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Accurate Soldier XP [Not currently supported]
Created by Erratic
At this point I am not playing XCOM 2 and don't have any intention to return in the short time. I believe the mod works with the base game, however any sort of compatability with other mods is not tested. This mod is designed give you an accurate of idea o...
Accurate Swords
Created by The Iron Rose
Makes all ranger sword attacks perfectly accurate, with no chance of missing the enemy. This only affects XCOM, and only affects the three vanilla ranger swords. This does not have any effect on any DLC Weapons, to preserve compatibility....
Additional Dark Actions
Created by RealityMachina
Ports over a couple dark events, and adds a new chosen activity. Ports: Smart Rounds - provides some ADVENT troops with better accuracy. Holo Rounds - provides some ADVENT troops with rounds that mark their targets. AP Rounds - provides some ADVENT troops ...
Additional Mission Types Redux
Created by RealityMachina
The expansion added a lot, but there's still a couple spots that could use filling. Currently adds: Emergency Extraction - Council Mission Type A resistance operative has been made and has requested for an emergency extraction. The good news is that a fact...
Additional Dark Events: More Casual Edition
Created by RealityMachina
UPDATE (13/03/2017): Fixed Avenger Watch not working as intended NOTE: Requires a new game to take effect. Adds the same kind of dark events as Additional Tactical Dark Events, except toned down a bit in difficulty as I realized maaaaybe not everybody want...
Advent Names
Created by RealityMachina
All ADVENT you kill will now have proper names used when you kill them. (Also applies the proper names of the Chosen in the field.)...
After Action - Days Wounded
Created by MachDelta
A very (very very) simple mod which enables the Days Wounded display on the After Action screen, so you don't have to immediately head to the armory after each mission to see how long your casualties will be out of action for. I'm honestly not sure why thi...
Allies Unknown Redux Species: Quarians
Created by RealityMachina
The suited inhabitants of the Migrant Fleet join the fight. With a 75 supplies recruitment price, the Quarians a XCOM Commander can recruit are quite useful with a high enough hacking skill... Stats Quarians have access to Sabotage, a Insanity-like skill t...
Allies Unknown Redux Species: Asari
Created by RealityMachina
The biotic natives of Thessia are back, and ready to serve at 50 supplies each. Stats Asari come with the Biotic Barrier ability, enabling them to have a 2 point (by default) shield at the start of every turn. They can also regenerate that shield by 1 poin...
Allies Unknown Redux Species: Salarians
Created by RealityMachina
The amphibians of Sur'Kesh join the real war. With a 60 supplies base recruitment price, these soldiers excel at reacting to enemy movement, moreso than they do in standard combat. Stats Salarians have access to Salarian Reflexes, which gives them +20 Aim ...
Allies Unknown Redux Species: Turians
Created by RealityMachina
The militaristic natives of Palaven are ready for the real war. With a base recruitment price of 60 supplies, they may not bring any special abilities to the table, but sometimes all you need is someone that can endure on the battlefield. Stats They have n...
Allies Unknown Redux Species: Twi'Leks
Created by RealityMachina
The oft-trodded upon natives of Ryloth join the fight against the Ethereals. With a base 60 supply recruitment cost, Twi'leks may not seem that different from humans at first, but they can make up all the difference at the right time. Stats Twi'leks have a...
Allies Unknown Redux: Buildable HK Droids
Created by RealityMachina
The meatbag-insulting droids from a galaxy far, far away can now be utilized and constructed by XCOM for their guerilla operations. Unlike most AU mods, HK Units do not have the option to be recruited through the Avenger, instead to replace that, they can ...
Allies Unknown Redux: The Liberated
Created by RealityMachina
Makes cosmetic changes to the Spectres so they're a more XCOM-esque faction called the Liberated. Nothing substantial is changed, it's just cosmetic text and a leader image changes only....
Allies Unknown Species Redux: Krogans
Created by RealityMachina
The battle-hardy species from Mass Effect is ready to serve...at a high price of 150 supplies. Stats They have three special abilities: Wallbreaker, which is a free action ability that lets a Krogan smash through cover, walls, trees, etc, for their turn. C...
Allies Unknown: War of the Chosen Edition
Created by RealityMachina
Humanity isn't the only species willing to fight against the long reign of terror and servitude the Ethereal Collective has brought to wherever they went, XCOM just needs to spend time (and resources) finding them. In order to actually utilize this mod, cl...
Always Recruit and Rescue
Created by RealityMachina
Forces the Recruit Extra Faction Soldier and Rescue Captured Soldier covert actions to always appear if their rewards are available. May require a refresh via the end of month report to take effect....
Avatar Buffs
Created by RealityMachina
Chosen and Rulers are great and all, but the final of final enemies you face should get a bit of love too. Adds: Hardened - Both the Commander and normal Avatars get a -40% chance to being critted. This is not just so the Ranger at close range with rapid f...
Augmentations
Created by Musashi
You never asked for this. This mods lets you research and apply augmentations to your soldiers. After you research Hybrid Materials a new category called 'Cybernetics' will be unlocked. Once researched you can build Cybernetic upgrades in the proving groun...
Asari Adepts
Created by RealityMachina
It uses Asari as enemies and lets me use my biotic class powers for enemies, it's a double win (for me, XCOM gets to suffer some more here.) Details Asari Biotics start appearing around Force Level 4. They upgrade to Asari Adepts at Force Level 12, and Asa...
AP Grenades Redux
Created by RealityMachina
Adds in anti-personnel grenades that obey cover rules with their explosions, but have bigger explosions radii to compensate. AP Grenades will auto-upgrade to Alloy Grenades when you research Plasma Grenades, ala Frag to Plasma. The default stats for AP Gre...
Beam Grenade Launcher
Created by InternetExploder
Overview An all-new grenade launcher to devastate your enemies with! 💥 Fires guided grenades - no hiding from this one! 🎯 Goes great with other beam tier equipment - slick and fashionable! 👍 (compatible with the War of the Chosen expansion) Details All hyp...
Better Tactical Zoom Out
Created by Nashable
Legacy XCom 2 Edition. If you're looking for the War of the Chosen edition then go here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1128430976 This Addon is a .ini tweak to increase the zoom height on the tactical map. Allowing you to see more o...
Bob Ross Voice Pack
Created by Vasya Cobra
Looka here! A happy little alien Feeling frustrated with XCOM 2? You need the calming presence of the happy painter in your game to ensure you always keep your cool on the battlefield. Bob's soothing voice and calm demeanour will help you overcome even the...
Blademaster Momentum
Created by RealityMachina
Buffs Blademaster by adding an equivalent to the Templar's momemtum mechanic to it. Allows for movement after slashing, and allows a Ranger to try slashing again. This second slice will do halved damage....
Blackmarket Usage
Created by 🥓dave
This mod is working fine in WotC! Displays possible usage of items on the blackmarket sell screen. No more wondering whether you still need Advent Trooper Corpses. Data is gathered dynamically, so modded items, costs etc should show up as well. This is com...
