Stellaris

Stellaris

2,147 ratings
Stellaris Ultimate Pack 3.7
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Description
NOTE ON THE FUTURE
I am retiring from maintaining this collection. It has been a pleasure to create and update the pack for the past 5 years, but now it is time for me to move on. My thanks goes to the thousands of people who have tested, played, and commented on the collection, and the thousands who gave it upvotes, making it one of the highest ranked collections in Stellaris. It has been a pleasure, and I will be leaving it here to stand as a testament to what solid mod curation looks like.

Description
The ultimate collection of mods for Stellaris 3.7 aimed at giving the most amazing and fun (and hopefully somewhat balanced) experience available. Do you like starships and combat? Extra Ship Components has you covered. Want a longer and wilder progression? Say hello to end-game mods like Ancient Cache of Technologies and Gigastructural Engineering. How about a more diverse and exciting galaxy to explore? Planetary Diversity, Real Space, and Guilli's Planet Modifiers will spice up the exploration phase of your game. Interested in crafting unique empires and species to fit your style? Mods like Ethics & Civics, Government Variety Pack, and Xenology will help you do just that.

These are just the core mods; many other mods supplement these to enhance the whole Stellaris experience. Traditions, ships, planetary infrastructure, traits, ascension perks, technology, diplomacy, civics, governments, and subjects; no part of the game is left vanilla with this collection.

This collection runs well and all mods are compatible and tested. If you have any problems, questions, comments, or suggestions, leave a comment and I will answer ASAP! I continually update and refine this collection to make it the best it can be. I recommend you join The Stellaris Modding Den's Discord to keep up with Stellaris mods.

It is HIGHLY recommended to use Irony Mod Manager[bcssov.github.io] to set and order your mods.

Changelog
This pack is very frequently updated, I suggest you read the Changelog to see mods added/removed.

Bugs & Stability
Currently stable. Report problems here

Mod Order
THIS IS IMPORTANT.
The order of the mods here is the order they need to be in the launcher. Please take the time to do this to ensure you have a proper testing environment.

If you have notice a conflict stemming from mod order, let me know in the comments and so I can fix it.

Performance
As always, heavily modded games will cause performance issues in the late game. The biggest problem is ships and pops, so I recommend that when you reach the point that you gain Precursor ships, that you replace large fleets of vanilla ships with smaller fleets of those more powerful ships. Additionally, I recommend that you focus your economy toward megastructures in the late game, and get rid of excess pops that could be lagging the games.

Upcoming Updates
Imminent Updates
Testing Underway
-NA

Future Updates
-NA

Balance
If you see anything that seems broken or overpowered, leave a comment and I’ll see what I can do.

Recommended Settings
-600-1000 stars
-AI Empires: 15-20
-Tech/Unity slider to 0.25 (lots of new techs to research)
-Habitable worlds slider to 0.25 or 0.5 (helps reduce lag in the end game)
-Marauders: 2-3
-Fallen Empires: 3-5
-Difficulty: Personal preference, Ensign should be better than vanilla
-Graphics: Medium, High if you want to take good screenshots

-Gigastructures Mod Settings: I recommend increasing the difficulty of the crises from Gigastructures, since this pack contains some pretty powerful mods. I also recommend increasing the costs of megastructures for the AI to match the player, if playing on difficulties higher than Ensign
-Kasako's Mod: The option on the left, with no extra content and just the basic functionalities
-Other Mod Settings: Default

