Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Color-Coded Resources Mod - Vanilla Style [0.20.18+]
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Tags: Mods
File Size
Posted
Updated
917.694 KB
9 Nov, 2022 @ 1:47pm
16 Dec, 2024 @ 7:53pm
16 Change Notes ( view )

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Color-Coded Resources Mod - Vanilla Style [0.20.18+]

In 1 collection by Spectra
Spectra Color Coded Resource Mods
3 items
Description
This mod color-codes the natural resource icons that appear on the map and ship.

🟢 YELLOW BUG FIXED: Please, everyone give a big round of applause to @RustyDios <-MVP right there.👏👏👏👏
He was kind enough to share his findings and solution to the problem of the Yellow Resources.

This mod color-codes the natural resource icons that appear on the map and on ships, making it easier to visually scan resources. The original symbols can be small and hard to read, this aims to fix that.

Compatibility
Game Version: [0.20.18+]

Resources modified:
  • Carbon
  • Copper
  • Gold
  • Hyperium
  • Iron
  • Sulfur
  • Tritanium
  • Uranium

Note:
The mod does not modify the actual resource values; it only adds color-coding for the respective resources.



Updated
Mod Compatible with [0.20.18+]
  • Custom resource icons have been added, which should be an improvement over the floating text.
  • The font face now matches the game's font face :)
  • (experimental) Squares are no longer flat (might revert to the flat version)



⚠️ Important Disclaimer ⚠️
This package includes three style variations of the mod:
Finding the perfect solution may take some time. In the meantime, I'll be releasing three different mod variations.

All will be linked to this one, allowing you to download and choose your preferred version. You can then toggle your desired version from the mod selection.


⚠️ All three download together, but only ONE should be enabled at a time.
If more than one is active, the game will crash.
Think of it as: Download all, enable one.

Feedback on these changes is appreciated :)



Feedback
Your feedback is always appreciated! Please leave a comment if you run into issues or have suggestions.



[www.patreon.com]

All rights reserved.
Attribution-NonCommercial-NoDerivs 4.0 International (CC BY-NC-ND 4.0),
2015-present [Spectra / bullettMAGNETT]
Popular Discussions View All (1)
14
16 Nov, 2022 @ 9:16pm
Style Choice
MRDRK1
87 Comments
Spectra  [author] 18 Aug @ 4:34pm 
@IchBinBartlos Happy to help, Enjoy! o7
IchBinBartlos 18 Aug @ 7:12am 
ah okay, thanks a lot, i my mistake then o7
Spectra  [author] 17 Aug @ 5:52pm 
@IchBinBartlos Thanks for pointing this out. The crash happens if you enable all three versions of the mod at the same time.

Only one version should be active, since they are alternative styles of the same mod and conflict with each other when combined.

The reason I originally packaged them this way is because people wanted different style options, but I see now that it can cause confusion. I’ll be updating all the descriptions with a clear disclaimer so users don’t run into these unintended crashes.

Sorry for the trouble, my friend. I hope this clears things up and helps you get it running smoothly.
RustyDios 17 Aug @ 4:29pm 
The two "required mods" are not required... they are actually alternatives of this mod. Use only one of them.
IchBinBartlos 17 Aug @ 12:44pm 
Just reinstalled the mod with all the two needed mods and this came, didnt change anything besides installing and activating the mods and it crashed, besides that i only have the galactic allegiance mod running

Unable to find node at path "<ships/asteroid/deposit_gold/deposit_gold_1x_hard.rules>/Part/Components/CustomShipIcon/Icon/VertexColor".
System.Exception: Error loading mod: Color-Coded Resources Mod - Flat Icons[r7] [0.20.18+]
---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "<ships/asteroid/deposit_gold/deposit_gold_1x_hard.rules>/Part/Components/CustomShipIcon/Icon/VertexColor".
at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\ObjectText\OTNode.cs:line 180

just to quote a lttle
Mur 16 Aug @ 8:45pm 
This needs to be implemented into the base game.
Spectra  [author] 11 Aug @ 7:38pm 
@mrwwww: I tested the game with this mod enabled on version 0.30.0b, and it runs without any issues or crashes to desktop (CTD).
mrw 11 Aug @ 9:24am 
this mod seems to cause a CTD after latest update
RustyDios 4 Aug @ 1:15pm 
really? what for .. I think it's just a version number mismatch which is perfectly fine to ignore
RustyDios 22 Dec, 2024 @ 3:28pm 
It's also possible you have multiple of THIS mod (the other styles?) installed at the same time, which is also not required, you only need one of them, despite them being linked as "required mods"