Biotic Class Redux
Created by RealityMachina
Warp your surroundings with dark energy with the Biotic Class! Spec yourself as a Vanguard that charges into the fray, an Adept that can attack from afar, or a Guardian that can take a lot of incoming fire. Biotics are somewhat akin to psi-operatives, thei...
Covert Action Missions
Created by RealityMachina
Essentially a re-imagining of Start Your Own Missions: this adds in the ability to start Guerilla Ops, Supply Raids, Resistance Ops and Soldier Rescue missions (for soldiers captured by ADVENT: the game already has a covert action to rescue soldiers captur...
Cross Weapon Training
Created by RealityMachina
Who needs to stick to your default weapons all the time? Let your soldiers experiment. The Basics This mod adds two new slots to the Training Center. These slots will enable a soldier of a proper class (ie Templars can stay home) to learn one of four disci...
Custom Soldiers Evac Zone Fix
Created by RealityMachina
Avenger Defence, the Final Mission, Strongholds, and Lost and Abandoned now support soldiers using mod-added character templates properly, instead of breaking or leaving them behind. This may result in some things being considered evacable that shouldn't b...
Cost Based Ability Colors
Created by infectedm
WOTC port by shiremct: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1289686596 If you sometimes simply forget to use single-AP abilities like aid protocol, quickdraw or reload before shooting, this mod is for you. It changes the default ability i...
Core Room Slots
Created by RealityMachina
Adds staffing slots to various parts of the Avenger, available from the start in some way. Details Currently adds: Two engineer slots to Research. Engineers in these slots will provide +2 power to the Avenger's power systems. (You may need to resort to usi...
Confirm Free Reload - WotC
Created by BlueRaja
A simple mod which shows a dialog if you attempt to use a free reload when you still have ammo left. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here The only time it makes strategic sense to do that is i...
Defense Matrix Sabotage Fix
Created by RealityMachina
the Defense Matrix is supposed to lower the chances of the Chosen action Sabotage from successfully working. So of course the vanilla code never calls upon XComHQ.SabotageChanceModifier. This fixes that, letting the Defence Matrix properly lower the chance...
Free Camera Rotation
Created by wasteland_ghost
Confirmed to work with WotC, for more info see below... DESCRIPTION: 1. Sets default rotation angle to 45 degrees. 2. Enables free camera rotation while holding down Q and E keys (in analog mode, see hotkeys). 3. Enables free camera zoom while holding down...
Field Medic Class
Created by [OBSI] Rumrunner
Note - Field Medic Class for WotC is now up, you can find it here - http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1252610888 That said, I will not be supporting the Vanilla Version (haven't for a while actually). I only have enough room for one SDK...
Extra Weapon Upgrade Slots - WotC
Created by UMeffert
Changes all the four default and the two hero primary weapons to have 3 upgrade slots and exposes the variable in 'XComMod_WeaponSlots.ini' for easy customisation. You can find 'XComMod_WeaponSlots.ini' in the following directory: <SteamApps\workshop\conte...
Explosives Destroy Corpses
Created by RealityMachina
Commander, you may want to instruct your men to exercise restraint when using explosives... A rebuild of Grimy's Explosions Destroy Corpses mod, so it works with War of the Chosen. ...
Genji Redux
Created by RealityMachina
Now he's got more blades than your body can handle. Description Genji Shimada has gone AWOL from the Overwatch cell after finding out his brother, Hanzo, has been reported missing. XCOM has been requested to track him down, before he does something foolish...
Krogan Champions
Created by RealityMachina
Prepare for the pain. Details Krogan Grunts start appearing as leaders at Force Level 6. Krogan Warriors appear at Force Level 11. Krogan Champions appear at Force Level 16. These enemies can only appear as leader of pods. They use Advent Captain Rifles an...
Jedi Class
Created by Musashi
THIS MOD IS DEPRECATED AND HAS NO ACTIVE SUPPORT OR UPDATES. USE ON YOUR OWN RISK! WotC UPDATE WHEN? Its finally there: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1546501455 Jedi Class Mod "For over a thousand generations, the Jedi were the gua...
Item Durability
Created by RealityMachina
That's right, everybody's favourite* mechanic from Long War is back, to get you to be more diverse in your loadouts. * - definition at use may vary from conventional usage The Basics Any non-infinite items that XCOM produces now have some form of durabilit...
Instant Avenger Menus - WotC
Created by BlueRaja
Makes all transitions in the Avenger instant + other time savers. Creates a much smoother experience, particularly on lower framerates. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Changes: All transi...
Instant Avenger Menus
Created by Ketchi
Makes all transitions in the Avenger instant + other time savers. Creates a much smoother experience, particularly on lower framerates. Changes: All transitions between rooms on the Avengers are now instant Hologlobe dissolve animation has been removed Dra...
Legacy HQ Animations
Created by Musashi
THIS MOD IS DEPRECATED AND HAS NO ACTIVE SUPPORT OR UPDATES. USE ON YOUR OWN RISK! DO NOT USE THIS WITH WOTC OR THE WOTCCOMMUNITYHIGHLANDER OR ELSE YOUR GAME WILL CRASH HQAnimations adds two new soldier personalities for my Primary Weapon mods Choose Prima...
Overwatch All/Others
Created by whoknew
Adds the ability to put all/other units with action points on Overwatch. DOES NOT SUPPORT WotC! If you need a version which supports WotC, go here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1133368143 This mod will save you a lot of time, even ...
New Target Icons
Created by robojumper
Adds more targeting icons to the game. Should work with vanilla, A Better Advent (2), LW Alien Pack, Long War 2, and a few other mods. Overrides: None. Also probably compatible with everything. Thanks to Wolf for designing the icons. I just brought them in...
Necromancer Class - WOTC
Created by Ekscom
A Necromancer! The demonstration of Psionics by X-Com agents during the first alien invasion has convinced some people that supernatural abilities do exist. This resulted in renewed faith in the ancient magical studies of Earth. With the combination of anc...
robojumper's various speed-ups
Created by robojumper
Removes the camera movement when you SET A UNIT INTO overwatch. Does not change anything about the actual activation. Works great with Overwatch All. ----------------------------------------------------------- Allows other actions to take place while a uni...
Restored Chosen Traits
Created by RealityMachina
Restores some cut Chosen Strengths and Weaknesses. These will be added to the pool of randomly selected abilities. Specifically: Strengths Mark - Chosen attacks now holotarget their targets. Beyond Earth - Chosen is now immune to environmental effects such...
Rend The Lost
Created by RealityMachina
Rend (and Sword Slice) are now considered valid for the headshot mechanic. Go crazy with it! Now supports Arc Wave too....
Smart Overwatch All [WotC]
Created by xylthixlm
Adds a shortcut key to quickly overwatch all soldiers. Reloads soldiers that need it first. Soldiers unable to overwatch will hunker instead. The shortcut key is 'L' by default. You can change it by going to the keyboard binding options and assigning the k...
