCY
Add 3 types of DeepDrill into the game. Ranged deep drill: mine all the resources on the map. Large deep drill: bigger version of ranged deep drill, allowing up to 12 colonists/mechdroids (disabled in config by default) to operate at meantime. Archotech de...
Multiplayer
Created by zetrith
This mod allows you to play full games of RimWorld together with your friends. https://imgur.com/Dn1Uavy.png https://imgur.com/9y97C5w.png Rimworld Multiplayer is an open-source, community driven mod to implement multiplayer into RimWorld. If you are exper...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
Prisoners Dont Have Keys
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png I found it odd that prisoners could open doors when escaping when fleeing raiders cannot. So this mod makes prisoner having to bash doors when escaping as well. There is also a mod-option to allow prisoners to op...
No Laggy Bed
Created by telardo
(1.3) Fix the fps drop when you select a bed or workbench. (1.3 Experimental) Fix the fps drop when you open the Needs Tab of a pawn. (1.4-1.5) Optimize Thoughts listing in the Needs Tab of a pawn. Details: In 1.4, the devs fixed the bug for beds and workb...
Prisoners Should Fear Turrets
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Escaping prisoners will now get fired upon by turrets. Rebelling slaves will also be shot, selectable in the options. There is also an option for shooting at slaves/prisoners in any aggro mental-state Turrets can...
Project RimFactory - Drones
Created by zyMex
Project RimFactory - Drones https://imgur.com/mi4OYoT.png This is a addon for Project RimFactoy it expands upon drone system in prf - core. This Drone mod have a different approach than other drone mods, because it adds drone stations with multiple drone t...
Project RimFactory Revived
Created by zyMex
http://i.imgur.com/fVVaDCS.gif https://imgur.com/Bu9PQiP.png INFO I (zymex) are currently taking a break from RW, i will propably be back at some poins as always, but until then Sn1p3rr3c0n are main bug fixer and maintainer of this mod. Just as i did when ...
Reel's Turret Pipeline
Created by Reel
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/N7PmE7J.png https://i.postimg.cc/0NZqp1fc/ezgif-5-1fc274fa8f.gif https://i.imgur.com/tStB2qp.gif Welcome to Reel's Turret Pipeline! After thousands of hours playing RimWorld, I always felt that turrets co...
Projectile Bullet Retexture
Created by Nomad D
****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles. **The image is caused by the ShaderType"MoteGlow" code added to the graphicData Bullet projectile Are you tire...
Radioisotope Thermoelectric Generator
Created by AOBA
For a long time in the rimworld, colonists always thinking, they can use uranium building cryosleep to save lives or ammunition for Autocannons... But besides? Uranium is not widely using in our colony life... "then why can't we generate electricity using ...
Resource Replicator [1.0->1.4]
Created by TARDIS
It's a fork of a job that hasn't been updated in a long time. We've changed it a bit more, and plan to refine it in the future. If the original author requests it, this modification will be removed. Life isn't easy enough? Behold, a machine that clones ite...
Repair in the Zone
Created by Kathanon
Makes pawns not stand outside their allowed area to interact with something that is within it. If there is no available space that is in the area, then they will still stand outside. Safe to add or remove at any point. This mod is obsolete as of RimWorld 1...
ReTend
Created by Temmie
Tired of your colonists being unable to work for days because of a sloppy doctor? With ReTend you can order your doctor to re-attempt tending an injury (or disease) until it's at a quality to your liking. By increasing the quality of a tend your colonists ...
S.T.A.L.K.E.R. - Combat Medicine
Created by Harkon
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/ZhxL6Rk.png https://i.imgur.com/mWAYdS7.png WELCOME TO S.T.A.L.K.E.R. - Combat Medicine! This mod adds 2 medical items from the STALKER universe that act as combat drugs similar to Go Juice or YAYO. This ...
S.T.A.L.K.E.R. Combat Music
Created by Mordjack
Adds (rewrites vanilla) combat music from S.T.A.L.K.E.R. franchise OST's and Music made by MoozE, Alexey Omelchuk and others. All rights to the music belong to their authors. Also check other music mods made by me!)...
Simple Make Reinforced Barrel
Created by BBBBilly
This mod allows you to make your own reinforced barrel. Break the capitalist blockade and produce as much as you want! Make Reinforced Barrel WorkAmount: 9000 (Time required for one and a half components) Cost: 60 Steel Minimum skills: 7 Market value adjus...
SEAF Armor and Colonist Outfit
Created by Li
Adds the SEAF military uniform and Super Earth civilian outfit from Helldivers. The SEAF helmet has a version with goggles and a version without goggles, the Super Earth civilian outfit has an adult sized version and a kid sized version. The military gear ...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Social Experience from Trade
Created by Krelinos
Overview In RimWorld, every skill gains experience when it is practiced. Every skill, except social when trading (and stonecutting but that mod exists already). If you ever felt like your trade negotiator should have really learned a thing or two after set...
The Division Gadgets
Created by Alkolyte
Gives you (and your enemies) cool gadgets to play with Details A small mod inspired by both the vanilla expanded series and Tom Clancy's The Division Adds various utility belts and "turrets" based on the gadgets used by Division agents Gadget types covered...
Synthread Production
You have a big self-sufficient colony or have a lot of high-tech mods, but still need to rely on trade for Synthread? Then this small mod might be useful for you. Mod Contents Mod add recipe for 25 Synthread at the Fabrication Bench. Including Bulk x3 reci...
Technical map Vehicles
Created by mo
introduction Four vehicles with built-in maps on the rear cargo box have been added, allowing you to place any size suitable building or construct a house on their cargo box, as long as you want. Or the wildest modification, placing a uranium cannon in the...
Use This Instead
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png TLDR: This mod scans your installed mods and suggest working/more updated replacements for those mods Continuations of mods has many names and has become an large part of the RimWorld modding community. It can be...
Vanilla Achievements Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/yuYtxnb.png Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for ot...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
Vanilla Fix: Haul After Slaughter
Created by pureMJ
Colonist will now haul the corpse after slaughtering an tamed animal. https://i.imgur.com/MClTdVy.gif Background In Rimworld colonist will: Hunt a wild animal and immediately haul the corpse to storage. Slaughter a tamed animal and leave the corpse on the ...
Vanilla Fix: Mortar Shell Loading
Created by pureMJ
Colonist no longer walks on top of the shelf when loading a mortar shell. https://i.imgur.com/MClTdVy.gif Background In Rimworld colonist will walk on top of a shelf when fetching a mortar shell for loading the mortar. It is both ugly and slow. This Mod Ad...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vehicle Framework
Created by Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
Vehicle Map Framework
Created by LS
Caution This was not created by the author of Vehicle Framework, but is my complete personal work, not belonging to any team. Therefore, please be careful not to report bugs in this mod to Vehicle Framework. This mod draws another map that moves on top of ...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Note: Steam keeps taking down my GitHub links, you can simply Google "XML Extensions GitHub" directly instead Read the change notes for the latest news. XML Extensions is a framework and modding tool that is ...
Walls are solid
Created by Victor
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors. This mod fixes that, by nerfing every damage type against buildings, except for the ones used by breac...