RimWorld
Vanilla Outposts Expanded
Новое обсуждение
Активные темы 115 из 125
4
25 авг в 2:50
Is “disable outpost raids” setting missing?
ArgensVentus
3
18 авг в 9:52
Way to make town require only 1 settlement?
Rice Trispy
1
14 июл в 0:32
Town Outpost Requirements
z@c
0
9 июл в 8:50
[Suggestion] Let mechanoids be assigned to outposts?
Raysør
0
4 апр в 16:44
How to adjust Village requirements?
TamTroll
1
19 фев в 5:23
Bug: Fishing outpost delivers negative rare items
Fluffer
0
8 фев в 14:35
[Request] Reinforcements and in map air bombardment
Azraile
14
28 дек. 2024 г. в 15:10
Pawn Drug Dependency
Game Dev Friend
1
25 ноя. 2024 г. в 17:13
Psychite can't be used in an outposts (even for genetic dependancies)
Sigga
0
8 окт. 2024 г. в 15:07
Outpost Pawns Have Their Needs Filled Instantly
Rotrules
1
29 сен. 2024 г. в 6:20
Research outpost mechanics?
M4ck
9
8 авг. 2024 г. в 10:34
Bug: Error in removing Raid
Dukkokun
2
22 июл. 2024 г. в 13:34
[Request] Let any additional colonists and mod content (airships) leave before hiding an outpost map after finished raid event
blenderbush
0
2 июн. 2024 г. в 18:59
Psychite can't be used in an outposts (even for genetic dependancies)
Sigga
2
9 мая. 2024 г. в 17:21
[bug] Going fight mecanoid ship with 2 main battle tank, 1 transport trooper, 1 cargo vehicule => map all grey
Bruno
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