Simple True Concealment
Created by kregano
The wait is over! Get True Concealment's functionality now, thanks to built in features in WOTC! No longer will you have to deal with timers starting right away on missions - stay in concealment, and you don't have to worry about the clock ticking down. Ap...
ShowMeTheSkills
Created by ²²²
Shows soldiers perks in the squad selection menu, no more hide and seek to find that one grenadier whom AWC gave serial AND phantom. Also capable of displaying your soldier stat on the same screen without clutering the U.I too bad. NEW! Icons makeover and ...
Confirm Free Reload - Legacy
Created by BlueRaja
A version of Confirm Free Reload that works with the base game (without 'War of the Chosen') For more info, see Confirm Free Reload - WotC. ---------------------------------------------- Compatible with Long War 2!...
Chosen Dark Events Fix
Created by RealityMachina
Dark Events related to the Chosen will no longer fire if you killed them all. The Loyalty Among Thieves events already do this, this is just me finishing it up. Due to how Dark Events work, this will most likely require a new campaign to take effect....
Chosen Reward Variety
Created by HoneyTheYellowBear
Why should rangers and sharpshooters have all the fun? This mod adds variety to the possible rewards for defeating a chosen. The possible rewards for each chosen now include a primary weapon, a secondary weapon, a grenade, a utility item, an armor, and one...
Buildable Hunter Weapons Redux
Created by RealityMachina
Build multiples of the Hunter weapons, but it'll cost you. Projects to build more of the hunter weapons should appear once you have either completed the Experimental Warfare tech and the first Proving Ground tech for that weapon, or once you have completed...
Buildable Geth Redux
Created by RealityMachina
Can't tire out these machines. Geth Primes are now buildable by XCOM! After researching Mechanized Warfare or completing Lost Towers, Geth Model: Prime will show up in the Proving Grounds. They are similar to SPARKs in terms of class and design (they are u...
Evac All - WotC
Created by tracktwo
This version of Evac All is for the War of the Chosen expansion only. Please use the original Evac All mod for the original XCOM2. If you are subscribed to both mods, make sure you only have the correct version of this mod activated for the game you are pl...
Evac All
Created by tracktwo
*** WotC note *** This version of Evac All is for the original XCOM2 only. For War of the Chosen support please use this updated mod: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1126395106 *** WotC note *** This mod adds an "Evac All" ability to ...
ETC Weaponry for WotC
Created by RealityMachina
Provides a Tier 1.5, to complement the Tier 2.5 weapon packs ported to War of the Chosen. Uses Mr Kablamm0fish's EU/EW Tier 1 Weaponry pack for a Tier 1.5 for normal soldier weapons, and adds in a kitbashed version of the AR for a SMG equivalent. Has +1 da...
Enhanced AOE Preview
Created by Harwin
Shows actual damage preview on targets as if you were using a single target ability. For AOE that does no damage (flashbang grenade, for instance), the health bars will still be brightly lit on targets within the AOE, so it is easy to tell whom you will hi...
EnemyLoot: Expanded Loot Drops
Created by Commander Niall
This mod adds in to the loot tables of every enemy a chance to get supplies, alloys, weapon mods and PCS in addition to corpses. This is to benefit early progression mainly when supplies are needed in great extent, but isn't as extreme as to just double al...
DLC Breakthroughs Support
Created by RealityMachina
Lets SPARK rifles have the upgrades of cannon-based breakthroughs, and has Alien Ruler Armours be affected by the relevant light/heavy armor breakthroughs. If you don't have both DLCs, the mod will work fine with just one of them....
Dual Wield Melee
Created by Musashi
Dual melee wielding When you equip a melee weapon in the secondary weapon slot and the primary weapon slot (using the "Primary Secondaries" mod) this mods converts your soldier to dual wielding melee. You can use and combine any melee weapon (either from t...
Electrothermal-Chemical Weapons
Created by RealityMachina
Latest Update: Since weapon stats for LW2 are more identical to vanilla stats now, removed post template auto adjustment for weapon damage. Stuff like environmental damage and crit chance are still adjusted. Uses Mr Kablamm0fish's EU/EW Tier 1 Weaponry pac...
Enemy Within Polish Voice Pack
Created by RealityMachina
Brings back the Polish voices from Enemy Within. Should also alter the configuration for Polish soldiers so they get these voices when generated....
Faster Psi Lab Training - WotC + Vanilla
Created by BlueRaja
Speeds up Psi training for Psi Operatives Works with both the base game and War of the Chosen (the launcher will show a warning icon, it can be ignored) After increasing the size of my squad and the number of enemies, my Psi Operatives weren't able to keep...
Fulton Rewards
Created by RealityMachina
Gain rewards from fultoning stunned enemy units. This is an add on to what Extract Corpses does: this does not make any alteration to what the fulton does. Specific rewards for capturing specific categories are: Advent - 50% for some intel, 25% for an eler...
Gravely Wounded Scars
Created by RealityMachina
Soldiers get scars when they're supposed to. Specifically, Firaxis changed it so when a unit gets gravely injured, they get a chance of getting a scar, as a replacement for Shaken being turned into a status for the Will system. They did not, however, actua...
Gotcha Again
Created by Soldier9
Check this thread to see how to resolve conflict with Perfect Information! Features This mod improves on the Line of Sight indicators that are shown when previewing moves in the tactical game. Indicators for enemy units -Regular shootable indicator: Shows ...
Gotcha (Flank Preview Evolved)
Created by MachDelta
Gotcha expands on XCOM 2's Line Of Sight indicator, adding the ability to anticipate if a move will flank an enemy, if they are visible through squadsight, and when mission objectives will be in view to either hack or shoot at. Latest Update New Feature: U...
Hack Plus - WotC
Created by BlueRaja
Gain 3-5 hacking skill points for a successful hack, or 1 for a failed hack. I take no credit for this. I just updated the Legacy Hack Plus (by codem01) to compile for WotC, because it appears to have been abandoned. ---------------------------------------...
Legacy Primary Melee Weapons
Created by Musashi
THIS MOD IS DEPRECATED AND HAS NO ACTIVE SUPPORT OR UPDATES. USE ON YOUR OWN RISK! Melee Weapons in the primary inventory slot Supports LW2 and vanilla XCOM 2 Currently LW2 Samurai Class, Vanilla Samurai Class and the Jedi Class (Lightsabers only) support ...
Lightweight Strategy Overhaul
Created by RealityMachina
Adds a continental heat system with varying consequences, along with an haven adviser system. The Basics Every continent gets its own "Resistance Command". These can be staffed with a soldier, engineer, or scientist, with the benefits changing depending on...
Long War 2
Created by Pavonis Interactive
Long War 2 By Pavonis Interactive (formerly Long War Studios) Web site, forums and mailing List: http://www.pavonisinteractive.com Discord: https://discordapp.com/invite/XBVqMZU Twitter: https://twitter.com/terra_invicta Long War 2 is a significant overhau...