Additional Content
-Optional Addons: Graphics and Roleplay Mods Not updated yet

Final Notes
If you decide to give me a good rating, why thank you! It really motivates me. If you give me a downvote, please explain why, as I want to improve!
Items (107)
A Deadly Tempest [3.14.☠]
Created by FirePrince
/i.imgur.com/QV4FTm5.png Ever wanted to be able to shut down access to the L-Cluster while an Awakened Empire, Horde, Crisis, or some other empire threatening you is ongoing? Just want to be Tall but isolated in the L-Cluster? Ever wished that the Gray Te...
Abandon Colony
Created by XVCV
Description This is a simple mod that lets you abandon a colony. Does a colony you just acquired through war seem to be useless? Does a xeno pop in your empire is so disgusting that you wanna kill it with the planet it lives on? Here's your solution! This ...
Ad Astra Technology Mod
Created by FirePrince
“Per Aspera Ad Astra” “Through adversity to the stars.” This is a continuation of the old great Ad Astra Technology Mod by Phoenix Star (f. changes s. Notes). I’ll not continue to develop this mod substantially, so if someone wants to take it over, go ahea...
Aggressive Crisis Engine
Created by OldEnt
Aggressive Crisis Engine (ACE, ACEMOD) is a collaborative Stellaris mod with new crisis AI and a great amount of crisis improvements. a.k.a. crisis is fixed --- Save compatible. --- I am stepping back from modding. If anyone wishes to take it over I highly...
Archaeology Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A year ago, there was a contest to make archaeology event mod in my community. This mod is made as a reward for the contest. It adds 19 archaeol...
Ascendant Stars 3.7 Unofficial
An unofficial update of AlphaAsh's Ascendent Stars (3.4) that makes the new ascension perks require finishing the respective tradition trees, since the second-tier of Ascension Perks were removed in vanilla and replaced with tradition trees. Also adds tool...
Ascension Perks Broadened 3.14
Created by Lucasif
Ascend even further beyond as your empire becomes the powerhouse of the galaxy with these powerful new ascension perks! For Stellaris 3.14.* About This mod adds over 70 new Ascension Perks to the game, 8+ of which are further extensions of vanilla perks, 1...
Automatic Build Mining/Research Station
Created by 善良の熊
这是一个体量极小的Mod,能够帮助玩家自动建立采矿/科研站。 This is a tiny mod that helps players automatically build mining/research stations. 在玩家哨站建立完成后,会自动消耗对应资源并自动在没有采矿/科研站的行星上建造(是该星系内全部没有采矿/科研站的行星)。 After the player's outpost is established, it will automatically consume the corr...
Basic Ordinary Origins
Created by cybrxkhan
Current Version 2.16 (Released 10/29/24, Compatible with 3.14) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Basic Ordinary Origins adds in several new origins that are just that - basic and ordi...
Better Raiding
Created by Tovius
For Version 3.14 An updated version of the original mod, uploaded with Toaster's Permission. As with the original mod, this mod aims to make raiding bombardment worth the effort. Mod Features: - Every pop you abduct gives 25 minerals, energy, food, alloys,...
Crisis Manager - End-Game Edition (3.12.¢)
Created by FirePrince
Prolog:This is a continuation of the outstanding Crisis Manager - End-Game Edition by NaK1119. The unofficial Crisis Managers are an ongoing, open-source project. Note that given the complexity of this mod, not all features have been fully tested in the la...
Cross Border Trade
Created by Oatmeal Problem
Borders produce trade value! Commercial pacts too static? Shouldn't smaller empires benefit more from trading with bigger empires? This mod aims to address both of these questions. Borders with Commercial Pacts produce dynamic Trade Value, which needs to b...
Cybrxkhan's Assortment of Namelists for Stellaris
Created by cybrxkhan
Current Version 3.14.0.c (Released 1/14/25, Compatible with 3.14) Ironman Compatible, but NOT Achievement Compatible Discord Server Official Website for my mods Paradox Forum Thread Legacy versions (Manual Installation): Patch 3.3: https://www.dropbox.com/...
Destroy Archaeological Sites
Created by mzilli
Tired of those old archaeological sites clogging up your system/galaxy screen? This mod adds a free planetary decision that removes them, available once excavation is complete. Note that it may take a day or two for the decision to take effect. Compatible ...
