Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse
Went into the SDKBackgroundSectorManager - Wreckage.lua and changed self.ProcessTimer = 150000000000
Wrecks have ceased to blow up for me. By no means to I mean to undermine the people who worked hard on the mod (as it is great), but wanted to share what I found.
Love this work, the new ships and stations make it feel like a whole new game, thanks SDK
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2442089978&searchtext=amp
here!
There is a function to adjust in SDKBackgroundSectorManager.lua file:
second to last function, this should have the explosion effect but no damage dealt:
You will have to "make your own version of the mod", upload it to workshop and keep it private I believe.
It wasn't uploaded to workshop, but you may find it on official Avorion Discord: https://discord.gg/avorion