Long War Alien Pack
Created by Pavonis Interactive
By Pavonis Interactive http://www.pavonisinteractive.com This mod adds a series of new enemies to XCOM 2. It is an update to the Muton Centurion pack and replaces it entirely. It includes: * Muton Centurion, a Muton leader with the ability to inspire its a...
Long War Laser Pack
Created by Pavonis Interactive
By Pavonis Interactive http://www.pavonisinteractive.com To play: Check the LW_LaserPack mod in the launcher. This mod adds a pulsed laser tier of weaponry, situated between Magnetic and Beam (Plasma) weapons on the tech tree. They generally do one additio...
Long War Laser Pack - WotC (unofficial)
Created by NStriker
By Pavonis Interactiver; rekajiggered for WotC by NStriker. If Pavonis ever updates the official mod, use that instead. ------ http://www.pavonisinteractive.com To play: Check the LW_LaserPack mod in the launcher. This mod adds a pulsed laser tier of weapo...
[WoTC]Long war Hero Perk pack
Created by Alterd-Rushnano
By applying the ability of a long war perk pack to resistance heroes, they make their skill tree perfect. INFO As you know, the long war peck pack has significantly upgraded existing class, but not for existing heroes. This mode eliminates the problems men...
[WoTC]ADVENT Sniper
Created by Farkyrie
The Advent Sniper is a deadly sharpshooter equipped with a lethal sniper rifle, that annihilates foes from afar. Advent Snipers have extreme range, sometimes even shooting you from beyond their line of sight, making use of their Squadsight and Longwatch ab...
[WoTC]ADVENT Duelist
Created by Farkyrie
ADVENT Duelist The ADVENT Duelist, equipped with a pistol, it is an expert in one on one duels. The basic Duelist has the Quickdraw and Ankle Shot ability, a shot that does damage and cripples the target, severely reducing movement. The Advanced Duelist ha...
[WotC] The MOCX Initiative
Created by RealityMachina
Because the Chosen appearing on missions that could muck up your battles wasn't enough. (This means they fight with the aliens) The MOCX Initiative introduces humanity's worst enemy to the game: itself. Starting by default with May, you run the risk of fac...
[WOTC] Show Health Values
Created by -bg-
Shows the value of HP next to the cover icon, no more counting sectopod's HP. You may customize the mod by changing XComTacticalHP.ini, the configuration options should explain itself. The health pip grouping still looks kinda ugly, I will see if I am able...
[WotC] Revival Protocol Fixes
Created by RealityMachina
Things Revival Protocol does in War of the Chosen: bring your soldier out of dazes, not be allowable on soldiers being carried because that could go very badly depending on how the game handles it Things Revival Protocol still does not do in War of the Cho...
[WotC] Resistance Firearms - Main Module
Created by ∑3245
IMPORTANT: This is the entire data module to the Resistance Firearms mod. The assets for the weapons can be found here. Subscribing to this is very important, since it contains all of the assets. War of the Chosen version! This mod is pretty much a weapon ...
[WOTC] Quick Soldier Info
Created by -bg-
Adds icons on the top right for each unit you controlled, these icons will show names, HP (+armor), will, status effects and action points left on each soldier. configs are in documents/my games/XCOM2 War of the Chosen/config/XComSoldiersQuickInfo.ini (gen...
[WOTC] Proficiency Class Pack
Created by shiremct
Proficiency Class Pack for WOTC About the Mod This mod contains 6 new soldier classes for XCOM 2 War of the Chosen that have some built-in proficiencies based around their core function or role that grow automatically as they gain experience and ranks. The...
[WOTC] New Target Icons
Created by dotvhs
Adds more target icons for regular, WOTC and modded enemies 30 new icons for the targets designed by me. I tried to match them as close to original icons as I only could. It's up to you to decide if I succeeded in this task. robojumper is the author of the...
[WotC] Resistance Firearms - Assets
Created by ∑3245
IMPORTANT: This is the entire assets to the Resistance Firearms mod. The main module for the weapons to appear in the game is here. Subscribing to this is very important, since it contains the assets to the entire mod. War of the Chosen version! This mod i...
[WotC] Resistance Firearms - Attachments
Created by ∑3245
IMPORTANT: This is the entire attachment assets to the Resistance Firearms mod. It's only required if you either have Resistance Firearms or another mod that depends on this mod for the attachment models. War of the Chosen version! This mod simply contains...
[WotC] Melee Weapon Breakthrough
Created by Mr. Nice
Does it bother you that Templar gauntlets and Skirmisher rip-jacks can't get a weapon type Breakthrough damage bonus? Well be bothered no more! This mod changes the "Improved Sword" breakthrough into a more general "Improved Melee Weapons", with all three ...
[WOTC] LW2 Secondary Weapons
Created by shiremct
Long War 2 Secondaries for WOTC Brings Long War 2's new secondary weapons out for use with custom soldier classes in WOTC! Includes weapons, upgrade schematics, and all associated abilities as of LW2 version 1.5, as well as a few new ones. All code and unc...
[WOTC] LW2 Primary Secondaries
Created by Alterd-Rushnano
Long War 2 Primary Secondaries for WOTC Brings Long War 2's new secondary weapons out for use with custom soldier classes in WOTC Includes Primary weapons. Features:Why do we need this mod? As Musashi's Primary Secondaries now support dedcated animations t...
[WotC] Gotcha Again
Created by Chaser324
This mod improves on the Line of Sight indicators that are shown when previewing moves in the tactical game. This version is specifically for use with War of the Chosen. The original release that works in the base game without War of the Chosen can be foun...
[WOTC] Extended Perk Pack
Created by Favid
This is a collection of a bunch perks I have made that anyone is free to use. By default, installing this mod will have no affect on your game - the perks are added to the game but there isn't any way to get them. I will be making some custom classes that ...
[WOTC] Dual Wielded Pistols 2.0
Created by Iridar
This mod contains animations and critical code that allow soldiers equipping and using two pistols at the same time. Out of the box, the mod allows Dual Pistols to be used by: 5 base game classes: Ranger, Grenadier, Sharpshooter, Specialist, Psi Operative....
[WOTC] Bio Beasts
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Textures, Concept : Super awsome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- What Is Bio Beasts: Bio Beasts adds 2 new Bio Alien types to the game. Bio Facel...
[WOTC] Cost-Based Ability Colors
Created by shiremct
Cost-Based Ability Colors This is an updated version of Cost-Based Ability Colors for WOTC. All credit for the original mod and concept goes to infectedm and you should go rate it if you haven't already. Overrides UITacticalHUD_Ability and is incompatible ...
[WOTC] Detailed Soldier Lists
Created by -bg-
Shows more details in the Soldier List screen, this is now more important than ever due to will and different stats from covert actions. Also show status in hours instead of days when below certain threshold, customizable in XComGame.ini Also lights up bon...
[WotC] Better Tactical Zoom Out
Created by Nashable
War of the Chosen edition. If you're looking for Legacy XCom 2 edition then go here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=617964189 This Addon is a .ini tweak to increase the zoom height on the tactical map. Allowing you to see more of the...
