XCOM 2
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Xcom Wotc Legend Dynamic Configuration
   
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Description
Xcom Wotc mods for configuring files I added for any difficulty
Items (34)
More Points Of Interest WOTC
Created by Juravis
Updated version of my legacy mod. Subscribing to this ensures that at least 3 Points of Interest are active to be scanned at all times on the board. You can configure the amount in the INI file, but to ensure you don't run out of POIs in the endgame i do n...
XCOM Civilian Defense WOTC
Created by Juravis
This is an attempt to bring some sort of penalty to WOTC that makes sense for civilian deaths. This mod should make you respect civilians more and also brings more difficulty to your game. You'll also want to avoid grenading civilians to find Faceless when...
[WOTC] Soldier Development
Created by Hotl3looded
OVERVIEW This mod adds a way to develop soldiers' stats by executing certain actions during combat or by performing well on the battlefield. It also disables the Covert Actions stat boosts because I dislike their randomness and their OPness (you can enable...
[WOTC] FL Extender
Created by Astral Descend
Allows enemies to spawn on missions when the Force Level is set to higher than 20. By default this mod sets the maximum FL to 99 and makes enemies that can spawn at FL 20 be able to spawn all the way to max FL. This behaviour can be easily changed: XComGam...
[WOTC] Increase Pod Size By Force Level
Created by hectorzx
Increase Pod Size By Force Level This mod increase the size of the pods based in the Force Level. The sizes of the pods are increased by 1 at force levels: 7,13 and 19. That increased if affected by a chance of 75%; check "How do i configure the mod - EXAM...
Chosen Reward Variety
Created by HoneyTheYellowBear
Why should rangers and sharpshooters have all the fun? This mod adds variety to the possible rewards for defeating a chosen. The possible rewards for each chosen now include a primary weapon, a secondary weapon, a grenade, a utility item, an armor, and one...
Delayed Force Increase
Created by MrCloista
Delays the increase in ADVENT's Force Level. Rookie/Vet/Commander = 15 days up from 10.5 Legendary = 22 days up from 15. There is a 1 day variance enabled at all difficulties for a little unpredictability. This is designed to be used with other mods that e...
[WOTC] HP For All
Created by MrShadow
HP For All: Is a very easy and quick ini edit mod. All this mod does is start all XCom Soldiers with 6 HP on all difficulty levels. No more 6 HP on easy but 4 HP on Legendary. Why the HP change? Wont this make the early game easier? In short... If playing ...
More Resistance Ops
Created by RealityMachina
You know those cool missions with multiple personnel rewards? This lets you have more than the vanilla limit of 3 mission in a campaign....
Extra Weapon Upgrade Slots - WotC
Created by UMeffert
Changes all the four default and the two hero primary weapons to have 3 upgrade slots and exposes the variable in 'XComMod_WeaponSlots.ini' for easy customisation. You can find 'XComMod_WeaponSlots.ini' in the following directory: <SteamApps\workshop\conte...
Sitrep Team Size Cap Mod
Created by Juravis
This is a quick and dirty fix to expand Fireteam and Surgical Sitreps to have 1 more team member and an extended timer. This is useful if you are running a difficulty mod and a 2 man scenario is simply unwinnable (extra pods, etc.). In my current setup, a ...
[UNSUPPORTED] PGO: Weapon Upgrades Addon
Created by Hotl3looded
I have uploaded a complete rework of Proving Ground Overhaul here. This mod won't be supported anymore. OVERVIEW This mod adds new Proving Ground projects to unlock weapon upgrades in the Engineering Bay. I made this mod as an addon for my Proving Ground O...
WotC: robojumper's Squad Select
Created by robojumper
My personal take on a Squad Select Screen! Completely built from the ground up! Features: User Interface for more than 6 soldiers. How many? There's no limit! Scroll or Drag&Drop. More intuitive with built-in overview! More information: PCS', Health, Abili...
[WOTC] Configure Avenger Defense XCOM Reinforcement
Created by -bg-
In avenger defense, even if you have increased your global squad size and the squad limit in XComMissions.ini, there's still a reinforcement cap that limits the number of active soldiers to 10. Which means if you set your mission soldier limit above this n...
[WOTC] Allow For Larger Squads
Created by Jewels
This mod allows for Xcom's spawn point to be larger than a 3x3 tile area, this fixes the issue where you couldn't have modded squads larger than 8 due to spawning issues. On it's own this mod does nothing and requires the Highlander and some other mod to i...
All Soldiers Gain XP - WotC
Created by BlueRaja
Have you ever lost one of your super-star soldiers, and had to restart because the rest of your barracks was filled with Rookies? Well no longer! This mod gives soldiers in the barracks a small amount of XP after each mission. UPDATED TO SUPPORT WAR OF THE...
[WOTC] Overflow Ability Points
Created by NotSoLoneWolf
Overflow Ability Points allows players to gain extra ability points in the late-game by bringing max rank soldiers on missions. If you win a mission and there is at least one maximum-rank soldier, a dialog box will open at the end of the mission before the...