Dynamic Mod Menu [3.10.*]
Created by TheFlyingPotato
Ever felt like your edicts list becomes cluttered by edicts whose sole purpose is to open the settings of a mod? Here is a lightweight and performance-friendly mod that can solve that issue! For players This mod adds a button on the main menu (opened up by...
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
[3.14] Empires Expanded
Created by MadeinCanada
Empires Expanded is a mod changing your customisation of empires and paths to take. This is a mod about revamping your Stellaris experience while still preserving that feeling of vanilla Stellaris. There is a load of options for players to choose from, sca...
Even More Origins
Created by nighthawk
Federations brought us the fancy new Origin system! You want more? - I've got you covered: This mod adds Even More Origins to the number of vanilla ones! Origin Description & Features Below is a list of all included Origins, describing their features. Due ...
Expanded Espionage and Diplomacy
Created by Tovius
For Stellaris 3.14 This mods adds various features and events centered around diplomacy and espionage. Major features include more varied opinion modifiers, new resolutions and operations, and the ability to form the Galactic Republic. Feature List Diploma...
Expanded Events
Created by Tovius
Adds more events, anomalies, and dig sites into the game. I would recommend that you use this alongside More Events Mod. Feature List Additions: New colony events - More Subterranean Civilization events - Dimensional Portal and other follow-up events - Rar...
Expanded Mandates (3.7)
Created by Tovius
For Stellaris Version: 3.7 Adds additional mandates for democratic empires. Now you're not just limited to building mining or research stations. General Changes -All mandates give 10 months worth of unity -All mandates give an additional reward that lasts ...
Extra Events 3.14 Continued
Created by Inny [The Merger]
This is an updated version of Extra Events by Bürgermeister (followed by neptunehs' unofficial fix) updated for Stellaris 3.14+. It's a continuation and a rewrite of their work to keep this mod alive. About the mod Extra Events is a mod that adds over 70 b...
Extra Ship Components NEXT
Created by NHunter
Extra Ship Components: NEXT WARNING: this mod is NOT compatible with existing ESC 3.0 saves. You need to start a new game. Other mod versions: Stellaris 3.3 -- Stellaris 3.4 -- Stellaris 3.6 -- Stellaris 3.7 Stellaris 3.9 -- Stellaris 3.10 -- Stellaris 3.1...
Fatherland: Colonial Empires
Created by StormFather
Experience a dynamic galaxy where new nations are born from the old in a constant cycle of death and rebirth! https://i.imgur.com/EEVrGqY.gif READ ME! If you are using mods that REMOVE existing ethics (e.g removes spiritualist, authoritarian etc) the mod m...
Galactic Ambitions
Created by mute
Where Origins represent the Past of a civilization and Civics represent the inner workings and current state of a civilization, Ambitions represent what a civilization is striving for, or also: the Future of a civilization. Ambitions are supposed to add mo...
Galactic Imperial Tax
Created by 哈萨维682
Lite Version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2982287981 Added some new resolutions to allow the Emperor to collect taxes from the entire Galactic Imperium. Almost all vanilla resources can be collected. The heavier the tax burden, t...
Galactic Politics
Created by mute
This mod focuses on external Politics and Diplomacy, adding more content and flavor to the interactions between Empires. The aim is to enhance some of the mechanics introduced in Federations, Nemesis and Overlord as well as introducing some mechanics of it...
Gigastructural Engineering & More (3.14)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
[3.10]Gigas Stellar Manipulation: REBORN
Created by banjomarx
NOTE: I'm retired from modding at the moment so someone else may need to pick this up or make a patch at some point. I may come back around 2025 though Updated to 3.10! May still be compat with 3.9, 3.8, 3.7 and 3.6 (changes were minimal and only to the re...
Government Variety Pack
Created by LittleRaskol