Zone-tan Voice Pack
Created by Gold Eagle Lackin
This is a Voice Pack of Zone-tan, that "News Reporter" most people won't admit they ever heard about... The actual VPK contains a megar ~250 voice clips from the 9 episodes of ZTV news (plus some bonuses), and only like 65% of them are actually used. Due t...
[WOTC] Additional Icons
Created by Alketi
NOTE/DISCLAIMER: This mod is solely a port of Grimy's "Additional Icons" mod to work with WOTC. ALL credit for its creation goes to the original author (Grimy). If Grimy returns to XCOM modding and wishes to resume ownership of this mod, then this copy wil...
[WOTC] Bio Troops
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Blender and Art : Sacred Soul69 -- -- Coding and Art : Ashlynne_Lee-- -- Coding, art and unit creation and conceptual idea : Shadow79 ...
[WOTC] Advent Medic
Created by Wilko
A self-contained mod that adds an Advent Medic to the Advent forces. The Advent Medic focuses on supporting wounded Advent troops, either trying to heal them or provide cover. -- Stats -- There are three tiers of Advent Medics, which have the same stats as...
[WotC+Classic] TacticalUI KillCounter
Created by Luminger
TL;DR: Tactical UI now shows you how many enemies you've killed, the remaining count and how many are currently active. NEW: WotC Ready - works on every XCOM2 version (despite the triangle) NEW: TheLost are taken into account as well! NEW: Now with MCM sup...
[LW2 Cmp] XCom 2 International Voices Pack
Created by Seth Norris
THIS MOD IS COMPATIBLE WITH LONG WAR 2 Project to add missing language VoicePacks and make them as complete and loyal to XCom 2 as possible. Adds fully upgraded Russian and Polish Voices (30 Voice Packs) & 6 more WIP including Swedish, Chinese, Dutch and A...
Yet Another F1
Created by robojumper
This mod is compatible with War of the Chosen. The Alternative Mod Launcher may be required to enable it for WotC. Adds an XCOM EU/EW/LW style unit information screen to the game. Stats. Equipment. Equipment Stats. Abilities, Passives, Buffs, Debuffs! How ...
WotC: robojumper's Squad Select
Created by robojumper
My personal take on a Squad Select Screen! Completely built from the ground up! Features: User Interface for more than 6 soldiers. How many? There's no limit! Scroll or Drag&Drop. More intuitive with built-in overview! More information: PCS', Health, Abili...
WotC: Show GTS Class Counts
Created by robojumper
Shows the soldier count for each class when deciding what class to train a soldier as in the GTS. As a bonus, also Personnel screens show that info. The numbers shown are "Total (Available)". Because I can never remember what class I wanted to train. You m...
WotC: Sparks with AWC Abilities
Created by Zamster
Enable AWC randomized abilities for sparks This allows Sparks to get their own AP as normal soldiers does. Note: This should not be used in conjunction with Mr Nice's Trainable Sparks, since his mod already adds this functionality....
X2WOTCCommunityHighlander v1.29.0
Created by X2CommunityCore
What is Highlander? Highlander replaces a big portion of the game's code in order to make it more moddable and mod-compatible, as well as fix a lot of bugs. As implied by the name, only one Highlander mod can be used at a time. Hence, the Highlander tries ...
WotC: Color Coded Bonds
Created by robojumper
Adds custom color codes to soldier bonds in most places. Due to restrictions in Firaxis' UI code, that doesn't work everywhere. It does work everywhere where it's important....
Wotc SpecOps Class
Created by Musashi
SpecOps Class for WotC The SpecOps soldier specializes in silently sabotaging, deceiving, confusing and killing his enemies. He is at its best when staying in the shadows. Veterans of the special forces they are trained in a wide array of different weapons...
WotC Samurai Class
Created by Musashi
Samurai Class for WotC The samurais weapon are primary sword, dual swords (or other melee weapons if you insist) or sword and a ballistic shield. To compensate for the missing ranged weapon he starts with two utilty slots. Melee kills build up Focus which ...
WotC Stealth Overhaul
Created by Musashi
𝐒𝐓𝐄𝐀𝐋𝐓𝐇𝐒 𝐌𝐄𝐂𝐇𝐀𝐍𝐈𝐂𝐒 𝐅𝐎𝐑 𝐀𝐋𝐋! Musashis Stealth Overhaul is a meta mod that provides stealths gameplay mechanics for several of my mods. Other mod authors are welcome to plugin in their mods if they want to provide stealth abilities/mechanics for their mods. ...
WotC Vest Slot
Created by Musashi
Adds a dedicated vest slot to all soldiers. By default all soldiers get the vest slot. You (or mods) can lock the vest slot behind abilities in the XComVestSlot.ini. This mod is incompatible with Tons of Utility Items because that mod overrides the armory ...
WOTC Nice Mission Debriefing
Created by atamize
A follow-up to Mission Award Variety, Nice Mission Debriefing for War of the Chosen shows extended stats and awards for your soldiers at the end of a mission. FEATURES Stats Kills, Damage Dealt, Shot Accuracy, Overwatch Accuracy, Tiles Moved, Loot picked u...
WotC Katana Pack Reloaded
Created by Musashi
Update: vortex weapons are back! Needs War of the Chosen Expansion For silent takedown on ninjatos you need the mod Wotc Stealth Overhaul Higher tiers are unlocked when you buy the coresponding vanilla sword tier. There are no additional costs. There is a ...
WotC Enhanced AoE Preview
Created by Harwin
Shows actual damage preview on targets as if you were using a single target ability. For AOE that does no damage (flashbang grenade, for instance), the health bars will still be brightly lit on targets within the AOE, so it is easy to tell whom you will hi...
WotC Combat Knives
Created by Musashi
Adds a combat knife and a throwing knife for all tiers to the game. SpecOps Throwing Knife Aim: 5 Damage: 3-5 Pierce: 0 Shred: 0 Crit Damage: 3 Crit Chance: 25 Sound Range: 0 * Grants two charges of the throw knife ability (Throw a knife as a standard acti...
WotC Ballistic Shields
Created by Musashi
Balistic Shields Update june 2021: now features shields for sparks (thanks to Iridar and Claus) This mods adds three tiers of ballistic shields as secondary items. From the default classes rangers and specialists and from Musashis classes the samurai, spec...
World Expansion Project: ADVENT
Created by Beacon
World Expansion Project: ADVENT Latest Update: 22/02/2016 - Added new ADVENT Landing Pad for the CityCentre The first release of the World Expansion Project, 'WEP: Advent' adds a number of new ADVENT map PCPs and Parcels to the XCOM 2 map generation pool, ...
[Deprecated] New Promotion Screen by Default
Created by Tzarnal - MoonWolf
You Should Use The Community Promotion Screen Instead While this mod still works there is now a Community Promotion Screen that has more features and has active support. You should be using it. Please. Community Promotion Screen This will only work with Wa...
[WotC] Mod Config Menu
Created by guby
This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus. For full details on using this mod, troubleshooting, or even building your own mods to use this menu, visit: https://github.com/an...
