RimWorld

RimWorld

Vanilla Outposts Expanded
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4
25. Aug. um 2:50
Is “disable outpost raids” setting missing?
ArgensVentus
3
18. Aug. um 9:52
Way to make town require only 1 settlement?
Rice Trispy
1
14. Juli um 0:32
Town Outpost Requirements
z@c
0
9. Juli um 8:50
[Suggestion] Let mechanoids be assigned to outposts?
Raysør
0
4. Apr. um 16:44
How to adjust Village requirements?
TamTroll
1
19. Feb. um 5:23
Bug: Fishing outpost delivers negative rare items
Fluffer
0
8. Feb. um 14:35
[Request] Reinforcements and in map air bombardment
Azraile
14
28. Dez. 2024 um 15:10
Pawn Drug Dependency
Game Dev Friend
1
25. Nov. 2024 um 17:13
Psychite can't be used in an outposts (even for genetic dependancies)
Sigga
0
8. Okt. 2024 um 15:07
Outpost Pawns Have Their Needs Filled Instantly
Rotrules
1
29. Sep. 2024 um 6:20
Research outpost mechanics?
M4ck
9
8. Aug. 2024 um 10:34
Bug: Error in removing Raid
Dukkokun
2
22. Juli 2024 um 13:34
[Request] Let any additional colonists and mod content (airships) leave before hiding an outpost map after finished raid event
blenderbush
0
2. Juni 2024 um 18:59
Psychite can't be used in an outposts (even for genetic dependancies)
Sigga
2
9. Mai 2024 um 17:21
[bug] Going fight mecanoid ship with 2 main battle tank, 1 transport trooper, 1 cargo vehicule => map all grey
Bruno
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