Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Items (27)
More Crew++ Mod
Created by Lolindir Surion
This mod adds more choice for max crew in career mode(from 4000 to 20000). Start from 32 crew members go up to: 2x = 4000 3x = 6000 4x = 8000 5x = 10000 6x = 12000 7x = 14000 8x = 16000 9x = 18000 10x = 20000 Is savegame compatible, you can increase the cr...
Fighters and Components
Created by tyrosr
Updated version here Adds new options for building awesome ships, like fighters. - Added a Fighter Sized Cockpit 1x1 - Added a Fighter Sized Reactor 1x1 - Added a Fighter Sized Reactor Advanced (Supplies power 3 rad) 1x1 - Added a Fighter Sized Thruster 1x...
Take What You Need
Created by FooPhoenix
Take What You Need Description This mod alllows crew to take battery of any size from reactor's battery buffer and power storages. Operating Mechanics In the base game, batteries can have 3 different sizes, each size with more energy stored than the previo...
BleedingGuns Impulse Drives
Created by BleedingGuns
Are you tired of using ancient thruster technology? Join the future with our brand-new impulse drives! We have a small version and a big one! You will still need 2 to 4 thrusters because pilots in this galaxy are not trained at turning with only one 4 dire...
Autocannon
Created by Danger
Energy Weapon | DPS: 2 400 | Size: 3 x 3 | CP: 6 Shoots twice per second in quick series of 8 projectiles (150 damage each) at range of 225. Allows you to select what targets to prioritize: Ship parts / Projectiles and Missiles / Both. Once installed, you ...
AWT BETA 0.6.3
Created by Sewayn
This mod aim to add a variety of new parts for the game, like armor, weapon and more ! More Armor block will be added in the future ! New parts, weapon and system will be added soon. New Thrusters to work well with Heavy Armor (WIP) New Shield system : Bub...
Sunflower Corporation
Created by Fariel
Adds in new technologies and blueprints created by Sunflower Corporation. We strive to bring you cutting-edge advancements in space-faring technologies. - Cluster Missile - A new type of missile designed to overwhelm PD. These missiles are launched from th...
[WIP]Weapon Turrets
Created by sir Evans
Adds turret versions of existing weapons to the game. Turrets are slightly wider than hull mounted versions, but shorter, with the exception of Flak Turret. This is due to size of turret heads, so they could rotate freely within range of building. Actual t...
Color-Coded Resources Mod - Vanilla Style [0.20.18+]
Created by Spectra
This mod color-codes the natural resource icons that appear on the map and ship. 🟢 YELLOW BUG FIXED: Please, everyone give a big round of applause to @RustyDios <-MVP right there.👏👏👏👏 He was kind enough to share his findings and solution to the problem of ...
No Deck Cannon Collision
Created by Semi_Onion
This Mod removes the collision between deck cannons, sensors, tractor beams, hyperdrive beacons and mining lasers. This Mod removes the collision for: No Deck Cannon Collision No Hyperdrive Beacon Collision No Mining Laser Collision No Tractor Beam Collisi...
Tanksy's Structures
Created by Tanksy
This mod tweaks Structure parts. - Can now be placed in prohibited areas. (Thruster exhaust areas) - Lowered Steel cost. (It's just a frame.) Structures are a bare frame, with very specific uses outside of aesthetics. They don't block missiles or most proj...
New Locations
Created by Ålgerben
(Updated for 0.30.0) Adds several new sector types, nebulas, background planets, and sysgen spawnables that make exploration more interesting. This mod also revamps galaxy generation and adds several new galaxy generation settings to choose from. Current f...
Corridor Fire Extinguisher
Created by FooPhoenix
Corridor Fire Extinguisher Description It is a fire extinguisher mounted on a corridor wall. There is no difference with the original fire extinguisher properties (respawn time, cost, etc...) Operating Mechanics This fire extinguisher need to be placed in ...