[WOTC] LW2 Classes and Perks
Created by Favid
LW2 Classes and Perks This is a port of the classes and perks from Long War 2. By default, this mod will disable the four base game classes, replacing them with the Assault, Grenadier, Gunner, Ranger, Sharpshooter, Shinobi, Specialist, and Technical from L...
[WOTC] Iridar's Akimbo Class
Created by Iridar
OMG I CAN'T EQUIP TWO PISTOLS The mod responsible for primary Pistols is Primary Secondaries or True Primary Secondaries. These are not my mods. If something doesn't work there, I cannot help you. Things have always worked fine when I ran tests with just t...
Long War Leader Pack
Created by Pavonis Interactive
By Pavonis Interactive http://www.pavonisinteractive.com This mod adds a development path for XCOM soldiers in the Guerrilla Training School, allowing them to train special perks that benefit the entire squad. But only one leader at a time can go on a miss...
Long War Leader Pack WOTC
Created by Ginger
Original mod located here Given that Pavonis Interactive has decided not to port LW2 to WOTC, members of the community have taken up the torch instead. I managed to get a head start on them by doing this as soon as Pavonis made the announcement, so here it...
Long War Perk Pack
Created by Pavonis Interactive
By Pavonis Interactive http://www.pavonisinteractive.com This mod adds more than 70 new and reworked abilities to assign to soldiers, gear or aliens, adds UI support for choosing between three perks per soldier level as well as additional levels, reworks t...
Long War SMG Pack
Created by Pavonis Interactive
By Pavonis Interactive http://www.pavonisinteractive.com Adds three new submachine gun-type weapons to the game, one per tech level, for the XCOM side. They offer bonus mobility, concealment and close-range accuracy, at a penalty to damage and long-range a...
Long War SMG Pack - WotC (unofficial)
Created by NStriker
By Pavonis Interactive, rekajiggered for WotC by NStriker. *Updated to use WotC values for schematics. The original mod used the same cost for SMGs as assault rifles, so I've maintained that. If and when Pavonis update themselves you're better off using th...
Lucubrations Infantry Class
Created by Divine Lucubration
WotC Version: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1128300381 Adds an Infantry class to the game with many new abilities. This is a pet mod I've been working on for a little while. I began to miss the basic rifleman class from the Long War...
Lucubrations Infantry Class Wotc
Created by Divine Lucubration
Vanilla (Non-WotC) Version: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=632648555 Adds an Infantry class to the game with many new abilities. The Infantry class is a basic rifleman class styled after its namesake from the original Long War mod. I...
Mark Zero Augments
Created by RealityMachina
Because XCOM needs something more affordable in the early days. Details Provides 4 seperate "Mark Zero" augs available from the start (partially using the look of the EW prosthetics), buildable for 25 supplies in Engineering: Augmented Eyes - provides +5 a...
MEC Troopers
Created by RealityMachina
Charge into the fray as a MEC Warrior, take all the shots as a Jaeger, or become an unflinching wall as a Titan. If you played Enemy WIthin, you'll get the general gist of how you'll get MEC Troopers with this mod: after researching and building the requir...
Medikit Expansion
Created by RealityMachina
Adds a one-use revive charge (organic only), and a robotics-only heal (one charge) to medikits and nanomedikits. Meant to help keep Geth and Hunter-Killer Droids from my mods alive in the field. Though I guess you could use it to help SPARKs if you want. R...
Metal Over Flesh Redux
Created by RealityMachina
No will drain. No fears. No mercy for ADVENT. Adds in Proving Ground projects that upgrade your SPARKs, because sometimes the best way to solve a Chosen problem is via 2 tons of badass. Also adds a utility slot to SPARKs, though they carry the restriction ...
Missing Packages Fix + Resource
Created by ∑3245
For some reason unbeknowest to us, some packages (FX_, dev packages, clearcoat) are not loaded in WotC, or rather, do not exist at all, breaking a lot of mods that use Particle Systems. This is intentional to reduce the size of WotC. This will be required ...
More Cities
Created by RealityMachina
Latest Update Suppressed log writing by default, also disabled usage of city locations for mission generation by default to minimize freezing. Adds in more cities for the game to use as locations, and gives them a global x offset to adjust them from 3d glo...
More Cities WotC
Created by RealityMachina
Adds in more cities for the game to use as locations, and gives them a global x offset to adjust them from 3d globe coordinates to XCOM 2's 2d map projection. Hopefully preventing missions in London on the other side of the Channel or other absurdities. Ad...
More Effective Blast Padding
Created by RealityMachina
Makes explosions from cars and other destructible objects (think gas tanks) be affected by blast padding. Should work in any situation except when loading into a tactical mission (you will need to complete the mission before it'll take effect.)...
More Maps Pack [Non WOTC]
Created by tdDaz
Wrath Of The Chosen Note : I recommend disabling MMP until I have rebuilt the mod for Wotc. It may work (I haven't tried it yet) as it's a very compatible mod (no code additions or changes) but i'd hate to be responsible for bugs or serious issues in your ...
More Mission SITREPs
Created by RealityMachina
Enables SITREPs for nearly everything. Council, Resistance Ops, Retaliations, Landed UFOs, and Alien Facility missions now all have a chance of getting SITREPs when they spawn. Council and Resistance Ops have a 25% chance to spawn with a sitrep. They also ...
More Resistance Ops
Created by RealityMachina
You know those cool missions with multiple personnel rewards? This lets you have more than the vanilla limit of 3 mission in a campaign....
More Resistance Order pages
Created by -bg-
Added support for more than 3 resistance factions when assigning orders. Note: Example new faction is from http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1123588800 Source: https://github.com/bountygiver/WOTC_MoreResistanceOrderPages Known issues: F...
More Traits
Created by RealityMachina
Positive Traits! More negative traits! You can have them all here! Currently adds in traits that were cut from the expansion pack, along with some reworked abilities from Potentials. Positive traits work on a bit of a hidden system: they can only be gained...
Musashis RPG Overhaul
Created by Musashi
OPEN BETA VERSION Features Gameplay overhaul that revamps various aspects of the game Replaces vanilla classes with a single class with 14 specializations with 7 ranks each for a total of 98 abilities to choose from Additional specs can be added by the eve...
Necromancer Class
Created by Ekscom
A Necromancer! War of the Chosen version available here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1137913176 (You can subscribe to it in the middle of your campaign with no ill effects) New class with custom magic skills. Sorcerer and Necroman...
Non-Skirmisher ADVENT Hybrids
Created by RealityMachina
Not all hybrids rescued muster out to be part of the Skirmisher Corps, but they can still make good soldiers for XCOM. A reimagining of the original ADVENT Hybrids mod, these are hybrids recruited through Covert Actions from the Skirmishers (along with reu...
Overwatch All/Others WotC
Created by whoknew
Adds the ability to put all/other units with action points on Overwatch. SUPPORTS ONLY WotC! If you need a version that works with non-WotC, go here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=621695447 This mod will save you a lot of time, even...
