Life is Feudal: Forest Village

Life is Feudal: Forest Village

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Items (114)
Apothecary
This mod introduces to the core game new recipes - healthy compounds and mixtures and new building - Apothecary. It can be used as additional alcohol source. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in ...
Astrologer
This mod introduces to the core game new building - Astrologer and new resources such as Astrologer's Scrolls and Astrologer's Maps. Fully random decorated and furnished. Designed as mod connected with Scrivener Notary (Scribe). It needs to be placed in yo...
Barber Shop
This mod introduces to the core game a new happiness services building - Barber Shop. It requires tallow soap or beeswax soap to be fully operational. Designed as mod connected with Chandler Workshop MOD and Butchers Shop MOD / Smaller Butchers Shop MOD. F...
Bathhouse Service
Created by MEGADORI
Provides the possibility to upgrade bathhouses, which increases the happiness and the area of effect and provides the possibilty for citizens to visit the bathhouse for relaxing. * The upgraded bathhouses has to be manned with a worker who keeps the water ...
Wood chopping block
Created by MEGADORI
What more does a person need to chop some wood but a block and an axe....
Wine Cellar
This mod introduces additional storage building for alcohol (only). It will also provide your village with up to 100 free wine barrels per year, depending on climate and favourable seasons. No workers needed. Designed as independent mod. It can be placed a...
Vineyard & Winery
Created by MEGADORI
New field crop: Wine New building: Winery - a tavern where wine (alcohol) is made and served. Wine crop * Yields fruits * If mod "Nuts,Berries&Greens" is active, the crop yields berries instead . https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=11422...
Village Repository
This mod introduces to the core game new storage building - Village Repository. Fully random decorated and furnished. Ideal for small, cozy settlements with varied thatched buildings or as main village warehouse storing materials. Designed as independent m...
Village healer & herb garden
Created by MEGADORI
Two new buildings: Healer's house for a smaller village (1 worker, max 3 patients) and a herb garden to produce herbs. Can designed to fit together but can be built seperately....
Travellers caravan
Created by Sir Foxy
Adds a smaller version of the caravan stable and donkey farm. Also includes some caravan themed homes....
Travelers Inn
This mod introduces to the core game new building - Travelers Inn, new resources (nutritious and delicious food) - Fine traveler's meal and Traveler's meal and new recipes Delicacy and Fine Delicacy. Fully random decorated and furnished. Designed as mod co...
Trade Dock
Created by MEGADORI
A trade building at the seashore - because on an island, who would you be trading with. Functions like the castle market....
Town's Healer
This mod introduces to the core game new building - Town's Healer and allows you to heal 20 poor, sick villagers. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List. You must have herbs to start he...
Town decorations
Created by Sir Foxy
Content A small decorative pack to give the village a more personal look. Includes flowerbeds, fountains, flags, lanterns, extra fences, barrels, crates and an outhouse. Note: recommended to use big d pack mod, for it offers shrubs and shrubberies aswell a...
Tannery
This mod introduces to the core game new industry building - Tannery, adds new resources such as leather and leather gallantry and new recipes - pouches, flasks, belts. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed a...
Sugar Mill
This mod introduces to the core game new chain of production, new building - Sugar Mill and new resources such as sugar and sugarcane (new crop). Fully random furnished and decorated. Designed as independent mod. It can be placed anywhere in your Mod List ...
Storage shacks
Created by MEGADORI
Two smaller storage buildings * Small wooden shack for storing building materials Smaller and cheaper than the base game warehouse, but not as much storage * Small shed for storing resources - recreated from original mod by pbox Smaller and cheaper than th...
Beamhouse
This mod introduces additional hides and leather production to supply Tannery or just to use as building providing you with additional hides when your island is built-up and you don't have enough wild animals to cover your standard crafting. After choosing...
Beekeeping House
This mod introduces to the game additional production of honey and beeswax as building supplying Chandler Workshop craft recipes. Can be used without Chandler Workshop as building supplying village only with additional honey. If you are using Chandler Work...
