XCOM 2
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Krogan Champions
   
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64.339 MB
23 Aug, 2018 @ 6:52am
31 Mar, 2022 @ 5:01pm
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Krogan Champions

In 1 collection by RealityMachina
RealityMachina's War of the Chosen Mods
97 items
Description
Prepare for the pain.


Details
Krogan Grunts start appearing as leaders at Force Level 6. Krogan Warriors appear at Force Level 11. Krogan Champions appear at Force Level 16. These enemies can only appear as leader of pods.

They use Advent Captain Rifles and their own fists.

Their capabilities per tier are:

Starting - Krogan Grunts contain immunities to poison, being stunned, and being panicked. They also regen +2 HP per turn.

Warriors - Krogan gain Fist Smash, letting them damage, shred armour, and potentially stun or knock out any enemy they hit with their fists. Has a three turn cooldown. They also gain the ability to smash through terrain.

Champions - Krogan gain React Smash, letting them use Fist Smash against any opponent that gets too close to them. They also gain Intimidate, giving them a chance to panic any enemy that uses a direct target attack against them.

They drop muton corpses because I am not even going try making another niche autopsy bonus.
34 Comments
LeyShade 29 May, 2021 @ 5:21am 
UPDATE: This mod requires the XComAI.INI file to be edited, replacing the last behaviour table with the below, fixing a misnumbering in the child branches:

+Behaviors=(BehaviorName=KroganChampLastActionSelector, NodeType=Selector, \\
Child[0]=TryStandardMelee, \\
Child[1]=TryGrenade, \\
Child[2]=TryShootOrReloadOrOverwatch, \\
Child[3]=HuntEnemyWithCover, \\
Child[4]=SelectMove_JobOrMelee)
Feezec 20 Apr, 2021 @ 6:22pm 
If I Fulton capture your Mass Effect alien enemies, do I get a Mass Effect alien soldier as an award?
xxx_420_Bad_Boy [Wizard_Cum] 19 May, 2020 @ 1:11pm 
@realitymachina also getting black textures.
Naylind 3 May, 2020 @ 6:20am 
hi, in my cerberus campaign they appear as black krogan, my customization appear totally blackened as well, any clues or it's just your design of appearance?
Taco 5 Jan, 2020 @ 4:57pm 
Amazing mod! I'm having a little trouble with this one interacting funny with either the Grunt Squadmate, or maybe Unrestricted Customization. For some reason, when I use this mod, I get a bug where the Squadmate Grunt cosmetic items have their names changed to advent and my soldier with Grunt cosmetics loses his customization (except the head) after I load him up again in the customization menu, barracks, or in the field.
Darkest Rudolph 7 Dec, 2019 @ 3:10am 
Юрий Бугаенко Yet Another F1
Yuriy Sever 10 Nov, 2019 @ 3:51am 
Hello friend, please tell me what kind of mod you have? In XCOM2 that would in combat information menu on pressing the buttons emerged about abilities and enemies. Thank you in advance
T'erissk 19 Sep, 2019 @ 6:58pm 
YUS! YUS YUS YUS! SMASHING SUBSCRIBE!!!
Revan519 3 Jul, 2019 @ 5:11pm 
have i havent seen one as well
Ganches 12 Jun, 2019 @ 7:56am 
This unit didn't appear a single time for me during an entire campaign. It's the first enemy mod I've ever installed that won't appear.