Total War: WARHAMMER II

Total War: WARHAMMER II

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Items (34)
5x Trade income
Created by Dragaxe
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Pump them stubby legs
Created by Dragaxe
I love the dwarves, but I hate their static defensive playstyle, so I've made them drop some of their armor so they can run a bit faster....
4 skill points per level -- With Skill Dump
Created by Draizix
This mod adds 4 skill points per level up. It is for everyone, AI, Humans. All the Lords / Heroes and anything else that levels up and has a skill tree. This also adds a skill dump to the units skill tree. Each point into the dump adds 1% health capping ou...
Chesiq No Great Power Diplomatic Penalties (Updated)
Created by chesiq
Updated for the latest game version (The Warden & The Paunch DLC) It completely removes diplomatic penalties for great power. My mods: Faster Giants And Rogue Idols: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2107722342 No Sword of Khaine Debuf...
Custom Lord Creation
Created by Vanishoxyact
This mod adds a brand new custom UI which allows you to customize lords or heroes before recruitment. The custom UI allows you to modify the lord's/hero's name, type, skills, traits and starting attributes. To create a custom lord/hero, click the �Custom� ...
Chesiq No Racial Aversion (Updated)
Created by chesiq
Updated for the latest game version (The Twisted & Whatever) Removes Racial Aversion from Faction Relations. No more racism. What it means is, for example in game dwarfs hate greenskins, and starting relations will be -60. This mod removes the "Aversion" s...
Double Building Effects
Created by Juggernaut999
***UPDATED FOR THE SILENCE AND THE FURY DLC*** This mod doubles most building effects. This includes Income, Replenishment Rate, Public Order Bonus, Growth and Corruption. https://i.imgur.com/fVVaDCS.gif EFFECTS ON CAMPAIGN GAMEPLAY: Campaigns are now more...
Diplomatic Options - Vassal, Liberate & Confederate
Created by Dresden
This mod allows all factions to confederate, liberate and vassal other factions. Confederate - All factions can now confederate with other factions of their type (i.e. Vampires with vampires). This does not allow factions to confederate with other culture ...
Dwarf Shield Wall - Formation ability for Dwarfs
Created by Rumpl4
Update: the units now have an animation, the front rank will brace and hold their shields directly in front of them, when the units move, they move in lockstep, the front frank move with their shields held aloft in front of them, i've removed the waving th...
Dwarf Phalanx
Created by purr
My spear! Where is my spear !? What's in the mod ? Two new spear units for to the Dwarf roster, delivered with a uniq charge bracing ability, and a defensive formation ability. SFO version by HangedMark https://gtm.steamproxy.vip/sharedfiles/filedetails/?i...
Dwarfs - The Underway
Created by Rumpl4
IN BRIEF: Dwarf Underway overhaul mod Link to SFO Submod is at the bottom of the page What it does: Uses the geomantic web mechanic to represent the Dwarf Underway system - A new button has been added to the campaign wheel on the right side of the UI As th...
Dwarf's mountain home, The Underways
Created by All is Dust
This mod gives the Dwarfs race the silent sanctum mechanic this way you get access to 3 new build slots underneath settlements you chose. Currently all the following factions have put into this one mod: Clan Helhein, Ironbrow's Expedition, Greybeard's Pros...
Easier Trade
Created by max.94
MY MOD IS ACTUAL 22.11.18 SAVEGAME COMPATIBLE CENTRAL: INCREASE CHANCE FOR TRADE-AGREEMENT STRONG RECOMMENDED MODS: "Cultural Penalties Extended" Hey Guys, this mod decreases the requirements for the AI to agree on a trade agreement, so you dont need trade...
Equal Auto Resolve
Created by Getto Gecko
Removes the penalties for the player(s) and bonuses fpr the AI, so that AR between player vs AI is equal to AI vs AI and player vs player. Doesn't change balancing between units/roles. Skill Point Mod for TWW2: http://gtm.steamproxy.vip/sharedfiles/filedet...
Force Confederation
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Tired of messing with the diplomacy system until the AI finally agrees to confederate? So why not beat them up and force them into submission? Spare yourself ...
High Elf Units for High Elfs (WH2)
Created by LordOmlette
A version of this mod is now available for Total War: Warhammer 3. This means that this mod will no longer be maintained. If you confederate Avelorn, you gain access to Dryads, Treekin, and Treemen. If you confederate Nagarythe, you gain access to Shadow-w...