Bordar's House
This mod introduces new building for accommodating villagers - Bordar's House. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Four randomized roofs defined by build place. Accommodation for 9 villagers....
Beerhouse
This mod introduces to the core game additional building for crafting alcohol. Adds new building - Beerhouse, new crop planted on fields - ginger and new alcohol's recipes - magnificent mulled beer, ginger beer and carefully collected mead. Fully random de...
Beverage's Square
This mod introduces to the core game new additional building - Beverage's Square and new true medieval recipe - aromatized rustic beer with fresh herbs. It can be used as additional alcohol crafting building. Working all year round. Fully random decorated ...
Bread Oven
Created by MEGADORI
Small cob oven building where 1 worker can bake bread. Takes little space, materials and time to build, but can be only staffed by one worker and does not make all bakery recipes available. Suitable for small settlements or a game start without houses. ...
Builders' yard
Created by MEGADORI
New material storage building: Builders' yard. Holds 25000 units. Slightly better than three warehouses in size and capacity....
Butcher's Shop
This mod introduces to the core game new industry - butchers delicacy and tallow crafting, new building - Butcher's Shop, new medieval recipes and new resources (food) such as bacon and butchers delicacy. Fully random decorated and furnished. Designed as i...
Carry more
Created by cstoneburner
Increases carrying capacity of people by 1.5x...
Castle kitchen
Created by MEGADORI
As a town grows, so does it's hunger for fresh bread. This mod adds a new building for 4 bakers. - Makes bread production more effective by baking in bulk, providing work spots for 4 workers to work simultanously, and a new resource efficient recipe to mak...
Celtic medieval music
This mod introduces to the core game beautiful, celtic medieval music composed by amazing Composer Adrian von Ziegler | https://adrianvonziegler.bandcamp.com |. IMPORTANT Do not use any other mods that change core game music and can interfere while using t...
Chalk industry & improved schools
This mod introduces to the core game chalk industry, adds new building - chalk pit, new resource - chalk and new improved schools and upgraded schools (more students to teach, more workers to do teaching, more happier people, both children and adults). Des...
Chandler Workshop
This mod introduces to the core game new industry building - Chandler Workshop, new resources and new recipes such as candles, cinnamon candles, cloves candles. Fully random decorated and furnished. Ideal for large or small settlements. Blends perfectly wi...
Cheaper stone roads
Created by cstoneburner
Now cost one stone per meter....
Cheesemonger
This mod introduces to the core game new chain of production, new building - Cheesemonger and new resources such as almonds (new crop), almond milk, milky products and luxury milky products, both nutritious and delicious. Fully random furnished and decorat...
Church
Created by MEGADORI
New building: Church. Happiness building found in decorations. Does NOT actually serve any religious purpose and does NOT add any functions of religious nature to the game....
Cider House
This mod is an alternative for more complex, large core game Tavern. Designed as independent mod, especially for smaller villages and cozy, small settlements. It will provide your villagers with additional alcohol - cider, easy and cheap to make (2 recipes...
Coal mine
This mod introduces to the core game new building - Coal mine, an alternative source of core game charcoal. Charcoal keeps villagers warm in their houses. Fully furnished and random decorated. Designed as independent mod. It can be placed anywhere in your ...
Clay Pit
Created by MEGADORI
Dig a pit for clay, as would be the normal thing to do. Fewer workers can work in a pit, but it is cheaper to build the work is less dangerous than in the mine. *!* The construction of the clay pit involves the actual digging of a pit. Should a clay pit be...
Command Post
This mod adds to the core game additional building with hunters functionality. While Guards Guards MOD is active hunters will kill more effectively raiders (Vikings) and wild animals. Building footprint 7 x 7. Ideal for smaller villages or developed settle...
Constable Residence
This mod introduces to the game Constable Residence. It can accommodate up to 16 villagers and be used both in smaller villages or in larger settlements. Higher pregnancy chance than core game large Houses. Additional happiness. Fully random furnished. Dec...