Sprite - 65k Starter
Created by Anthraax
65k Starter ship, now with a Starwright variant! Version 1: Sprite (Builder/Architect) Cost: 65,000 (+2500 Blueprint cost) Crew: 6 Mods: None Weapons: Disruptor x1 Laser Blaster x2 Point Defense x1 Speed: 78.8 m/s Version 2: Sprite - Starwright variant (65...
Ultimate Starter
Created by SpookTubeCryptic
One of the Crimson Crusaders (Pack coming soon). Designed by myself and capable enough to defeat two of the default starter ships at once. Able to beat any one at a time. Best ship to start out with as a beginner. Attack defaults set. Plug and play. Ultima...
Career Starter Ships pack 生涯初始船船包
Created by yugi150
This is a ship pack consist of ships properly designed to be cheap and convenient as career stater ships. These ships are made as aesthetically as possible while maintain effective in combat or any other assigned mission. Tips: *Some starter ship here are ...
Optimal Storage [Deprecated]
Created by WarStalkeR
A shocking scientific breakthrough! Cosmoteer scientists discovered that if you keep stored resources in boxes instead of piles, storage capacity of every dedicated slot increases tenfold! Features Increases stack capacity of all resources tenfold and give...
Color-Coded Resources Mod - Flat Icons [0.20.18+]
Created by Spectra
This mod color-codes the natural resource icons that appear on the map and ship. 🟢 YELLOW BUG FIXED: Please, everyone give a big round of applause to @RustyDios <-MVP right there.👏👏👏👏 He was kind enough to share his findings and solution to the problem of ...
The Deranged Industries: Advanced Missile Launcher
Created by Dondelium
The Deranged Industries proudly introduces: The Advanced Missile Launcher. This is a standalone version of advanced missile launcher. Do not use with my rebalance mod. The launcher is included. AML now has fire-modes when HE missiles are selected. - Vanill...
[DIGI] Modular Missiles
Created by syy1125
Meltdown Update Status: Usable This mod will load and function in Cosmoteer v0.30.0 (the meltdown update). However, the mod does not meaningfully interact with or make use of new mechanics introduced in Meltdown. Description Adds a modular missile system, ...
Advanced Ammo Storage & Supply
Created by Dazz Aephiex
Adds an Ammo Storage that is armored and more durable. It also transfers its contents to the cannon or Ammo Storage in front of it. It costs more than storage bays and it does not offer roof access. There are also counterparts for H.E. missile parts, E.M.P...
More Crew Quarters
Created by Kurim
What is this ? This mod adds different sized crew quarters so you can have better options for assigning crew to different roles. Features Added Crew Quarters; Twin Bunk (3x1) - 4 Crew Members Quad Bunk (3x2) - 10 Crew Members Dormitory (3x3) - 16 Crew Memb...
Galactic Allegiance
Created by Ultranova
Galactic Allegiance is an ambitious mod that adds many new weapons, thrusters and more! Originating from Cosmoteer Classic, GA is a throwback to a simpler time in Cosmoteer Modding, and features many parts from the classic mod, as well as many new ones. Cu...
SirCampalots Fleet Action mod
Created by SirCampalot
This mod significantly increases the amount of enemies in Fleet Bounty missions. You may face ridiculously large groups of (overleveled) enemy ships especially in the higher levels. I made the enemy fleets in the lower levels only a little bit stronger, es...
New Speeds
Created by mack.v.00
this mod add new game speed 1/3x 3/4x 1.5x 3x 6x 12x 16x...
Ship Hunter: Oversized (ioshov)
Created by Iron Overload
Adds community oversized ships to the campaign. Combat ships: 7 Oversized ships are currently all tier 17 for more chances to spawn. Compatible with Ship Hunter Campaign and Platforms++. Good hunting. If you know of some oversized ships drop a comment with...
Ship Hunter Campaign (ioshc)
Created by Iron Overload
Adds community ships to the campaign. The AI will be driving these ships. Combat ships: 537 Trade ships: 68 Combat ships by faction Monolith: 123 Imperium: 156 Cabal: 88 Fringe: 168 NOTICE: If you find a ship that seems too powerful (or weak) for a system ...