Garry's Mod

Garry's Mod

rp_city13
 Denna tråd har blivit fäst, så den är troligtvis viktig
Zeno  [utvecklare] 18 apr, 2016 @ 13:31
Bugs
Report Bugs in here... If you would be so kind ;)
Senast ändrad av Zeno; 15 maj, 2016 @ 6:23
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Ghost287 19 apr, 2016 @ 13:40 
How about a small rebel base?
Zeno  [utvecklare] 19 apr, 2016 @ 15:16 
Ursprungligen skrivet av Ghost287:
How about a small rebel base?

There are a lot of locations that can be used for rebel bases but what exactly do you have in mind?
abyss 21 apr, 2016 @ 12:28 
My GMod freezes when I run this map...
Ghost287 22 apr, 2016 @ 7:44 
Ursprungligen skrivet av Zenolisk:
Ursprungligen skrivet av Ghost287:
How about a small rebel base?

There are a lot of locations that can be used for rebel bases but what exactly do you have in mind?

Like on city 17 how there is the secret door and the warning lights inside the base when you filp a swich and you can turn on and off the lights.
Zeno  [utvecklare] 27 apr, 2016 @ 12:00 
Ursprungligen skrivet av Ninjaλrthur:
My GMod freezes when I run this map...

How many Addons do you have?
Michael Bacon 14 maj, 2016 @ 10:13 
Love the update! By the way, the doors are invisible.
Zeno  [utvecklare] 14 maj, 2016 @ 10:16 
Can you make a Screenshot?
How do the "Air nodes" work? I spawn in Hunter Choppers and they just float there.
scoutxander 19 jun, 2016 @ 13:53 
So, uh... AI nodes don't seem to work. Spawned some Striders and Metro Police as well as an Airship. All three remained stationary. Trying to generate the nodes crashes G-Mod. Would like to try and have a sort of Hide & Seek game with Scanners, Striders, Airships, etc., but only the Scanners will work. Everything else just sits there. At first I had thought I misread the description and that it didn't have AI Node support, but it does. Any suggestions on what to try next?
Senast ändrad av scoutxander; 19 jun, 2016 @ 16:00
Ursprungligen skrivet av scoutxander:
So, uh... AI nodes don't seem to work. Spawned some Striders and Metro Police as well as an Airship. All three remained stationary. Trying to generate the nodes crashes G-Mod. Would like to try and have a sort of Hide & Seek game with Scanners, Striders, Airships, etc., but only the Scanners will work. Everything else just sits there. At first I had thought I misread the description and that it didn't have AI Node support, but it does. Any suggestions on what to try next?

Pretty sure he said AIR nodes, not GROUND nodes.
scoutxander 31 jul, 2016 @ 14:33 
Ursprungligen skrivet av ιɢ★ ☜ℛℴ𝒶ƈ𝒽☞:
Ursprungligen skrivet av scoutxander:
So, uh... AI nodes don't seem to work. Spawned some Striders and Metro Police as well as an Airship. All three remained stationary. Trying to generate the nodes crashes G-Mod. Would like to try and have a sort of Hide & Seek game with Scanners, Striders, Airships, etc., but only the Scanners will work. Everything else just sits there. At first I had thought I misread the description and that it didn't have AI Node support, but it does. Any suggestions on what to try next?

Pretty sure he said AIR nodes, not GROUND nodes.
Then the issue still stands, seeing that Gunships and Choppers won't work. Also, I saw the Ground Nodes myself after attempting to repair them with a Nodegraph editor.
Abarinth 13 aug, 2016 @ 11:44 
Ground nodes are working fine for me, but air nodes are not working too.
scoutxander 13 aug, 2016 @ 12:07 
Ursprungligen skrivet av Haunter000:
Ground nodes are working fine for me, but air nodes are not working too.
Yeah, Ground Nodes seem to work half-decent with anything that's not a Strider. NPCs quit chasing you after certain distances, though. Hunters will actively search for you (as will both Scanners), though, so that's good. Looking further into all of this, it seems Gunships, Choppers, and Striders use different variations of Nodes. They still utilize Ground and Air nodes, but there is apparently some other factor that goes into it.
Senast ändrad av scoutxander; 13 aug, 2016 @ 12:07
Spectral 25 jun, 2017 @ 4:59 
Trees either side of the train station are floating. Need to be fixed.
FilmsActionCZ 15 jul, 2017 @ 18:38 
hi
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