Costermonger
This mod introduces to the core game new type of food, new resources and new recipes - vinegar and pickled food. Fully random furnished and decorated. Designed as independent mod. It can be placed anywhere in your Mod List. Remember, before turning this mo...
Stone Bridge
Created by MEGADORI
A bridge built from stone to use over water or land. * 4 squares wide and designed to fit a 2 squares wide street * Start/end parts cost 60 stone and cover 6 squares. Middle parts cost 40 stone and span 4 squares * Due to a basic property of the game it is...
Stockpile Storage
This mod is additional stockpile storage inspired by Banished and requested by a lot of my loyal fans. It can be placed anywhere in your Mod List. Building footprint 5x5. Storage materials capacity - 10 000 units. Small, cozy, with wooden fences. Ideal for...
Smoke House
This mod introduces to the core game new type of rich food - smoked food (new resource), new recipes and new craft building - Smoke House. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mod List. Idea...
Smaller Healer Shop
This mod introduces to the game a new building - smaller healer shop, perfect for smaller villages and nice, cozy small settlements. It will heal your sick villagers from core game's heavy diseases such as rabies and plague. Remember to gather herbs using ...
Smaller Butcher's Shop
This mod introduces to the core game new industry - butchers delicacy and tallow crafting, new building - Smaller Butcher's Shop, new medieval recipes and new resources (food) such as bacon and butchers delicacy. Fully random decorated and furnished. Desig...
Small Poultry House
This mod introduces to the core game new building, Small Poultry House, inspired by medieval Vikings structures. It will give your villagers an additional source of delicious and nutritious eggs all year round and for players using at the same time Enhance...
Cottager's Cottage
This mod introduces new building for accommodating villagers - Cottager's Cottage. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Four randomized roofs defined by build place. Accommodation for 5 villag...
Crafting table
Created by MEGADORI
A small work place for one person where the simplest tools and clothes can be crafted. Suitable for small villages....
Dairy
Created by Sir Foxy
Content To extend the food resources a dairy is added which is able to make cheese, butter, cream and yoghurt from milk. Resources Cheese Ingredients: 20Kcal Food: 29Kcal Craft time: 1,5min. vitamins = "B,C,E", Butter Ingredients: 14Kcal Food: 21Kcal Craft...
Deco roof
Created by MEGADORI
Put a roof over it! Decoratioon roof in 3 sizes that can be put over small buildings or other decoration....
Earth kiln
Created by MEGADORI
New work building: Earth kiln, a mound of logs covered with clay that is slowly burnt to charcoal. On the whole quicker coal production, but less material efficient than the standart kiln....
Enhanced Husbandry
This mod introduces to the core game more realistic animal husbandry for chickens, pigs, sheep and cows. From now on your animals will not only provide your village with milk, eggs, wool and meat but also with nutritious poultry and beef ham and for player...
Extended Storage Management
This mod introduces to the core game extended version of MEGADORI Stoarge Management MOD. It offers the possibility to choose from 160 new resources stored in barns and other storage buildings as well, instead of original 96. It's an additional solution fo...
Fishmonger & Seafood Farms
This mod introduces to the core game new type of food - varied seafood, new buildings - Fishmonger Shop, Oysters Farm, Crabs Farm, Squids Farm, new resources - oysters, crabs meat, squids, fishmonger delicacy and several, nutritious food recipes. Fully ran...
FlatWorld
Created by Norway Rules
A flat map with water...
Flavors of the Orient
This mod introduces to the core game new true medieval oriental flavors, highly valued spices common-known and consumed in Middle Ages: ginger, cinnamon, cloves, nutmeg, pepper, mace, cardamom and saffron. Designed as independent mod. It can be placed anyw...
Fodder Shed
This mod introduces to the core game new building, Fodder Shed which will provide your village with additional oat and hay for your livestock. Fully random decorated and furnished. Fits perfectly either in smaller or larger settlements. It offers a solutio...
Fletcher & Bowyer Workshop
This mod introduces to the core game new industry - arrows and bows crafting (as trade wares), new building - Fletcher and Bowyers Workshop and new resources such as arrows, bows, chicken feathers. Fully random decorated and furnished. Designed as connecte...