A grab bag of new civics, origins, and government types. Updated for Stellaris 3.14 (Circinus). Saves from 3.13 should be fine to keep using. New Civics A total of 77 new civics, broken down into 9 origins, 20 normal civics, 19 hive civics, 14 machine civi...
Ground Command
Created by Risker the 34th
The Synthetics have Arrived Ground Command is a mod the attempts to expand upon the ground battles in Stellaris. It does this in several ways allowing for more control and greater roleplay potential. Firstly Assault Armies are dead. To replace them are the...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 3.12+ of the game. A big content expansion mod focusing on Planetary Modifiers. With hundreds of modifiers and lots of content that interacts with them. DLC's not required though some fe...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.7/3.8/3.9/3.12+ of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive ...
Higher Influence Cap
Created by Alphasaith
Raises the Influence Cap from 1,000 in vanilla to 1,000,000. Unless Paradox changes something substantial about how the resource caps work, this mod should always function, even when marked as "outdated" by the launcher. Known Bugs (as of 3.2) * When above...
Hyper Relay - Thinner Hyperlanes
Created by Harain
https://i.ibb.co/Yc9HsfJ/steam-like-award-favorite-subscribe.gif https://i.ibb.co/CVYKWrD/rmg-animation.png For those like me who get annoyed at how THICK the Hyperlanes between Hyper Relays are. Compatible with version v3.14.x. Compatible with multiplayer...
Intervene: Help Friendly Nations - FunEFork
Created by MrFunEGUY
Short Description: - This mod grants all empires an edict that allows them to enter into wars being waged by their allies. - In a Federation, only the Federation leader can suggest joining an ally's war. For the purposes of this mod, an ally is an country ...
Just Star Names (Continued)
Created by Zipzopdippidybopbop
This mod is a continuation of EdFromEarth's fantastic Just Star Names Mod, now updated to account for Stellaris' new localisation changes. Tested and running fine on Stellaris 3.14.* You can find the original mod here; https://gtm.steamproxy.vip/sharedfile...
L-Cluster Plus
Created by Klarac
You can support my work via Ko-fi! <3 https://i.imgur.com/W1eBYy6.png The L-Cluster never really felt that rewarding considering how much preparation it takes to open the L-Gates, and that it's literally the longest and most complex event chain in the game...
Light Borders
Created by Agami
Makes borders more transparent and thin. Achievement-compatibe. The mod also: - removes star pins - slightly raises borders - doesn't highlght borders under nebulas Alternative versions: - with star pins: https://gtm.steamproxy.vip/sharedfiles/filedetails/...
Machine & Robot Expansion
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A few years ago, I made my first big mod for Machine Intelligence and Synthetic Ascended Empires. This mod is a rework of that. Click the screen...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 3.14.* Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of interesting diversion, ...
More Insults
Created by Hong Meiling
Compatible with 3.14 "You wouldn’t dare!" Ever wanted to deliver some burns the strength of a thousand burning suns to some star slime? Wish to tell that fanatic spiritual moron next door that their god doesn’t exist? Tell some pacifist coward that they de...
More Primitives [3.14.x]
Created by Sparble
Updated to v3.14.x! Also got a discord now for patch notes & bug reports. If you want to share ideas, ask questions or just chat feel free to join! https://i.imgur.com/VFsGyu4.png Part of Stellaris' Mod Highlight #7! Have you ever thought that Stellaris va...
Orbital Ring Buildings [OBSOLETE]
Created by borsk
Updated to 3.10 I am no longer maintaining this mod Sorry, I don't have the time and dedication to maintain this mod. Luckily, someone agreed to adopt it and will be keeping an up to date version here. Feature Overview This mod extends functionality of orb...
Origins Expanded
Created by Askil
Compatible with Stellaris 3.11 but should work with previous version too Have you ever felt like there was not enough origins? Tired of choosing Prosperous Unification again and again? Maybe you feel like roleplay takes a hit because default origins are ve...
Penal Colony: Enhanced
Created by corsairmarks
