XCOM 2
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More Points Of Interest WOTC
   
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19 Oct, 2019 @ 6:02pm
19 Oct, 2019 @ 8:13pm
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More Points Of Interest WOTC

Description
Updated version of my legacy mod. Subscribing to this ensures that at least 3 Points of Interest are active to be scanned at all times on the board. You can configure the amount in the INI file, but to ensure you don't run out of POIs in the endgame i do not recommend changing this value above 4 (unless you install the Rewards Deck Refresher!).

I also took the opportunity during the update to make it smarter. It will not count anything that's not a reward POI such as the Black Market, mission sites and such or the 3 Faction bases.

The check is done everytime a strategy element window opens or you enter the holomap, so exiting to the Avenger and re-entering triggers a spawn check.

Safe to use mid campaign, safe to remove during.

-= KNOWN ISSUES =-
- SCANNING SITE HAS NO TOOLTIP
Wait a few seconds for the holomap to refresh or exit to the Avenger then reenter the holomap.

- NO MORE POIs POP UP AFTER A WHILE
Install : [WOTC] Points of Interest Recycler (see requirements)

- FREEZING
Compatibility issues with (potentially, your mileage may vary but be aware):
fbmissionpack (avoid)
Triple Enemies Redux
71 Comments
david.kahil1 28 Jul @ 7:51pm 
I used this with LWOTC but it really unbalances the game , i had no problems with it, no crashes. Chose to forgo just because of the balancing
a55a55 29 Jan, 2024 @ 8:40am 
Any thank you to the author. I've had plenty of crashes with heavily modded LWOTC but there was no sign that this or the required items caused any of them.
a55a55 29 Jan, 2024 @ 8:26am 
I have used this with LWOTC in 2 campaigns and it caused no problems. This was 9-15 months ago so LWOTC mod could have changes that effect this. It obviously effects game balance but I dont find for me LWOTC very balanced or very fun without mods (or emergency console commands if needed).
Juravis  [author] 16 Jan, 2024 @ 6:14pm 
Also dont use this with LWOTC obviously
Juravis  [author] 16 Jan, 2024 @ 6:13pm 
I also recommend not putting mods during your run and use it at the start which is why you might be having issues. Always use mods on fresh campaigns youll see problems right away.
Juravis  [author] 16 Jan, 2024 @ 6:12pm 
Sounds like the numbers in the INI file might be incorrect. Unfortunately just correcting it wont correct the point already spawned. I suggest you use the developer console and launch the game in that mode (look it up online) and force a point to spawn with the function SpawnPOI.
Mask 16 Jan, 2024 @ 11:47am 
I loaded old save unbinded this mod and tried again, still the same. 155 days for contacting a reagon. Seriously whats going on someone help please.
Mask 16 Jan, 2024 @ 11:15am 
My run just got ruined, I suspect it is because of this mod. I started contacting a reagon and saw 155 days. And tried skipping everything thinking it might be a visual bug but no. It literally is 155 days. What could cause that and what do I do? Any ideas?
hottt3 22 Sep, 2023 @ 9:07am 
@Thorke Thanks for the reply. I suspected that.
Thorke 22 Sep, 2023 @ 8:22am 
According to what I was reading, it has problems for the black market, and with a console it can be fixed.
My mistake is that I have been playing the game for about 4 months, waiting for an advance and I see it stuck, the region is not freed, the hidden base does not appear, new enemies do not appear since I made the shadow portal...
I tried to use the command and it doesn't generate it, nor avatar bodies.

so I think that mod is definitely not compatible with LWOTC