RimWorld
Vanilla Outposts Expanded
Yeni Bir Başlık Aç
125 aktif başlığın 1-15 tanesi gösteriliyor
4
25 Ağu @ 2:50
Is “disable outpost raids” setting missing?
ArgensVentus
3
18 Ağu @ 9:52
Way to make town require only 1 settlement?
Rice Trispy
1
14 Tem @ 0:32
Town Outpost Requirements
z@c
0
9 Tem @ 8:50
[Suggestion] Let mechanoids be assigned to outposts?
Raysør
0
4 Nis @ 16:44
How to adjust Village requirements?
TamTroll
1
19 Şub @ 5:23
Bug: Fishing outpost delivers negative rare items
Fluffer
0
8 Şub @ 14:35
[Request] Reinforcements and in map air bombardment
Azraile
14
28 Ara 2024 @ 15:10
Pawn Drug Dependency
Game Dev Friend
1
25 Kas 2024 @ 17:13
Psychite can't be used in an outposts (even for genetic dependancies)
Sigga
0
8 Eki 2024 @ 15:07
Outpost Pawns Have Their Needs Filled Instantly
Rotrules
1
29 Eyl 2024 @ 6:20
Research outpost mechanics?
M4ck
9
8 Ağu 2024 @ 10:34
Bug: Error in removing Raid
Dukkokun
2
22 Tem 2024 @ 13:34
[Request] Let any additional colonists and mod content (airships) leave before hiding an outpost map after finished raid event
blenderbush
0
2 Haz 2024 @ 18:59
Psychite can't be used in an outposts (even for genetic dependancies)
Sigga
2
9 May 2024 @ 17:21
[bug] Going fight mecanoid ship with 2 main battle tank, 1 transport trooper, 1 cargo vehicule => map all grey
Bruno
Sayfa başına: 1530 50