Overview Have you ever wondered why Resort Colonies are perfectly useful on Tomb Worlds but not Penal Colonies? Or been frustrated at needing to use a high-habitability planet as your Penal Colony? Then this mod is for you! The modifier for Penal Colonies ...
Planetary Diversity
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.14.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Ascension Worlds Vanilla Replacement A...
Planetary Diversity - Exotic Worlds
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.14.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This mod is currently empty! Why? Because I didn't have time to update it to the new version of PD, but it's coming back soo...
Planetary Diversity - Gaia Worlds
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.14.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server Check out my main mod Planetary Diversity. This is a stand-alone mod and does not need Planetary Diversity to work. This mod...
Planetary Diversity - More Arcologies
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.14.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server This mod is 100% stand-alone and will work without Planetary Diversity. This mod adds five new Arco...
Planetary Diversity - Unique Worlds
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.14.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server Unique Worlds This mod is standalone and does not require Planetary Diversity to function. It adds additional planets, scali...
Planetary Diversity + Guilli's Technologies Compatibility
Created by kwendish
Compatibility mod for Planetary Diversity and Guilli's Technologies For Stellaris version: 3.8+ Load this mod after (place it lower than) Guilli's Technologies. Guilli's Technologies adds several planet-classes specific habitability research options, but o...
Precursor Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png There was an ancient civilization before us... this is their story. This mod adds 3 precursor stories written by the community members. This is ...
Guillified Precursor Story Pack (Compat Patch)
Created by Ishmael Tibbs
If you're like me, you love the Precursor Story Pack. If you're more like me, you also love Guilli's Planet Modifiers, and the precursor stuff it adds. If you're a lot like me, you're probably annoyed by the fact that the precursor systems added by the sto...
Real Space 3.9
Created by Annatar
Real Space v 3.9.8 This version is compatible with patch 3.14.15926 Circinus. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod does not fundamentally change the game mechanic...
Remote Re-education Facilities - New Authoritarian Civic
Created by Donofett
"For a while now, I feel like the Authoritarian ethic is somewhat unvaried in its themes. I get the impression that it is too much centered around slavery Voluntold Community Service and that other potential themes surrounding Authoritarianism have been ne...
Resolutions Expanded
Created by Gordon_CMB
Have you ever thought the amount of resolutions in the game is too underwhelming? Never fear, this mod adds around 50 new resolutions, ranging from simple cultural changes to extending your grip over megastructures! The mod includes 5 new categories with a...
! Reworked Advanced Ascension
Created by scroll
Adapting to Stellaris 3.14 This mod is to add new advanced ascensions based on vanilla ascensions 30 new Advanced Ascensions The upper limit of the ascension slot has been increased, which requires UOD series for UI support Future development of this MOD h...
Smarter Hyper Relays: Improved AI (shrimpAI)
Created by Oatmeal Problem
Smarter AI for building hyper relays Does the AI seem a little haphazard when building hyper relays? And then builds them more-or-less everywhere? This mod fixes that. With this mod, AI empires build proper networks starting at capitals, branching to secto...
Spaceborne Civs Expanded
Created by Tovius
A mod that expands on the spaceborne empires and creatures, such as enclaves and caravaneers. Includes new caravan deals, the return of the nomads, and more. Full Feature List All: - Ships and stations have higher armor and shields - stations have more hp ...
Species Diversity
Created by Dillyo
Description "Why should Lithoids have all the fun? Why don't all the various kinds of species have traits unique to themselves?" If you too have had these thoughts, this is the mod for you! 74 brand new traits for modifying species based on the species por...