High elf's relatives
Created by endofanty
let high elf buildings be able to recruit dark elf and wood elf units Technologies and lords' effects also suitable. Also allow all highelf factions build world root entrance in gaean vale, allow main factions build aesanar camp and mistwalker camp. Compat...
Iron Brotherhood
Created by purr
* * * * * * * * * * W A R N I N G * * * * * * * * * * Due to some limitations of the engine, the AI cannot use this unit. You will experience a Crash to Desktop when loading a battle (in campaign or custom battle) against an army containing this unit. For ...
Infinite Winds of Magic for Player Only.
Created by Spell
This mod will give your Lords and embedded Heroes a modified version of Greater Arcane Conduit. It has been modified to give: 10,000 Winds of Magic per Player Character on the battlefield. 100 Recharge Rate per Player Character on the battlefield. It will ...
Lords of Magic
Created by Imminent
https://i.imgur.com/p7Fv1Z6.gif Overview: A requested compendium mod for many of the mods I've publish; grants many Legendary Lords the ability to use one of the Winds of Magic that fits their theme. If I continue to add additional Lord Lores I will also a...
Lord Specializations
Created by Cryswar
While the skill system of vanilla is generally balanced, I found myself chafing at how few options I had to customize and specialize lords at times; red line and blue line pretty much always beat yellow, half the blue line skills (especially for old world ...
Mixu's Unlocker
Created by Mixu
If you don't see DLC content, try redownloading the mod, deactivate submods and use the latest KMM for fuck sake. This mod is a startpos mod that makes pretty much all factions playable and adds custom slot templates everywhere, allowing stuff like landmar...
No Degradation — Persistent Summons
Created by Frosty
Ever wonder why the clanrats who tunnel into the battlefield just collapse and die? Why the same thing happens to the eagles or the zombies summoned to your aid? It's because CA patched in health degradation on summons to curb excessive summoning in ranked...
No Climate Penalties
Created by Psycho
Description Effectively removes Climate Penalties by setting their values to 0 (see image above). Affects the Climate Penalty itself, so works for all factions. Compatibility This mod is an extremely basic value adjustment, so it should be compatible with ...
Orcs & Norsca Can Trade
This mod allows the AI and player to trade with Orcs, Chaos (if they are edited by other mods to be non-horde based) & Norscans without restriction. This means Norscans can trade with Empire theoretically, Orcs can and will often trade with Vampires, Pirat...
Player Can Ally With Anyone
Created by FiftyTifty
The player is extremely restricted with diplomacy, doubly so in multiplayer. This unrestricts the usual diplomacy options (peace, join war, non-aggression pact, military alliance, defensive alliance, military access), so now the player can have some sand i...
Region Trading - Unrestricted
Created by Vanishoxyact
This mod removes the restrictions from the Region Trading mod allowing you to buy any province from any faction, and gift to any faction. This mod requires the base Region Trading mod to function, which can be found below: Region Trading Enjoy! Vanishoxyac...
Region Trading
Created by Vanishoxyact
This mod adds a new UI which provides a basic version of region trading. Functionality currently includes purchasing and gifting of regions. The main reason this mod was added was to allow the player to obtain regions which have been taken by friendly AI f...
True Gunpowder: Better Gunpowder and Crossbows for the Empire and Dwarves
Created by cool_lad
This mod buffs the Handguns and Crossbows for the Empire and Dwarves along with their associated units to make them more powerful. The changes are:- Empire and Dwarf ranged units now come in full infantry sized units. Handgun Damage buffed to 25 Dwarf Hand...
Thorgrim - The Highking
Created by Fröb
DESCRIPTION I always found the appearance of Thorgrim very odd - carried into the battle on a golden throne, on the shoulders of only four dwarves, while swinging his axe way above the heads of his enemies. And since Belegar has by far the best dwarfen arm...
Unbreakable Alliances & Vassals
Created by Filay
- THIS MOD DOESNT NEED AN UPDATE FOR FUTURE PATCHES. IT WILL STILL WORK - Summary The mod allows you, your military/defensive allies and vassals to safely refuse requests to join wars without worrying about breaking the alliance. The mod simply removes the...
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
Unlimited Rune Crafting
Created by KonKonKing
Simple mod that removes the crafting limit for all runes....
Unit Formations
Created by Crynsos
Updated for Tomb Kings ---------------------------------- http://i.imgur.com/fVVaDCS.gif Ever wondered why there were no formations available for any units, despite most races being disciplined well enough to use advanced tactics and thus formations? Now y...