Forester House
Created by MEGADORI
A workplace for up to 5 foresters. Action radius 75....
Gathering Tent
Created by MEGADORI
An improvised building for one gatherer and with a limited gathering radius. Suitable for a start without houses....
Furnished houses
Created by MEGADORI
*!* This mod is part of a bundle: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1607867200 If the bundle is in use, this mod is no longer necessary *!* Furniture for the shack and the small house. Furniture for the big houses and the hostel soon t...
Glassworks & sand pit
This mod introduces to the core game new industry - glassworking, new resources - sand and new trade wares for export - highly valued glassworks (mirrors, stained glass windows, glass vessels). Fully random decorated and furnished. Designed as a stand-alon...
Guards! Guards!
Created by MEGADORI
This mod is for all players who like to not only build impressive city walls and formidable castles, but who also like to see them put to use. FEATURES - Villagers can walk on walls and up towers (mod option "Accessable walls") - New buildings - Combat sys...
Grinding Stone
Created by MEGADORI
A new workplace to grind grain to flour by hand. One worker only and very slow work to make up for low building cost....
Hunting camp
Created by MEGADORI
A simple camp for hunters to set up immediately....
Hunting lodge
Created by MEGADORI
A cosy log cabin for up to 5 hunters. Action radius 85....
Increase Camera Distance
Created by cstoneburner
Doubles the zoom out for your camera...
Jeweller Workshop & Gems
This mod introduces to the core game new industry - jewellery craft, new buildings - Jeweller Workshop and Gems Mine (optional) and new resources such as jewellery and jewellers gems. Fully random decorated and furnished. Designed as independent mod. It ca...
Kitchen & Cooking
Created by MEGADORI
New building: kitchen. Innkeepers work there and cook warm meals from simple foods. 2 new foods: porridge and stew. 4 basic recipes. Makes oat available as food ingredient. * More recipes get available if the mod "Nuts, Berries&Greens" ( https://steamcommu...
Kitchen Garden
Created by MEGADORI
Sizable kitchen garden for town areas. Produces vegetables and/or fruits (as selected) from spring through autumn * Sizable (like fields, pastures etc.), the minimum size is 2x2 cells (10x10 tiles) * Grows vegetables and fruits: Both can be activated and d...
Large barn
Created by MEGADORI
A large barn building for your extensive farming needs. Holds 20,000 units. Also looks good in a town....
Large Shed
This mod introduces to the core game new storage building - Large Shed. Fully random decorated and furnished with lamps, plants and colorful roofs matching Constable Residence, Barracks, Medieval Sawmill, Rustic Granary, Tithe Barn, Medieval Almshouse, Bor...
Larger stockpile storage
This mod is another additional stockpile storage inspired by Banished. It can be placed anywhere in your Mod List and disabled at any time. Building footprint 10x10. Storage materials capacity - 25 000 units. Larger version of stockpile storage mod with 2x...
Longhouse
Created by MEGADORI
Recreation of a slavic/germanic/nordic longhouse. Multi-purpose modular building: Two buildings make one complete longhouse with entrances on both long sides. Any combination is possible. Modules: Living hall - Dwelling for 6 inhabitants. - Happiness and b...
Low and medium stone walls
Created by cstoneburner
Adds the first two build stages of walls and the second of the stone pillar as seperate bulids. The first stage pillar is ankle height and looks stupid by itself....
Market Stall
Created by MEGADORI
New storage buildings: Market stalls for small places or to build a large custom market. Contains: 1 big stall for 3000 units of resources, 2 small stalls for 1500 units of either resources or materials, 2 market carts for 1000 units of either resources or...
Marble Quarry
This mod introduces to the core game new industry - mining marble, new building such as Marble Quarry and new resource - marble. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List. Mining marble is...
Medieval Almshouse
This mod introduces to the game Medieval Almshouse (in Middle Ages offering accommodation for poor people and founded by charity). It can accommodate up to 20 villagers and be used both in smaller villages or in larger settlements. Higher pregnancy chance ...