Technological Ascendancy
Created by Cryswar
One of my least favorite parts about endgame is the scarcity of interesting tech decisions - each category usually has 1-2 obvious choices, and it leads to 180 levels of energy weapons damage. So! This mod aims to remedy that with a mix of infinite or 100-...
The Great Khan Expanded [3.14.☠]
Created by FirePrince
Ever felt like the Great Khan doesn’t really do anything great? Then this mod is for you! PROLOG This is a continuation of The Great Khan Expanded (2.7) by Kinneyj47. It has been completely overhauled and extended, several fixes, compat, +built-in Crisis M...
Tidy Tradition
Created by Laquly 零者
3.14✔️; 3.13✔️; 3.12✔️; 3.11✔️; 3.10✔️; English✔️; 日本語✔️; Italiano✔️ The author cannot speak Japanese and Italian, so the translation of these two languages needs to subscribe to the following mods: 日本語の翻訳: https://gtm.steamproxy.vip/sharedfiles/filedetail...
Tidy Traditions: Superior English Localisation
This is a revamp of the English localisation of the excellent Tidy Traditions mod. The major changes include the names of some of the tradition categories (Loyal -> Loyalty, Administer -> Administration, etc), fixing localisation issues with the policies, ...
Trait Diversity
Created by Lylant
https://imgur.com/FPaS7X9.png This mod adds 220 new species traits to the game: ■ 169 Biological Traits 113 common traits 46 non-lithoids only 10 lithoids only ■ 51 Robotic Traits 33 common traits 7 robots only 11 machines only https://imgur.com/Hszt1bo.pn...
Trait Diversity - Trait Points Traits
Created by Lylant
https://imgur.com/FPaS7X9.png This is an add-on mod for Trait Diversity. This is not a stand-alone mod, Trait Diversity is required to operate. This mod adds 8 new species traits to the game, which only affect to the available trait points. These traits wo...
Uncivic: New Mechanics for Vanilla Civics
Created by Oatmeal Problem
New Mechanics for Vanilla Civics Many civics in Stellaris are boring, simply providing modifiers. Sometimes boring is good, especially when you're first learning the game, but eventually, you might want something more. DLCs and mods provide interesting civ...
Under Siege
Created by Oatmeal Problem
Adds siege warfare to Stellaris! Have you wondered how that ecumenopolis feeds itself when you control the skies above it? How does that besieged forge world get all its minerals? This is the mod for you! When a starbase is controlled by a hostile country,...
Unique Ascension Perks
Created by DrBLOOD95
◿ INTRODUCTION Hello guys, are you looking for more gameplay and unique features not seen anywhere else? Do you want more Ascension Perks granting you amazing stuff instead of only some annoying modifiers? Then you've come to the right place because that's...
(-United Traits-)
Created by Fugasas
This mod contains 70+ traits for species inspired by various Sci-Fi themes (from Star Wars, Mass Effect, Star Trek, Doctor Who, Stargate, StarCraft to Fallout). New traits are defined in a separate file, therefore vanilla traits are not affected. These tra...
Useful Heirs
Created by MrFunEGUY
Useful Heirs: I've always thought that heirs should be more useful and interesting in this game. This mod is me trying to achieve that. With Useful Heirs, you can: - Change the leader class of your heir. - Designate any of your leaders as your heir. - Abdi...
Vassals Expanded and Reworked - FunEFork
Created by MrFunEGUY
Short Description: - This is a fork of the Vassals Expanded and Reworked mod by lpslucasps. New Contract Terms: - Ruler Designation: Determines whether or not the Overlord can change the subject's ruler. Limited Designation allows the Overlord to choose fr...
WP's Army Attachments Revived - 2.0
Created by WP 🥔
Background: You probably remember that at launch Stellaris included an army "Attachment" system. This let you upgrade armies with cool things like mounting them as cavalry or deploying swarms of killer drones. In version 2.2 the system was removed due to p...
Xenology : Traits Expansion Unofficial - Biological Module (3.14.X)
Created by President Memes
This is an UNOFFICIAL update to Devious' Xenology Mod. If Devious asks me to take this mod down, I will do so. Check out the original here: Xenology : Traits Expansion Neo. For Stellaris 3.14.X 'Circinus' Description Xenology aims to make every species tru...