[WOTC] A Better Start
Created by Scuba Steve
A Better Start for War of The Chosen Buffed starting resource levels, research speed, building speed, and much more to begin your new campaign in WOTC. Wait did I hear that right? "Decades" I expect Central to be a bit more sheepish in telling me how long ...
2x Ability Points
Created by kregano
Doubles the amount of ability points you get for tactical actions like flanking shots and ambushing enemies. Doesn't alter the rewards for beating or killing the Chosen, Alien Rulers, and Julian, but the values are included, and there is a rebalance you ca...
Configure Upgrade Slots
Created by Musashi
Moddable DLC/XPACK Weapons Its save to add/remove this mod to a ongoing campaign at any time. The mod features a default config for the the DLC's and WotC weapons. This allows you to add/replace weapon attachements to weapons like the Autopistol, Arashi, D...
Buffer Lost
Created by CastledCard
I've found the Lost to be pretty weak in both their movement speed and damage. I've previously made the walking Lost zombies slightly faster, and now I'm increasing their damage. They deal damage less like a slap, and more like a punch. If you want faster ...
[WOTC] Overwhelming Enemy Pods
Created by Charmed
This greatly increases enemy squad size, intended to be used by players who prefer to play with XCOM squad sizes 6-12. For a less extreme version, see http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1125516692&searchtext= Lost are changed in a differ...
Enhanced Status Penalties WOTC
Created by Juravis
This mod was retooled and renamed. It now provides penalties on all status effects. -= DEFAULT PARAMETERS =- ; Disoriented already has a Will, Mobility and Offense penalty configurable in INI. It blocks some abilities. DISORIENTED_DODGE_REDUCTION = -10; Sm...
Rebellious MOCX
Created by RealityMachina
Lets MOCX squads have a chance of spawning into a mission on their own team, instead onto the aliens. This team is not shared with the raider factions, so you can have a five way firefight if the dice rolls right! Does not affect the story missions since m...
[WOTC] Configurable Chosen Weapons Upgrades
Created by Boundir
Description This mod lets you configure which weapon upgrade to attach to the Chosen Weapons. The only default change I made here is for the Sniper. Instead of a Stock you will have the Expanded Magazine. Configuration Changes are made in XComGameData_Weap...
[WotC] Swap Stun And Burn Melee
Created by A†rocious
The mod solves the issue that the tier 3 melee upgrades are effectivly a downgrade. Tier 3 upgrades in vanilla provide a burn effect while tier 2 provides a stun chance. With this mod, by default, tier 2 items will now provide burn damage and tier 3 items ...
Starting Traits
Created by RealityMachina
Soldiers now have a chance of spawning with already active traits, to make getting new ones a bit more flavourful. By default, it's a 20% chance to spawn with a negative or positive trait (split evenly across the 20%) for a new soldier. For reward soldiers...
RAGE Helmet[WOTC Compatible now]
Created by Claus
NEED A VANILLA XCOM 2 VERSION? GET IT HERE: http://www.nexusmods.com/xcom2/mods/615/? This mod adds a pack of helmets meant to fit the theme of the R.A.G.E Suit. Features 3 variants, each with 2 variants, one with fleshy berserker "horns" and one with more...
Armour Gives Defense and Dodge
Created by PuffinMuffin
UPDATE: Makes each point of Armour give 5 Defense and 10 Dodge to both Xcom and Aliens. Defense and Dodge added per point of Armour for Xcom or Aliens is configurable in the INI files. DISCLAIMER: AP Rounds will not reduce defense and Dodge given by armour...
[WOTC] More Dark Events Spawn Each Month
Created by bstar
This mod increases the number of Dark Events that spawn each month from: 2 => 3 in the first month 3 => 4 starting in the second month So if you want more Dark Events to be active during your campaign, this might be for you! This is a very simple mod and t...
Vektor Rifle Armor Crit Bonus
Created by PuffinMuffin
Part of a complete weapons overhaul to make all weapon types feel unique and lend to their own tactical advantages. Download the Custom Weapon Stats Overhaul Mod here: Custom Weapon and Armor Stats Overhaul Gives Vektor Rifles a bonus crit chance based on ...
Aim Assist Improvements [WOTC]
Created by Alex Nares
This mod tweaks the Aim Assist settings in a variety of ways. These are my personal settings that I use in my games, and thought I would share with the world. The overall result is 3 things: 1) Removes the invisible x1.2 and x1.1 bonus from Rookie and Vete...
Less Enemy Spacing [WOTC]
Created by Alex Nares
Enemies will not try so hard to stay away from each other. You may have noticed that most enemies will stay at at least 5 or 6 tiles away from each other. That's because there is a scoring system for the AI, when evaluating which tiles to move to. By defau...
[WOTC] Stances
Created by Kittah Khan
This mod adds Stance abilities to your organic soldiers: Rush 0 AP to enter 1 AP to leave -5 will/turn +50% mobility +50% detection radius -10 aim -10 hacking -10 psi offense Focus 0 AP to enter 1 AP to leave -4 will/turn +20 aim +20 crit chance +20 psi of...