Medieval Barracks
This mod introduces to the game Medieval Barracks. It can accommodate up to 12 villagers and be used both in smaller villages or in larger settlements. Less pregnancy chance than in small houses. Additional happiness. Fully random furnished. Decorated with...
Medieval Clothing
This mod introduces to the core game more complex and multistaged chain of cloth production, three, new buildings - Tailor Shop, Dyeworks, Tailor's Apprentice, new resources - linen, cotton and hemp clothing, new recipes - linen, cotton, woolen and hemp ga...
Medieval milky sheep
More realistic medieval production of milk. Mod introduce to the game sheep that will give your villagers another source of milk, the same as cows. It also changes cow's milk production to match sheep's milk production so cow will give you 2 milk in one ci...
Medieval Sawmill
This mod introduces to the core game new building - improved Medieval Sawmill. More workers and higher firewood output than in core game lumberjack or upgraded sawmill. Fully random decorated and furnished. Six randomized roofs, each color depends on build...
Medieval Saltworks
This mod introduces to the core game new industry - saltworks, new 3 buildings (Mineral salt mine, Brine House, Underground salt mine) and new resources - non-spoiled salted food and valuable new spice - salt. Fully random decorated and furnished. Designed...
Medieval Tithe Barn
This mod introduces to the game additional Medieval Tithe Barn. An interesting alternative for core game low-capacity barns. Beautifully harmonizes with castle buildings. Fully furnished and random decorated. Perfect for any kind of settlement. It can be u...
Moneyer's Shop
This mod introduces to the core game new buildings - Moneyers Shop, Copper Mine and Tin Mine, new resources - copper ore, tin ore, copper coins, bronze coins, brass coins, silver coins and gold coins (if Trade Empire mod is active) and new recipes with coi...
More houses
Created by MEGADORI
More living houses for your villagers. Two thatched houses and a log house. Accomodate 4 villagers each. Homely decoraed....
More productive animals
Created by cstoneburner
All mammals produce both meat and skins. Sheep produce milk. Livestock reproduces at rates closer to reality....
More productive orchards
Created by cstoneburner
Orchards now produce twice and much and live 60-100 harvests instead of the six in the base game....
Nordic medieval music
This mod introduces to the core game beautiful, nordic medieval music composed by amazing Composer Adrian von Ziegler | https://adrianvonziegler.bandcamp.com |. IMPORTANT Do not use any other mods that change core game music and can interfere while using t...
Lighthouse
Created by MEGADORI
A light to guide the ships near your shores: Adds a lighthouse building that brightens the night with a large flame, as long as firewood is provided by a worker. Spreads a bit of happiness and makes ship expeditions 33% faster, and safer. Compatibility wit...
Manor House
Created by MEGADORI
New buildings: Luxurious stone houses for your villagers to live in splendor. High happiness and birth chance, but also high building cost and fewer inhabitants than big houses/hostels. This house, while having a footprint similar to the big vanilla house,...
Medieval Crops
This mod introduces to the core game new, medieval crops such as blueberries, strawberries, mullberry tree, mushrooms, culinary herbs, sedge, root crop, medicinal herbs, sweetcorn, cotton, carrots, beets, rice, spinach, lentils, turnips, radishes, lettuce ...
Medieval Expeditions
This mod introduces to the core game new, much more realistic resources required to send ships on expeditions (core game pies are quite hilarious). You can also choose the type of preserved food - smoked, salted, pickled or sweetened food. Resources such a...
Medieval garden
This mod introduces to the game additional source of herbs and it can be used as alternative for Herbalists Hut. Perfect for smaller villages or fully built-up islands where there is none herbs to gather or place to build a Herbalists Hut. Garden works all...
Peasants House
This mod introduces to the game additional building for accommodating villagers - Peasants House. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Eight randomized roofs defined by build place. Accommodat...
Pithouse
Created by MEGADORI
Recreation of a slavic or germanic pithouse, a dwelling that is partially underground. Cheap, robust, but only suitable for temporary living....
