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Een vertaalprobleem melden
I opened the @New_Unit_Cap_No_Caps_AI.pack, changed every value in the "Effect" collumn from "100" down to "6", since I'm guessing you just gave the ai +100 cap to everything to make it effectively uncapped for them? So this would now make the AI get +6 cap of everything? Then I saved it as @@New_Unit_Cap_No_Caps_AI.pack in the same folder as the original (which is in steam/workshop/content/bunchanumbers).
What I wanted to do was increase the caps for the AI by a set percentage (30% maybe), any idea if that's something doable? Or is the flat bonus kinda the only feasible option?