Additional Vanilla Buildings
Created by Sam_
This mod adds 100 new buildings to extend the vanilla building tree, with the aim of doubling the number of buildings and technologies in a way that is vanilla friendly. Simply the same buildings in the base game, times two. It adds additional tiers beyond...
Additional Vanilla Buildings - Unofficial
Created by half god
https://i.imgur.com/1nVeTLh.gif https://i.imgur.com/Hjo7WfF.png Additional Vanilla Buildings (AVB) provide even more buildings than vanilla game which enchance the economy in almost every area. For example AVB let you build tier 6 capital or build tier 5 a...
Ethics & Civics: Bug Branch
Created by Bug Behemoth
This mod has now been updated to Stellaris 3.14 "Circinus"! https://i.imgur.com/VKeSAvb.png Ethics and Civics: Bug Branch is a continuation of the everpopular Ethics and Civics Classic (2.8) by Petruxa, but with a number of additions such as gestalt-specif...
Planetary Bugversity (PD + BB Patch)
Created by Bug Behemoth
This mod should go BELOW Planetary Diversity and Bug Branch https://i.imgur.com/VKeSAvb.png - Edits PD Unique jobs to work with Bug Branch Civics - Edits PD Deposits for the PD Arcology Submod to work with Bug Branch Governmental Civics - More Edits to com...
Bug Branch/GVP Compatibility Patch (CURRENTLY UNMAINTAINED)
Created by VickABit
IMPORTANT: Unfortunately, I find myself in a position where keeping this updated and functional is not mental effort I can maintain. To put it shortly, I'm in a very rough patch in my life, and most of my brain power is going to survival. If anyone wants t...
Ancient Cache of Technologies
Created by Chirumiru ShiRoz
Introduction Summary of 3.12 Super Update can be read here. Ancient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came before them. Behind their history lies great ma...
Ancient Cache of Technologies: Override
Created by Chirumiru ShiRoz
Introduction This override patch intends to improves both the vanilla leviathans and crisis factions to be more challenging when using ACOT. It also contains some graphical changes to various vanilla icons to be more consistent. "We thought we were alone i...
Ancient Cache of Technologies: Extra Defines and Changes
Created by Chirumiru ShiRoz
This ACOT Submod make changes to various defines and vanilla repeatables to make Stellaris fit with ACOT more. It can however be used without ACOT if you so desire. #Note : Not all changes are listed below, some may be missed, I will add them in as I remem...
Ancient Cache of Technologies : Secrets Beyond The Gates
Created by Chirumiru ShiRoz
Introduction Secrets Beyond the Gates is an official add-on mod extension of the main Ancient Cache of Technologies that explores the custom backstory of the origins of the Fallen Empire and the secrets that lies beyond the scope of the local galaxy. Every...
Ancient Cache of Technologies + Ethics and Civics Classic 3.7 Patch
Created by Orange1861
This patch mod makes Ancient Cache of Technologies work with Ethics and Civics Classic 3.7. Not intended to be used with the Bug's Branch Fork. Will be releasing a separate patch to address that. Note if you don't use this load order, it can make Fallen Em...
Destructive Bombardment: Death from the Heavens
Works on 3.7 and 3.8 Have you ever felt like orbital bombardment was bland and flavorless? Do you set your fleets on Indiscriminate and never think about bombardment again? Do you want to destroy worlds civilizations from space without being a genocidal em...
UI Overhaul Dynamic
Created by Orrie
For 3.14.1592 ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.13.23.12.5Paradox Mods ⛓️ Compatibility Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod is ...
UI Overhaul Dynamic + Bug Branch
Created by Bug Behemoth
https://i.imgur.com/VKeSAvb.png This mod is a compatibility patch for Ethics and Civics: Bug Branch and UI Overhaul Dynamic This mod must go after both mods in your load order, or it will not function correctly....
UI Overhaul Dynamic + Complete Colors
Created by Orrie
For 3.12.X ⚠️ https://i.imgur.com/txc9Oaf.png Standalone submod/patch for UI Overhaul Dynamic, that includes Complete Colors. Can probably be used alone and with other UI mods, albeit with some funky UI misalignments, as this also has the increased window ...
