Stellaris

Stellaris

2,556 ratings
Ancient Cache of Technologies: Override
3
3
6
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
110.705 MB
5 Sep, 2018 @ 1:07pm
2 Jun @ 12:32pm
116 Change Notes ( view )

Subscribe to download
Ancient Cache of Technologies: Override

In 1 collection by Chirumiru ShiRoz
PeerawatZ/ShiRoz Stellaris Mod Collections
4 items
Description
Introduction

This override patch intends to improves both the vanilla leviathans and crisis factions to be more challenging when using ACOT. It also contains some graphical changes to various vanilla icons to be more consistent.

"We thought we were alone in this galaxy. We thought that the precursors were our final obstacle. We were wrong. Somewhere in the abyss, the new challenger awaits. But we are the Ascended, we will not fall, not to the precursors, the lesser empires and not these new invaders."

"The Contingency Has Arrived"


Features

  • Multiple edits of vanilla component and tech icons and/or names to be more consistent across tiers or to reduce duplicates.

  • Crisis Improvements, all crisies will now have their own unique ship components. All balanced around ACOT final component tiers. Their ships are also improved, especially their civilian ships.

  • Scourge Invasion Armies have been buffed significantly. Contingency will now uses Omnidroids over standard androids.

  • Crisis now have their own titans (Scourge Queen has been upgraded to Titan-level for this purpose)

  • Captured Queen will also now be a titan-sized, and will produce up to 60 ships, with more balance between small and large ships.

  • Scourge will automatically infest planets if they manage to bombard the planets to zero pops before any armies arrived.

  • Extradimensional Invaders will now count Dimensional Anchors when they are built. <<<< This is no longer needed as PDX has recently fixed it, but I beat them to it first, so I win yay :P

  • Cybrex will now be more useful, as they will now create new fleets after their first attacks.

  • Automated Dreadnought and Enigmatic Fortresses will also now use FE-Tier Components

  • Vanilla Components will be automatically upgraded to new tiers, thanks to the override.

Known Issues and Limitations

  • This mod overrides certain crisis events, a conflict will not hopefully break the game, but may make crisies not spawn Titan-sized ships.

Balance

Their components are balanced around ACOT components, some stuffs are notably stronger/weaker. Contingency in particular, have almost exact same stats, just that they shoot red stuffs instead. BECAUSE RED GOES FASTERRR.

Not Responsible If you set the crisis difficulty too high and end up with crisis fleet in million firepowers.

Save and Mod Compatibility

Requires: Ancient Cache of Technologies

  • Works on existing saves, but any existing Leviathans/Crisis ships will not be upgraded. Only new ones will.

  • Overwrites various base game components, this function will not be compatible with other component mods that also overwrite them. (This probably won't break the game, and you can probably still use this mod for Crisis)

  • A small portion of Crisis Events are altered, unless another mod make extreme changes to Crisis Events, everything should be fine.

Credits and Special Thanks to

- You are welcome to use the fixes I made to the Crisies in your own mod if you wish.

- Stellaris Modding Den Community, learned many useful stuffs there.

- All supporters. Your sacrifice against the Crisis will be Hak Hak Hak.

Don't forget to rate this mod if you like!....Or don't XD.

I have a section on Discord for my mods here

[discord.gg]


You can also support me on Patreon here [www.patreon.com] atm since my family is having a little bit of financial difficulties.
Popular Discussions View All (1)
24
11 Apr @ 2:27pm
Discussion and Suggestions.
Chirumiru ShiRoz
557 Comments
H11DN-D4NG3R  [author] 29 Oct @ 8:12am 
Then you cant get Precursor Databank
Mr. House 29 Oct @ 8:00am 
Yes I am, apologies if there was a note about that I missed do the two conflict?
H11DN-D4NG3R  [author] 29 Oct @ 7:32am 
@Mr.House are you a Cosmogensis empire?
Mr. House 29 Oct @ 7:09am 
Hi there, question regarding the databank. For the last 2 games whenever I purchase it from the curators it does not appear as a research option been a while since I played the mod so not sure if it's a bug or intended.
renatops410 26 Oct @ 9:26am 
ok, ty for your time!
H11DN-D4NG3R  [author] 26 Oct @ 8:48am 
@Renatops410 ''The Seal'' from a Astral rift? I think the primary issue stems that you have several mods with a few with i assume also overwrites Unbidden. Given i dont have Astral rifts(or any of said dev team's dlcs) i cant test it. but this first time i hear about it anyways..
renatops410 26 Oct @ 8:39am 
downloaded the universal rules patch, same error happened, i know override is the issue (or something related to it) because each time i disable the mod the game just goes on normally , just that the seal situation doesn't happen (thing is i wanna play with acot override because of the crisis changes)
H11DN-D4NG3R  [author] 26 Oct @ 2:45am 
@Renatops410 unsure. im Pretty sure this is not caused specifically by acot override.

Also appears you do not have the Universal rules patch. (with should work as a soft merger of rules for now)
renatops410 25 Oct @ 11:00pm 
help, acot override is causing the game to freeze and minimize everytime the seal situation is about to pop up, and idk how to fix it, here's my mod list:
nsc3 - season 1
ui overhaul dynamic
planetary diversity
gigastructural engineering & more (4.1)
expanded mods base
ui overhaul dynamic + planetary diversity patch
planetary diversity - more arcologies
planetary diversity - unique worlds
ancient cache of tecnologies
ancient cache of tecnologies: override
forgotten empires 4.1
archaeology story pack 4.1
ancient empire 2.0 (stellaris 4.1)
real space 4.0 (with 3 addons)
more events mod
guilli's planet modifiers and features
darkspace (stellaris 4.0)
ancient empire - ui overhaul dynamic patch
expanded events
dynamic political events
xenology - biological module (ever universe)
transformers: war for cybertron ships & portraits
unicron addon
ui overhaul dynamic + gigastructural engineering patch
universal modifier patch (4.1)
additional traits
universal resource patch
H11DN-D4NG3R  [author] 14 Oct @ 8:54am 
@TakuD21 should work yes