Perfect Information
Created by tjnome
Description: Displays Hit/Crit/Dodge % for XCOM and Aliens (Configurable) and much more. Works like Long War's Second Wave Option. Updates and changes: Changelog available at: http://gtm.steamproxy.vip/sharedfiles/filedetails/changelog/625737801 Localizati...
Playable XCOM 2 Aliens
Created by RealityMachina
The actual aliens from XCOM are available to you! Well, Vipers, Mutons, Andromedons, and Sectoids anyway. Features All aliens featured have their own classes and equipment for them. Equipment is gained by building the medium armor schematics or the mention...
Plot Gated Chosen Missions
Created by RealityMachina
Locks the Chosen missions behind the plot. Specifically: Revealing the Strongholds requires that either you have killed a Codex, or that you have completed the Black Site. Unlocking the Stronghold Missions proper, requires either killing the damaged Avatar...
Primary Secondaries
Created by Musashi
Primary Pistols and Primary Melee Weapons Update: Now features dedcated animations for primary swords, primary pistols and primary autopistols. This includes tactical animations, armory animations, starting screen, skyranger drop and photobooth poses. Requ...
Pyrrhic Victories
Created by RealityMachina
Allow for missions to be considered successful, even if you had to evac or otherwise lose all operatives in a mission. The game will also properly track victories and losses under this system, and shouldn't play the wrong music or use the wrong UI elements...
Quicker Reload - wotc
Created by kdm2k6
Reloads are quicker since they don't wait for their animations to finish....
Raider Faction Bases
Created by RealityMachina
Raider Faction Bases is a metamod meant to help the various raider faction mods you may install (by default, supporting the ones I've made) appear more frequently throughout your campaign. Description Bases are generated upon either campaign start or when ...
Raider Faction: Bandits
Created by RealityMachina
"As much as there has been people willing to fight back against ADVENT, there's also been people seeing the post-invasion chaos as a way to live like kings. Ex-military units, civilians who got lucky when they found a weapon cache, even resistance people w...
Raider Faction: Cult of Jariah
Created by RealityMachina
"Jariah was a good woman once. Someone I could even call my sister. When I thought her lost to the aliens, I mourned her. When she came back, started spreading her heresies....well, I won't particularly mind XCOM eradicating as many of her followers as the...
Raider Faction: Marauders
Created by RealityMachina
"Unfortunately, the liberation process doesn't always go well. There are those of us who get filled with a rage against the world, wishing to damn it for the fate it has given them..." - Betos Marauders are ex-ADVENT that didn't quite go through the Skirmi...
Raider Faction: Phantoms
Created by RealityMachina
"When we lost my second all those years ago, there were some that took it as a sign that my leadership, our entire strategy of hiding and working from the cold, to try to kick the aliens off our planet, was the wrong method. A hyper aggressive approach, on...
Raider Faction: Rogue XCOM Operatives
Created by RealityMachina
"Commander, we're getting some weird signals from the upcoming drop point. It's using frequencies and encryptions I haven't seen since the old days, yet it's not the one us and the Resistance have been using. I don't know if we're going meet friends or foe...
Reaction Fire Suppression [WotC & Vanilla]
Created by RealityMachina
A rebuild of Suppressive Reaction Fire, it uses the OnPostTemplatesCreated system, and more closely resembles suppression rather than having flashbang-like effects. Details It only decreases Aim by -20 when a unit takes an overwatch shot against another ap...
Rebellious MOCX
Created by RealityMachina
Lets MOCX squads have a chance of spawning into a mission on their own team, instead onto the aliens. This team is not shared with the raider factions, so you can have a five way firefight if the dice rolls right! Does not affect the story missions since m...
Recruit Multiple Heroes From All
Created by RealityMachina
Actually gain your second (or more) faction hero from all factions. Context: the vanilla check for the extra faction hero reward has the requirement that the faction that offers it must be the first faction you met. This means if you met the Reapers first,...
Renegade Rulers
Created by RealityMachina
Rulers are now placed on eTeam_One, making them enemies to absolutely everybody else. Note that this means you can now complete missions while a ruler is still on the map, as long as everybody else is dead. Does not react to actions from the Lost, because ...
Restored SITREPs
Created by RealityMachina
Restores the cut SITREPs of War of the Chosen. May cause crashes. Specifically this restores: Fireteam - squad size limited to two. Mission is adjusted accordingly. Priority Objective/Ambush - ADVENT will launch multiple reinforcements once XCOM completes ...
Robots On Covert Actions
Created by RealityMachina
Allows robotic units to be staffed on Covert Actions....
Rogue Class Mod
Created by Isms
Someone has done a port here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=618036260&tscn=1588529757 ! Adds a fully custom class, the Rogue, to the game. Includes full custom and unique abilities! Inspired by the Scout from Long War and a new Gho...
RPG Overhaul - Pharmacist Class Specializations
Created by bstar
Features This specialization pack adds 3 additional specializations from Favid's brand new and awesome Pharmacist Class mod to Musashi's fantastic mod RPG Overhaul. These specializations and the associated "Stimgun" secondary weapon come with 23 perks whic...
RPG Overhaul - Shadow Ops and Much More
Created by bstar
Features: This mod adds 20 new specializations for Musashi's amazing RPG Overhaul mod. These specializations contain 140 perks from Shadow Ops, Favid's Extended Perk Pack, MINT, A Better Barracks, Long War 2, Richard's Classes, the base game and a few cust...
Ruler Nerf Nerf
Created by RealityMachina
Adds in an exception to the LOS requirement for rulers in War of the Chosen: if they take any damage from XCOM (excluding abilities that retain concealment or were free actions), even from a out of sight sniper, they will gain an action point instead of ju...
Sabotage Covert Action Rebalance
Created by RealityMachina
Switches the uniqueness of Remove Avatar Project Progress and Gain Facility Lead covert actions. More specifically: Facility Lead is now repeatable, and can be spawned by multiple factions at a time. Sabotage can now only be done once per faction, and only...
Salarian Engineers
Created by RealityMachina
Wanted drones back? Wanted drones back to an enemy that specializes in reacting very hard to enemy fire directed at it? No? Too bad, this mod does it anyway. Details Salarian Technicians start appearing around Force Level 4. They upgrade to Salarian Engine...
Sangheili Spec Ops
Created by RealityMachina
Because one disappearing enemy wasn't annoying enough. Details Sangheili Minors start appearing as leaders around Force Level 6. They upgrade to Sangheili Spec Ops at Force Level 13, and Sangheili Zealots start appearing as leaders around Force Level 18. (...
Scalable Blast Padding [WotC Compatible]
Created by RealityMachina
This mod uses OnPostTemplatesCreated() to have Blast Padding (or Formidable, if you're using LWS' Perk Pack) scale with tech of the armour, ala how Shredder scales with the tech of weapons. By default wearing plated armour gives you an additional armour po...
Scientist Staff Slots: WotC Edition
Created by RealityMachina
Converts the Resistance Ring, Psi Lab, and Infirmary slots to use scientists instead of engineers. Scientists still decrease research time when slotted in. ...