UI Overhaul Dynamic + Planetary Diversity
Created by Orrie
For 3.14.X ✔️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and Planetary Diversity so that Empire Creation matches the style in UIOD. It's still possible to use Planetary Diversity without this patch. 📑 Load Order 📑 Plane...
UI Overhaul Dynamic - Ascension Slots
Created by Orrie
For 3.14.X ✔️ - Compatible with save games. https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the ascension slots from 8 to a maximum 100, depending on user selection. The vanilla U...
UI Overhaul Dynamic - More Tradition Categories (48)
Created by Orrie
For 3.14.X ✔️ https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the amount of selectable tradition categories from the default 7 to 48. (The AI will also fully fill the new slots be...
Full Tiny Outliner
Created by Harain
https://i.ibb.co/Yc9HsfJ/steam-like-award-favorite-subscribe.gif https://i.ibb.co/CVYKWrD/rmg-animation.png This is a fork and merge of the 3.6 versions of the Tiny Outliner v2 and Tiny Fleets mods by Ivam. Lots of improvements over the original version, i...
Capped Repeatables 3.7
Nothing lasts forever. Everything eventually ends. Repeatable technologies are no exception. This mod caps all repeatables at level 10, unless they already had a cap. If you don't research techs for a long time, then theoretically your research can build u...
36 Building Slots
Created by Orrie
For 3.14.X ✔️ https://i.imgur.com/ugRr97n.png Just increases the buildings slots to 36, and that's pretty much it. Mod does not modify the branch office slots anymore. If you want to change the buildings slot amount: Goto: Steam\steamapps\workshop\content\...
!-Starbase - Extended-! 2.0
Created by Cave Johnson
Description This is an updated version of DrBLOOD95's mod: "!-Starbase - Extended-!" If you are using a 1080p (Full HD) 1440p, or 2160p (4k) monitor, the size of the construction menu is now increased in order to make late game construction smoother (less ...
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 3.*.* Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting the mod to work try moving it to the bottom, di...
!!Universal Modifier Patch (3.14.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
! Better Performance & Utilities
Created by Kasako'小傘
Better Performance & Utilities Current version for Legacy version of Kasako's mods Up to 75% increase in game fluency in later game New pop growth control method (disabled by default) Automatic demotion function Express manual pop migration method Reduce t...
! Dark Blue UI Remake
Created by Kasako'小傘
<UI Overhaul Dynamic is required, sort it above DBUI.> Translucent + Trimmed UI style Designed as an addon to UI Overhaul Dynamic Blue tinged cyberpunk visual style New UI graphics and layout changes Some additional new features Legacy version of last majo...
! Dark Blue UI Universal Patch
Created by Kasako'小傘
Make Dark Blue UI Remake compatible with MOD: Gigastructural Engineering & More Psionic Species Expansion Sorting: Put it wherever you want. Special thanks to: RedRover72 for main UI frame tweak for 3440p. If you have any requirements for compatibility wit...
! Casako's Framework & Modmenu
Created by Kasako'小傘
This mod will always go with the last update of Stellaris <warring: My first language is not English, there may be translation errors> Current mod version for mod setting panel The basic framework of the sub-function of Infinite System Independent function...
! The Merger of Rules 3.14
Created by Inny [The Merger]
This mod serves as a global compatibility patch for Stellaris 3.14, designed to harmonize the various incompatible game rules and scripted triggers introduced by different mods. When two mods alter the same rule or scripted trigger, only the last loaded mo...
~~Scripted Trigger Undercoat
Created by kuyan-judith
Up to date as of 3.14.1592 A mod for other mods to use as a base. Replaces numerous triggers with scripted triggers- some vanilla and some added- for other mods to over Does the following:Replaces all instances of `has_authority = auth_corporate" with "is_...
Stellaris Ultimate Pack Compatch
A compatibility patch specifically made for the collection above. Do not use without it....
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