Pottery Workshop
This mod introduces to the core game new industry building - Pottery Workshop, adds new resources and new recipes such as mugs, tankards, bowls, jars, pitchers - all made with pottery. Fully random decorated and furnished. Designed as a stand-alone mod. It...
Rain barrel
Created by Sir Foxy
A smaller and cheaper version of the well, with the drawback of only filling up during rainfall....
Pasteler Shop
This mod introduces to the core game new chain of production, new building - Pasteler Shop, new resource - delicious and nutritious sweetened food and new recipes with fruits, sugar, almonds, milk and various spices. Fully random furnished and decorated. D...
Reddish Village & golden eggs
This mod introduces to the core game a small cozy village with beautiful reddish roofs and a lot of decorations. All of new buildings are fully decorated and furnished. It adds also new resource collected by workers at Gatherers Hut - valuable and rare gol...
Perfumer's Atelier
This mod introduces to the core game new resources - perfumes and linseed oil and new building to craft it - Perfumer's Atelier. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List. Before turning t...
Redecorations Bundle
This mod introduces to the core game redecorated, fully furnished buildings such as Herbalist, Hunter, Gatherer, Carpenter, Weaver, Healer, Bakery, Tavern. Includes also MEGADORI's School Redecorated and Furnished Houses (shacks and small houses). It offer...
Research & Academy
Created by MEGADORI
Research overhaul mod. This mod increases impact of technology research on some basic gameplay aspects. The pacing of village expansion and and technological development gets linked to the advancement in the tech tree. Features: New research/school buildin...
Roadside Inn
This mod is an alternative for more complex and larger Travelers Inn mod. Designed as independent mod, especially for smaller villages and cozy, small settlements. It will provide your villagers with additional, nutritious meals - roadside poultry, easy an...
Roadside Tavern
This mod introduces to the core game new recipes - mead, wine and dark beer with herbs and new building - Roadside Tavern. It can be used as additional alcohol source. Fully random decorated and furnished. Designed as independent mod. It can be placed anyw...
Root cellar
Created by MEGADORI
A small resource storage for your gathering and veggie growing community in the woods. Holds 3000 units...
Productive teens
Created by Neophir
Have you ever wondered what your teens could do all day long? .....I did! With this mod your teens could hunt near animals and gather resources in their woking area....
Ruhnos - A large continent map
Created by AlexMhmm
Large continent map There are Lowlands to the East, Hills to the West, and gets steeper the more North you go. 2 sunken Islands to the North, and to the South-East for you to terraform, and re-build on. Leave a comment below, with any questions or suggesti...
Rustic Granary
This mod introduces to the game additional building for storing village resources - Rustic Granary. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Six randomized roofs defined by build place. Capacity: ...
Scrivener notary
This mod introduces to the core game new building - Scrivener Notary and new resources such as Scrivener's Scrolls, Scrivener's Small Scrolls, Parchment and Irongall Ink. Fully random decorated and furnished. Designed as mod connected with Astrologer. It n...
Seamstress's Shop
This mod introduces to the core game new industry - silk crafting, new building - Seamstress Shop, new resources such as high value silk, comfy blankets, silk cloth, silk pillows (with feathers) and silk cocoons breed in mulberry trees. Fully random decora...
Silver Mine
This mod introduces to the core game new industry - silver mining, new resource - silver ore and new building - silver mine. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List when using as stand-a...
Silversmith Shop
This mod introduces to the core game silver crafting industry, new building - Silversmith Shop and new resources such as silverware, silver jewellery and silver clothes. Fully random decorated and furnished. Designed as connected mod with Silver Mine and M...
Small Beerhouse
This mod introduces to the core game additional building for crafting alcohol. Adds new building - Small Beerhouse, new crop planted on fields - ginger and new alcohol's recipes - magnificent mulled beer, ginger beer and carefully collected mead. Fully ran...
Small edible garden
This mod introduces additional source of vegetables and it can be used as alternative for Gatherer's Hut. Perfect for smaller villages or fully built-up islands where there is none vegetables to gather or place to build a Gatherer's Hut. Garden works all y...