Shadow Chamber Kill Counter
Created by btysgtmajor
Tired of trying to keep track of how many aliens you've killed when the Shadow Chamber told you there were 15 at the start of the mission? Of course you are! This mod tracks those aliens you've killed or mind controlled/hacked so long as they count against...
Shadow Concealment Nerf
Created by RealityMachina
Nerfs Reaper's Shadow concealment via adding an extra "ability" (or two) to Shadow. Details By default, if a Reaper ends their turn being flanked by a hostile, activated enemy, they will be revealed. In addition, any hostile, non-movement abilities they do...
Shadow Ops LW2 Class Pack
Created by xylthixlm
Shadow Ops LW2 is a gameplay overhaul that replaces the Long War 2 classes with eight new classes. Requires Long War 2 to play. Classes Each class in Shadow Ops LW has two main paths with distinctly defined battlefield roles and strong synergies between pe...
Shadow Ops Original
Created by xylthixlm
This is the original version of Shadow Ops for those not using the Long War Perk Pack. The Long War version is Shadow Ops LW....
Show ability cooldown
Created by -bg-
Shows the ability full cooldown time instead of turns remaining to be available again, which is redundant to the number appearing below the ability icon. WARNING: As any XCOM 2 mods do, saving a game with a mod enabled will cause the save game only work if...
Show Enemies on Mission Planning
Created by Quvano
------------------- IMPORTANT: If you have the WotC DLC, use sebkulu's version of the mod: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1183583781 ------------------- This mod shows the enemy types and quantity that have been detected by the Shado...
Show Health Values
Created by -bg-
WOTC Version: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1123174832 Shows the value of HP next to the cover icon, no more counting sectopod's HP. You may customize the mod by changing XComTacticalHP.ini, the configuration options should explain ...
Show More Buff Details
Created by -bg-
No more guessing when is your effect going to end, shows more details about when each non-permanent effect is going to end. Also show the stat bonuses granted by each buffs/perks Compability: Overwrites UITacticalHUD_BuffsTooltip, UITacticalHUD_PerkTooltip...
Skirmisher Rebalance
Created by RealityMachina
Reworks some of the Skirmisher's abilities and fixes a pretty bad bug too: Specifically: Fixes a bug with Battle Lord causing it to only proc on the first two actions on the enemy turn, and then ignoring the rest. (This mod's config ini includes an option ...
SPARK Launchers Redux
Created by RealityMachina
Tired of being shot at from beyond LOS by enemies? Now you can deliver the same pain to ADVENT, with Heavy Launchers of your own! (Fits into the utility slot, Metal over Flesh adds this if you don't have another mod that adds a utility slot to SPARKs) XCOM...
Starting Traits
Created by RealityMachina
Soldiers now have a chance of spawning with already active traits, to make getting new ones a bit more flavourful. By default, it's a 20% chance to spawn with a negative or positive trait (split evenly across the 20%) for a new soldier. For reward soldiers...
Stiletto Rounds For XCOM
Created by RealityMachina
Adds in Stiletto Rounds as a potential ammo reward for XCOM. These rounds are a copy of the Hunter's Bleeding Rounds, which...do exactly as they say: they can inflict bleeding on a target for a number of turns. ...
Stop Wasting My Time - Legacy
Created by BlueRaja
A version of Stop Wasting My Time that works with the base game (without 'War of the Chosen') For more info, see Stop Wasting My Time - WotC. ---------------------------------------------- Compatible with Long War 2!...
Stop Wasting My Time - WotC
Created by BlueRaja
Speeds up the game by removing pointless pauses and other time-wasters. All changes are purely cosmetic. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Combat changes: Removed 1-2 second pause after: Sh...
Strip Primary Weapons
Created by wasteland_ghost
The mod isn't needed for WotC DLC as it already has the same functionality. DESCRIPTION: Re-introduces "Make weapons available button", introduced in 05/12/2016 patch and removed later in 11/08/2016 patch, and makes it to strip upgraded and limited weapons...
Synthoids
Created by RealityMachina
You used them as EWRs, but surely you didn't think only XCOM could make use of those designs? Details ADVENT Synthoids start appearing around Force Level 4. They upgrade to Advanced Synthoids aroudn Force Level 11, and Elite Synthoids start appearing aroun...
TLE Animsets For Everybody
Created by RealityMachina
Adds the new TLE animsets to all custom soldier types that can use them. Basically for Allies Unknown and similar mods, so stuff like the new attitudes or new photobooth poses will actually appear on them. This does not edit what specific poses are availab...
Tracking Shot Defence
Created by RealityMachina
Hunker Down (and other defensive abilties) actually do something against the Hunter Chosen's Tracking Shot. Specifically, Tracking Shot by default has the "deadeye" (this is the internal name for it) to hit calculation, which means it always hits. (And thu...
Unblockable Flamethrowers
Created by RealityMachina
Flamethrowers are no longer inhibited by low cover. High cover will still block them. In addition: XCOM flamethrowers will now apply a small burning effect on any target they hit. Purifiers will now always hit anything in range instead of having a chance t...
Uniformity
Created by RealityMachina
Everybody personalizes as the Commander tells them to, no more. Details In other words, normal, non-hero soldiers (+ any alien soldiers that use human cosmetics), upon equipping kevlar, plated, spider, whatever armours, will now auto default to a uniform l...
Upgrade Reminder [XCOM2 Vanilla & WotC]
Created by tracktwo
Adds icons to soldiers in the squad loadout screen if there are available weapon or PCS upgrades and that soldier has available slots for these items. I am a bear of very little brain and usually forget to actually use the stuff I find on missions. If you ...
View Locked Skills - Wotc
Created by Toxic Frog
Makes skills / perks / aptitudes from higher ranks visibles. By default, XCOM random skills remains hidden (a button allows to show them if you want to). Depends on " New Promotion Screen by Default" mod. No class overriden....
Wear Armour on the Avenger (for WotC)
Created by RealityMachina
Forces soldiers to wear armour on the Avenger. Does this through a IsSoldier check to catch all soldiers that could be used in game....
WotC Infiltrator
Created by Musashi
WotC Infiltrator Class Mod Pistol and Sword wielding class aka Lostkiller Infiltrators are specialists in close combat, infiltration and counter tactics. High accuracy, mobility and stealth make them a key asset of every guerilla operation. You need New Pr...
WOTC Flawless
Created by krj12 (Ken)
Original version can be found at: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=729580495 Currently, if you complete a mission with no fatalities and no damage received, you receive a Flawless rating ( i.e., a pat on the back for a job well done). ...
WotC Field Medic Class
Created by [OBSI] Rumrunner
Field Medic Class for War of the Chosen ABOUT THE MOD Adds the Field Medic class to XCOM2 War of the Chosen. The Field Medic is highly trained in using the Medikit, receiving healing and use bonuses with their First Aid ability. They also provide useful bu...
Linked collections (2)
XCOM2 All Solo Class Mods
Contains 197 items